Player Matchup

Hades
Hades
Dansled90
Hades
Level 26
God Stats
3W - 1L
1,750 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
TooL1v1
Sylvanus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,507 Elo+
Party 1
Mulan
Mulan
boulins
Mulan
Level 69
God Stats
1W - 0L
1,285 SR
Queue Stats
27W - 26L
1,480 Elo+
Party 1
Team Averages
Level 38
1,512 SR
1,481 Elo+

VS

Team Averages
Level 108
1,432 SR
1,427 Elo+
Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Mariasrb
Hel
Level 134
God Stats
1W - 5L
1,202 SR
Queue Stats
505W - 674L
1,385 Elo+
Solo
Bacchus
Bacchus
nasreatt
Bacchus
Level 122
God Stats
9W - 9L
1,592 SR
Queue Stats
397W - 474L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dansled90
Hades
14
7 / 1 / 12
9,423
857
14,258
8,854
5,132
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TooL1v1
Sylvanus
13
1 / 1 / 15
8,899
809
5,455
8,439
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
boulins
Mulan
14
11 / 0 / 8
9,709
883
13,292
14,522
12,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 8 / 0
7,308
664
6,883
9,805
6,373
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 6 / 2
6,377
580
3,767
15,774
7,663
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
nasreatt
Bacchus
9
0 / 5 / 2
7,028
639
6,269
13,898
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
2
2
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
0
0.25
W
Hades
Dansled90
Hades
7
1
12
13
L
0
6
2
0.17
W
Sylvanus
TooL1v1
Sylvanus
1
1
15
8.5
W
Mulan
boulins
Mulan
11
0
8
15
L
Bacchus
nasreatt
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
16,919
31,815
Taken
39,477
26,336
Mitigated
30,767
15,995
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,883
522
0
8
9,805
6,373
0
5,818
3,987
24,298
0
W
Hades
Dansled90
Hades
14,258
1,501
1,495
4,172
8,854
5,132
1,101
6,438
2,416
42,713
0
L
3,767
509
1,628
2,603
15,774
7,663
0
7,627
8,147
16,039
0
W
Sylvanus
TooL1v1
Sylvanus
5,455
1,691
1,892
2,854
8,439
8,350
474
5,395
3,044
15,057
0
W
Mulan
boulins
Mulan
13,292
2,627
0
5,582
14,522
12,854
550
5,726
8,796
0
34,208
L
Bacchus
nasreatt
Bacchus
6,269
1,184
210
1,127
13,898
16,731
0
6,689
7,209
13,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
20,713
126
Minions Killed
82
7
Camps Cleared
2
568,064
Distance Traveled
503,661
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,308
664
48
4
1
147,420
0
W
Hades
9,423
857
75
7
4
198,746
0
L
Hel
6,377
580
20
2
1
181,982
3
W
Sylvanus
8,899
809
10
1
0
158,643
2
W
Mulan
9,709
883
41
4
3
210,675
1
L
Bacchus
7,028
639
14
1
0
174,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role