Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BloodyRevenant
Hercules
Level 73
God Stats
7W - 4L
1,700 SR
Queue Stats
443W - 440L
1,524 Elo+
Party 1
Hades
Hades
PumpGodClutch
Hades
Level 116
God Stats
9W - 7L
1,393 SR
Queue Stats
309W - 285L
1,623 Elo+
Party 1
Cliodhna
Cliodhna
wantwon
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
webfuls
Baron Samedi
Level 137
God Stats
6W - 2L
1,607 SR
Queue Stats
133W - 94L
1,520 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,492 Elo+

VS

Team Averages
Level 85
1,608 SR
1,556 Elo+
Lancelot
Lancelot
DPxEnderman
Lancelot
Level 66
God Stats
2W - 1L
1,792 SR
Queue Stats
89W - 61L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
Firestone23
Kuzenbo
Level 83
God Stats
5W - 5L
1,669 SR
Queue Stats
94W - 83L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
OrZonX
Zhong Kui
Level 120
God Stats
1W - 1L
1,715 SR
Queue Stats
286W - 277L
1,529 Elo+
Solo
Skadi
Skadi
PLAYINGCLEANLY
Skadi
Level 68
God Stats
55W - 47L
1,582 SR
Queue Stats
211W - 197L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
issac54321
Ah Muzen Cab
Level 87
God Stats
1W - 2L
1,284 SR
Queue Stats
310W - 277L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 2 / 1
9,916
583
12,809
13,096
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
14
0 / 0 / 3
8,730
514
10,103
18,689
21,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 0
8,972
528
9,364
12,215
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
wantwon
Cliodhna
12
1 / 3 / 3
7,589
446
6,258
12,337
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
webfuls
Baron Samedi
12
1 / 3 / 4
7,640
449
6,305
13,272
12,966
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DPxEnderman
Lancelot
13
4 / 1 / 0
8,429
496
6,033
13,235
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Firestone23
Kuzenbo
10
1 / 2 / 3
6,453
380
4,155
13,332
15,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
OrZonX
Zhong Kui
15
2 / 2 / 0
9,161
539
13,980
16,459
13,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
6,226
366
4,186
7,970
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
issac54321
Ah Muzen Cab
14
1 / 2 / 3
8,409
495
11,782
13,155
5,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
9
9
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
1
2.75
W
Hercules
0
0
3
1.5
L
Lancelot
DPxEnderman
Lancelot
4
1
0
4
L
Kuzenbo
Firestone23
Kuzenbo
1
2
3
1.25
L
Zhong Kui
OrZonX
Zhong Kui
2
2
0
1
L
1
4
0
0.25
W
4
1
0
4
L
Ah Muzen Cab
issac54321
Ah Muzen Cab
1
2
3
1.25
W
Cliodhna
wantwon
Cliodhna
1
3
3
0.83
W
Baron Samedi
webfuls
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,839
Damage
40,136
69,609
Taken
64,151
52,363
Mitigated
42,104
36,418
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,809
8,160
0
5,668
13,096
5,682
486
909
12,187
0
89,769
W
Hercules
10,103
3,281
0
10,994
18,689
21,146
0
9,428
8,669
0
70,092
L
Lancelot
DPxEnderman
Lancelot
6,033
1,808
0
4,509
13,235
5,567
33
1,888
11,347
0
68,630
L
Kuzenbo
Firestone23
Kuzenbo
4,155
1,448
210
1,175
13,332
15,057
0
3,688
9,569
15,519
0
L
Zhong Kui
OrZonX
Zhong Kui
13,980
3,696
0
10,411
16,459
13,339
0
1,345
14,281
70,846
0
L
4,186
2,246
0
530
7,970
2,190
0
613
7,357
0
31,932
W
9,364
1,942
1,074
8,339
12,215
7,637
0
1,491
10,722
77,519
0
L
Ah Muzen Cab
issac54321
Ah Muzen Cab
11,782
5,806
0
3,893
13,155
5,951
0
8,135
5,020
0
87,065
W
Cliodhna
wantwon
Cliodhna
6,258
1,400
0
4,488
12,337
4,932
0
2,485
9,760
0
51,317
W
Baron Samedi
webfuls
Baron Samedi
6,305
1,185
1,456
4,399
13,272
12,966
0
3,084
10,136
20,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
38,678
578
Minions Killed
487
0
Camps Cleared
0
1,577,139
Distance Traveled
1,525,431
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,916
583
145
9
0
304,229
2
W
Hercules
8,730
514
145
9
0
317,824
3
L
Lancelot
8,429
496
123
7
0
403,911
2
L
Kuzenbo
6,453
380
22
1
0
330,306
9
L
Zhong Kui
9,161
539
154
9
0
273,361
0
L
Skadi
6,226
366
55
3
0
163,853
1
W
Hades
8,972
528
183
11
0
326,394
3
L
Ah Muzen Cab
8,409
495
133
8
0
354,000
3
W
Cliodhna
7,589
446
75
4
0
349,869
5
W
Baron Samedi
7,640
449
30
2
0
278,823
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role