Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GRnikol85
Medusa
Level 102
God Stats
19W - 19L
1,458 SR
Queue Stats
969W - 1,033L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Ladyfix
Zhong Kui
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 230L
1,543 Elo+
Solo
Chiron
Chiron
MPESTATO
Chiron
Level 143
God Stats
2W - 4L
1,386 SR
Queue Stats
180W - 173L
1,537 Elo+
Solo
Horus
Horus
brrq_0
Horus
Level 109
God Stats
2W - 8L
1,315 SR
Queue Stats
401W - 470L
1,470 Elo+
Solo
Team Averages
Level 131
1,432 SR
1,498 Elo+

VS

Team Averages
Level 127
1,509 SR
1,504 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Pewlsar
Vamana
Level 152
God Stats
11W - 11L
1,543 SR
Queue Stats
515W - 519L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmoothFeederator
Morgan Le Fay
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,303 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vodounet
Kumbhakarna
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 110L
1,565 Elo+
Party 1
Rama
Rama
zhuangzi-
Rama
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 7 / 5
8,633
617
17,627
11,491
6,092
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
GRnikol85
Medusa
14
2 / 3 / 4
8,607
615
10,363
10,996
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Ladyfix
Zhong Kui
17
0 / 3 / 7
8,901
636
16,081
15,541
14,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
MPESTATO
Chiron
17
3 / 2 / 4
9,309
665
19,412
11,539
6,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
brrq_0
Horus
16
1 / 1 / 8
8,469
605
6,529
14,526
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 2 / 8
9,700
693
9,878
13,575
9,794
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
Pewlsar
Vamana
15
3 / 4 / 5
9,960
711
9,632
22,350
19,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
SmoothFeederator
Morgan Le Fay
18
5 / 0 / 7
9,989
714
15,565
11,448
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Vodounet
Kumbhakarna
16
1 / 3 / 9
10,071
719
5,570
20,452
22,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
18
6 / 0 / 7
10,130
724
19,234
14,629
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
9
Kills
16
16
Deaths
9
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
5
0.79
W
Ra
 
Ra
1
2
8
2.5
L
Medusa
GRnikol85
Medusa
2
3
4
1.33
L
Zhong Kui
Ladyfix
Zhong Kui
0
3
7
1.17
L
Chiron
MPESTATO
Chiron
3
2
4
2.5
W
Vamana
Pewlsar
Vamana
3
4
5
1.38
W
Morgan Le Fay
SmoothFeederator
Morgan Le Fay
5
0
7
8.5
W
Kumbhakarna
Vodounet
Kumbhakarna
1
3
9
1.83
L
Horus
brrq_0
Horus
1
1
8
5
W
Rama
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,012
Damage
59,879
64,093
Taken
82,454
52,537
Mitigated
66,075
28,470
Healing
42,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
17,627
190
1,272
165
11,491
6,092
0
5,775
5,716
22,969
0
W
Ra
 
Ra
9,878
377
10,792
4,360
13,575
9,794
800
5,416
7,932
33,278
0
L
Medusa
GRnikol85
Medusa
10,363
4,240
0
1,027
10,996
6,189
0
6,254
4,742
0
20,153
L
Zhong Kui
Ladyfix
Zhong Kui
16,081
1,635
991
5,532
15,541
14,807
0
6,350
9,191
32,288
0
L
Chiron
MPESTATO
Chiron
19,412
4,245
1,832
3,744
11,539
6,869
0
6,729
4,810
0
45,352
W
Vamana
Pewlsar
Vamana
9,632
2,985
3,944
5,882
22,350
19,041
174
8,866
12,779
350
15,456
W
Morgan Le Fay
SmoothFeederator
Morgan Le Fay
15,565
945
1,431
2,589
11,448
6,573
511
3,575
7,679
28,921
0
W
Kumbhakarna
Vodounet
Kumbhakarna
5,570
326
4,567
3,370
20,452
22,837
272
8,495
11,258
16,484
0
L
Horus
brrq_0
Horus
6,529
2,820
6,895
7,012
14,526
18,580
0
6,245
8,281
0
8,804
W
Rama
19,234
8,960
2,194
3,142
14,629
7,830
1,605
5,963
8,338
0
32,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
49,850
149
Minions Killed
152
0
Camps Cleared
0
1,192,790
Distance Traveled
1,375,912
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,633
617
13
1
0
244,087
1
W
Ra
9,700
693
42
3
0
300,802
0
L
Medusa
8,607
615
27
2
0
181,418
0
L
Zhong Kui
8,901
636
37
3
0
231,447
1
L
Chiron
9,309
665
69
5
0
248,043
3
W
Vamana
9,960
711
20
1
0
263,794
0
W
Morgan Le Fay
9,989
714
35
3
0
273,747
0
W
Kumbhakarna
10,071
719
25
2
0
279,051
0
L
Horus
8,469
605
3
0
0
287,795
0
W
Rama
10,130
724
30
2
0
258,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role