Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
coolsolo
Vulcan
Level 67
God Stats
26W - 21L
1,557 SR
Queue Stats
218W - 250L
1,451 Elo+
Solo
Ne Zha
Ne Zha
neeto_BURRito93
Ne Zha
Level 125
God Stats
15W - 12L
1,461 SR
Queue Stats
130W - 139L
1,467 Elo+
Solo
Cerberus
Cerberus
new-36516636
Cerberus
Level 124
God Stats
10W - 6L
1,670 SR
Queue Stats
289W - 304L
1,527 Elo+
Solo
Chaac
Chaac
oKingSavo
Chaac
Level 105
God Stats
1W - 1L
1,155 SR
Queue Stats
73W - 96L
1,399 Elo+
Solo
Team Averages
Level 109
1,469 SR
1,469 Elo+

VS

Team Averages
Level 101
1,576 SR
1,560 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Bobtroter
Kukulkan
Level 144
God Stats
24W - 19L
1,596 SR
Queue Stats
57W - 56L
1,565 Elo+
Solo
Vamana
Vamana
akisoi
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,606 Elo+
Party 1
Jormungandr
Jormungandr
oHuccii
Jormungandr
Level 124
God Stats
0W - 1L
1,783 SR
Queue Stats
48W - 37L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 1 / 7
10,438
1,044
18,727
10,270
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
coolsolo
Vulcan
16
1 / 0 / 9
10,722
1,072
13,096
3,927
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 6
10,494
1,049
12,969
6,695
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
new-36516636
Cerberus
16
1 / 0 / 11
10,403
1,040
9,177
13,510
17,557
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
oKingSavo
Chaac
16
6 / 0 / 6
10,979
1,098
14,315
11,421
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

304

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 3 / 0
9,448
945
7,519
11,773
5,576
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
 
Chiron
14
0 / 5 / 0
8,888
889
8,136
18,326
7,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Bobtroter
Kukulkan
15
0 / 2 / 0
9,472
947
5,398
7,805
3,380
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
akisoi
Vamana
15
0 / 2 / 1
9,065
907
9,273
17,257
10,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
oHuccii
Jormungandr
14
0 / 3 / 1
9,153
915
9,991
16,092
14,838
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
15
Kills
1
1
Deaths
15
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
7
7.5
L
Heimdallr
 
Heimdallr
1
3
0
0.33
L
Chiron
 
Chiron
0
5
0
0
L
Kukulkan
Bobtroter
Kukulkan
0
2
0
0
L
Vamana
akisoi
Vamana
0
2
1
0.25
W
Vulcan
coolsolo
Vulcan
1
0
9
5.5
W
3
0
6
6
W
Cerberus
new-36516636
Cerberus
1
0
11
6.5
L
Jormungandr
oHuccii
Jormungandr
0
3
1
0.17
W
Chaac
oKingSavo
Chaac
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,284
Damage
40,317
45,823
Taken
71,253
42,296
Mitigated
41,708
10,281
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
18,727
16,552
0
1,370
10,270
4,512
0
2,124
8,146
0
28,180
L
Heimdallr
 
Heimdallr
7,519
5,018
0
640
11,773
5,576
0
2,850
8,717
0
20,695
L
Chiron
 
Chiron
8,136
3,705
266
2,411
18,326
7,258
0
6,012
12,056
0
14,939
L
Kukulkan
Bobtroter
Kukulkan
5,398
79
0
250
7,805
3,380
0
3,235
4,471
34,886
0
L
Vamana
akisoi
Vamana
9,273
3,923
0
3,173
17,257
10,656
0
4,017
13,045
0
18,724
W
Vulcan
coolsolo
Vulcan
13,096
4,117
0
0
3,927
1,912
0
2,074
1,853
50,185
0
W
12,969
3,020
0
1,317
6,695
3,316
0
1,923
4,772
0
30,825
W
Cerberus
new-36516636
Cerberus
9,177
296
0
3,083
13,510
17,557
0
5,046
8,464
20,187
0
L
Jormungandr
oHuccii
Jormungandr
9,991
1,738
0
1,347
16,092
14,838
0
6,159
9,714
22,426
0
W
Chaac
oKingSavo
Chaac
14,315
2,579
0
4,511
11,421
14,999
0
4,222
7,199
0
24,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,036
Gold Earned
46,026
221
Minions Killed
185
15
Camps Cleared
3
1,160,454
Distance Traveled
880,727
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,438
1,044
27
3
3
252,410
0
L
Heimdallr
9,448
945
40
4
1
160,102
0
L
Chiron
8,888
889
17
2
0
177,627
0
L
Kukulkan
9,472
947
92
9
1
192,768
1
L
Vamana
9,065
907
19
2
0
169,619
0
W
Vulcan
10,722
1,072
94
9
4
231,933
1
W
Ne Zha
10,494
1,049
37
4
5
244,396
1
W
Cerberus
10,403
1,040
29
3
2
217,481
0
L
Jormungandr
9,153
915
17
2
1
180,611
0
W
Chaac
10,979
1,098
34
3
1
214,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role