Player Matchup

Heimdallr
Heimdallr
Abdi_w
Heimdallr
Level 109
God Stats
27W - 14L
1,706 SR
Queue Stats
235W - 189L
1,602 Elo+
Solo
Mulan
Mulan
AfroDizzieack
Mulan
Level 122
God Stats
3W - 1L
1,714 SR
Queue Stats
125W - 135L
1,461 Elo+
Solo
King Arthur
King Arthur
Centeur
King Arthur
Level 80
God Stats
42W - 28L
1,544 SR
Queue Stats
373W - 355L
1,488 Elo+
Party 1
Janus
Janus
PL4ISY
Janus
Level 89
God Stats
11W - 8L
1,751 SR
Queue Stats
52W - 45L
1,454 Elo+
Solo
Ares
Ares
Phasical
Ares
Level 60
God Stats
4W - 8L
1,407 SR
Queue Stats
314W - 279L
1,526 Elo+
Party 1
Team Averages
Level 92
1,624 SR
1,506 Elo+

VS

Team Averages
Level 90
1,509 SR
1,494 Elo+
Odin
Odin
Flash-MackNahess
Odin
Level 56
God Stats
3W - 3L
1,697 SR
Queue Stats
141W - 150L
1,456 Elo+
Party 2
Pele
Pele
The_Boy1982
Pele
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 178L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
matt_robb_
Ah Muzen Cab
Level 106
God Stats
19W - 14L
1,545 SR
Queue Stats
273W - 267L
1,493 Elo+
Solo
Cerberus
Cerberus
myTHiKGames
Cerberus
Level 66
God Stats
0W - 2L
1,301 SR
Queue Stats
206W - 222L
1,471 Elo+
Party 2
Tiamat
Tiamat
xTaz_Yoyo_
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 273L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abdi_w
Heimdallr
18
5 / 1 / 2
11,299
565
11,272
13,693
6,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 7
11,007
550
14,690
19,644
11,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Centeur
King Arthur
19
12 / 0 / 3
12,721
636
18,501
16,394
17,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
PL4ISY
Janus
15
2 / 1 / 3
9,709
485
9,669
6,940
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
1 / 2 / 9
9,983
499
12,948
20,240
25,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,160
408
3,865
17,634
17,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 5 / 0
8,394
420
6,417
19,297
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
matt_robb_
Ah Muzen Cab
15
2 / 5 / 1
9,002
450
10,135
17,448
7,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
myTHiKGames
Cerberus
12
0 / 2 / 3
7,974
399
7,368
23,224
25,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
xTaz_Yoyo_
Tiamat
14
1 / 5 / 1
8,494
425
7,177
14,451
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
5
5
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Abdi_w
Heimdallr
5
1
2
6
W
4
1
7
7.5
W
King Arthur
Centeur
King Arthur
12
0
3
13.5
L
0
7
2
0.14
W
Janus
PL4ISY
Janus
2
1
3
3.5
W
Ares
1
2
9
2.75
L
2
5
0
0.4
L
Ah Muzen Cab
matt_robb_
Ah Muzen Cab
2
5
1
0.5
L
Cerberus
myTHiKGames
Cerberus
0
2
3
0.75
L
Tiamat
xTaz_Yoyo_
Tiamat
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,080
Damage
34,962
76,911
Taken
92,054
64,548
Mitigated
68,254
28,567
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Abdi_w
Heimdallr
11,272
5,442
0
6,053
13,693
6,255
1,452
2,061
11,632
0
100,826
W
14,690
1,535
0
10,982
19,644
11,903
96
3,880
15,764
0
104,767
W
King Arthur
Centeur
King Arthur
18,501
1,223
0
6,709
16,394
17,738
177
2,195
14,199
0
93,762
L
3,865
1,487
0
1,420
17,634
17,493
0
723
16,839
0
44,381
W
Janus
PL4ISY
Janus
9,669
526
0
745
6,940
2,878
2,224
2,328
4,612
80,171
0
W
Ares
12,948
510
0
4,078
20,240
25,774
0
4,845
15,395
38,069
0
L
6,417
1,221
0
2,755
19,297
8,012
137
4,615
14,490
0
72,044
L
Ah Muzen Cab
matt_robb_
Ah Muzen Cab
10,135
3,528
0
7,015
17,448
7,586
841
2,514
14,872
0
80,642
L
Cerberus
myTHiKGames
Cerberus
7,368
394
551
8,383
23,224
25,571
0
8,269
14,751
37,073
0
L
Tiamat
xTaz_Yoyo_
Tiamat
7,177
1,263
0
3,112
14,451
9,592
112
5,714
8,485
59,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,719
Gold Earned
42,024
674
Minions Killed
485
0
Camps Cleared
0
1,968,625
Distance Traveled
1,842,229
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,299
565
165
8
0
373,873
8
W
Mulan
11,007
550
149
7
0
415,437
7
W
King Arthur
12,721
636
173
9
0
410,946
2
L
Odin
8,160
408
82
4
0
349,657
0
W
Janus
9,709
485
144
7
0
384,761
6
W
Ares
9,983
499
43
2
0
383,608
0
L
Pele
8,394
420
100
5
0
406,477
8
L
Ah Muzen Cab
9,002
450
112
6
0
367,024
5
L
Cerberus
7,974
399
82
4
0
388,667
5
L
Tiamat
8,494
425
109
5
0
330,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role