Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Smartxr
Medusa
Level 29
God Stats
1W - 3L
1,372 SR
Queue Stats
42W - 27L
1,449 Elo+
Party 3
Horus
Horus
SoloQ-_-Diamond
Horus
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 33L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
TheMoonFairy
Nu Wa
Level 125
God Stats
3W - 6L
1,570 SR
Queue Stats
235W - 260L
1,389 Elo+
Solo
Khepri
Khepri
maskedsausage
Khepri
Level 88
God Stats
0W - 1L
1,177 SR
Queue Stats
66W - 42L
1,553 Elo+
Party 3
Team Averages
Level 74
1,424 SR
1,454 Elo+

VS

Team Averages
Level 98
1,435 SR
1,508 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AC-Snaker
Horus
Level 126
God Stats
12W - 18L
1,444 SR
Queue Stats
174W - 157L
1,529 Elo+
Party 2
Cliodhna
Cliodhna
Doptjee
Cliodhna
Level 43
God Stats
2W - 9L
1,283 SR
Queue Stats
13W - 29L
1,211 Elo+
Solo
Chaac
Chaac
NerfCuChulainn
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,736 Elo+
Party 2
Kukulkan
Kukulkan
TheDoggoWalker
Kukulkan
Level 159
God Stats
9W - 10L
1,449 SR
Queue Stats
419W - 352L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 3 / 1
4,652
465
2,144
7,031
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Smartxr
Medusa
8
0 / 1 / 1
4,503
450
2,384
3,361
991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,664
466
2,825
8,783
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 0 / 0
4,647
465
2,158
2,105
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,679
468
3,183
8,412
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 1
6,148
615
4,009
6,502
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
AC-Snaker
Horus
7
1 / 1 / 3
5,462
546
2,198
6,095
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Doptjee
Cliodhna
8
2 / 0 / 0
5,029
503
2,556
7,112
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 0
6,475
648
6,237
8,246
5,492
Kukulkan
9
0 / 0 / 2
5,652
565
4,126
1,896
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
10
10
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
3
1
0.17
W
Sol
 
Sol
3
0
1
3.5
W
Horus
AC-Snaker
Horus
1
1
3
2.5
W
Cliodhna
Doptjee
Cliodhna
2
0
0
2
W
4
0
0
4
L
Medusa
Smartxr
Medusa
0
1
1
0.5
L
0
4
0
0
W
Kukulkan
0
0
2
1
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
19,126
29,692
Taken
29,851
12,673
Mitigated
14,146
9,674
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,144
732
0
2,366
7,031
2,508
0
2,716
4,315
0
23,279
W
Sol
 
Sol
4,009
1,835
0
5,224
6,502
1,924
1,092
1,141
5,351
45,830
0
W
Horus
AC-Snaker
Horus
2,198
1,085
481
1,955
6,095
3,733
0
1,836
4,243
0
9,689
W
Cliodhna
Doptjee
Cliodhna
2,556
785
0
4,095
7,112
2,270
0
1,006
6,074
0
26,377
W
6,237
595
0
4,105
8,246
5,492
0
261
7,959
0
43,168
L
Medusa
Smartxr
Medusa
2,384
1,152
0
705
3,361
991
0
1,120
2,241
0
24,139
L
2,825
1,661
0
2,649
8,783
3,691
0
0
8,783
0
27,007
W
Kukulkan
4,126
112
0
140
1,896
727
0
883
883
42,818
0
L
2,158
133
0
750
2,105
783
0
1,009
1,096
23,797
0
L
3,183
748
363
2,841
8,412
4,700
0
3,290
5,122
13,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,145
Gold Earned
28,766
218
Minions Killed
290
0
Camps Cleared
0
918,740
Distance Traveled
903,078
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,652
465
62
6
0
188,997
0
W
Sol
6,148
615
78
8
0
168,560
0
W
Horus
5,462
546
19
2
0
192,219
3
W
Cliodhna
5,029
503
43
4
0
181,027
2
W
Chaac
6,475
648
64
6
0
185,132
2
L
Medusa
4,503
450
40
4
0
184,819
0
L
Horus
4,664
466
51
5
0
186,026
1
W
Kukulkan
5,652
565
86
9
0
176,140
3
L
Nu Wa
4,647
465
51
5
0
178,418
5
L
Khepri
4,679
468
14
1
0
180,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role