Player Matchup

Artemis
Artemis
DanMitoGamesBR
Artemis
Level 41
God Stats
7W - 11L
1,593 SR
Queue Stats
35W - 58L
1,280 Elo+
Solo
Osiris
Osiris
Redbeard-48
Osiris
Level 89
God Stats
0W - 1L
1,495 SR
Queue Stats
15W - 24L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
cadillac423
Cu Chulainn
Level 90
God Stats
27W - 32L
1,345 SR
Queue Stats
200W - 198L
1,369 Elo+
Solo
Hel
Hel
pF SemEsel
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,216 Elo+
Party 1
Skadi
Skadi
pF kiRa
Skadi
Level 41
God Stats
3W - 2L
1,299 SR
Queue Stats
11W - 16L
1,216 Elo+
Party 1
Team Averages
Level 61
1,446 SR
1,290 Elo+

VS

Team Averages
Level 93
1,557 SR
1,364 Elo+
Jormungandr
Jormungandr
Alpha6226
Jormungandr
Level 78
God Stats
8W - 5L
1,709 SR
Queue Stats
343W - 353L
1,337 Elo+
Solo
Bellona
Bellona
Alpha_Groundz1
Bellona
Level 70
God Stats
9W - 2L
1,675 SR
Queue Stats
171W - 170L
1,419 Elo+
Solo
Ravana
Ravana
BlazingCrashh
Ravana
Level 79
God Stats
5W - 4L
1,240 SR
Queue Stats
447W - 489L
1,313 Elo+
Solo
Izanami
Izanami
TrainerJerry920
Izanami
Level 111
God Stats
6W - 8L
1,744 SR
Queue Stats
496W - 563L
1,364 Elo+
Solo
Eset
Eset
superboy 4849
Eset
Level 125
God Stats
2W - 1L
1,416 SR
Queue Stats
42W - 36L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,155
398
4,586
16,071
6,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
14
0 / 1 / 0
7,530
418
5,218
15,908
15,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
cadillac423
Cu Chulainn
12
0 / 5 / 0
7,138
397
7,323
16,377
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
7,857
437
5,569
14,539
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
pF kiRa
Skadi
12
2 / 11 / 1
7,870
437
5,673
18,068
5,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alpha6226
Jormungandr
15
3 / 2 / 6
9,243
514
11,687
13,299
13,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 0 / 0
10,968
609
10,775
12,910
13,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 10
9,710
539
9,080
7,063
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
9 / 0 / 7
10,363
576
15,579
9,915
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 4
10,776
599
11,570
10,463
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
28
28
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alpha6226
Jormungandr
3
2
6
3
W
4
0
0
4
W
5
1
10
10
L
0
8
0
0
L
Osiris
0
1
0
0
W
9
0
7
12.5
L
Cu Chulainn
cadillac423
Cu Chulainn
0
5
0
0
L
1
3
1
0.5
L
Skadi
pF kiRa
Skadi
2
11
1
0.23
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,369
Damage
58,691
80,963
Taken
53,650
41,517
Mitigated
40,219
20,279
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alpha6226
Jormungandr
11,687
4,263
499
1,762
13,299
13,701
0
3,080
10,219
60,236
0
W
10,775
3,959
0
9,693
12,910
13,029
615
860
12,050
0
88,574
W
9,080
2,015
0
3,678
7,063
3,573
0
964
6,099
0
69,068
L
4,586
2,527
0
3,870
16,071
6,602
289
6,647
9,308
0
40,927
L
Osiris
5,218
2,221
0
2,633
15,908
15,659
0
2,643
13,186
0
56,367
W
15,579
11,007
0
2,572
9,915
5,321
2,505
665
9,250
0
78,842
L
Cu Chulainn
cadillac423
Cu Chulainn
7,323
2,387
0
2,300
16,377
8,342
0
4,350
12,027
0
56,291
L
5,569
699
2,706
8,270
14,539
5,540
182
4,182
10,063
37,558
0
L
Skadi
pF kiRa
Skadi
5,673
2,050
0
500
18,068
5,374
234
4,779
12,974
0
39,594
W
11,570
780
355
5,098
10,463
4,595
2,246
0
10,463
82,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
51,060
362
Minions Killed
603
0
Camps Cleared
0
1,520,124
Distance Traveled
1,823,020
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,243
514
84
5
0
316,331
1
W
Bellona
10,968
609
169
9
0
372,441
4
W
Ravana
9,710
539
90
5
0
440,258
1
L
Artemis
7,155
398
68
4
0
259,258
0
L
Osiris
7,530
418
92
5
0
319,333
1
W
Izanami
10,363
576
123
7
0
343,513
4
L
Cu Chulainn
7,138
397
85
5
0
304,782
1
L
Hel
7,857
437
61
3
0
337,907
4
L
Skadi
7,870
437
56
3
0
298,844
1
W
Eset
10,776
599
137
8
0
350,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role