Player Matchup

Bakasura
Bakasura
Lvl5Rat
Bakasura
Level 68
God Stats
3W - 4L
1,474 SR
Queue Stats
195W - 200L
1,448 Elo+
Solo
Odin
Odin
OdbTheReaLMVP
Odin
Level 121
God Stats
0W - 3L
1,187 SR
Queue Stats
76W - 86L
1,530 Elo+
Solo
Nu Wa
Nu Wa
pyro5653
Nu Wa
Level 122
God Stats
36W - 25L
1,596 SR
Queue Stats
127W - 148L
1,518 Elo+
Solo
Team Averages
Level 104
1,419 SR
1,498 Elo+

VS

Team Averages
Level 75
1,585 SR
1,471 Elo+
Hades
Hades
Drizzzzit
Hades
Level 69
God Stats
3W - 1L
1,436 SR
Queue Stats
111W - 126L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Minnatou
Cthulhu
Level 46
God Stats
4W - 4L
1,620 SR
Queue Stats
18W - 35L
1,426 Elo+
Party 1
Hachiman
Hachiman
koboldgeci
Hachiman
Level 109
God Stats
2W - 1L
1,699 SR
Queue Stats
29W - 44L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lvl5Rat
Bakasura
14
0 / 6 / 4
9,884
549
10,762
19,203
12,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 4
12,556
698
15,925
22,664
31,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
pyro5653
Nu Wa
17
4 / 5 / 3
11,975
665
19,187
12,049
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drizzzzit
Hades
18
6 / 3 / 4
12,324
685
17,113
20,413
11,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Minnatou
Cthulhu
17
3 / 1 / 9
13,081
727
16,849
21,834
29,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
koboldgeci
Hachiman
16
3 / 4 / 5
11,108
617
12,361
16,943
7,415
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
12
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
Drizzzzit
Hades
6
3
4
2.67
L
Bakasura
Lvl5Rat
Bakasura
0
6
4
0.33
W
Cthulhu
Minnatou
Cthulhu
3
1
9
7.5
L
4
1
4
6
W
Hachiman
koboldgeci
Hachiman
3
4
5
1.38
L
Nu Wa
pyro5653
Nu Wa
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
46,323
53,916
Taken
59,190
49,609
Mitigated
48,171
5,233
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Drizzzzit
Hades
17,113
2,810
1,471
8,819
20,413
11,589
1,107
7,123
13,018
63,652
0
L
Bakasura
Lvl5Rat
Bakasura
10,762
7,494
0
2,504
19,203
12,455
0
11,060
8,143
0
19,972
W
Cthulhu
Minnatou
Cthulhu
16,849
1,445
996
3,262
21,834
29,167
284
7,712
13,129
50,794
0
L
15,925
2,437
0
2,137
22,664
31,294
0
14,322
8,342
134
34,201
W
Hachiman
koboldgeci
Hachiman
12,361
7,957
66
3,498
16,943
7,415
830
4,691
11,653
0
51,375
L
Nu Wa
pyro5653
Nu Wa
19,187
3,385
0
592
12,049
5,860
0
8,958
3,091
54,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
36,513
161
Minions Killed
237
5
Camps Cleared
10
939,960
Distance Traveled
961,947
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,324
685
113
6
2
298,734
3
L
Bakasura
9,884
549
51
3
2
277,104
3
W
Cthulhu
13,081
727
33
2
2
362,304
6
L
Odin
12,556
698
48
3
2
374,846
2
W
Hachiman
11,108
617
91
5
6
300,909
2
L
Nu Wa
11,975
665
62
3
1
288,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role