Player Matchup

Horus
Horus
Bwcky
Horus
Level 129
God Stats
6W - 1L
1,521 SR
Queue Stats
103W - 85L
1,587 Elo+
Party 2
Medusa
Medusa
Fresh Kang
Medusa
Level 157
God Stats
9W - 8L
1,486 SR
Queue Stats
27W - 35L
1,458 Elo+
Party 2
Athena
Athena
Tornadorider37
Athena
Level 49
God Stats
9W - 6L
1,379 SR
Queue Stats
143W - 144L
1,258 Elo+
Party 2
Chaac
Chaac
TrueHeavyHD
Chaac
Level 123
God Stats
4W - 4L
1,512 SR
Queue Stats
121W - 101L
1,574 Elo+
Party 2
Anubis
Anubis
XxDragonking870
Anubis
Level 16
God Stats
5W - 1L
1,634 SR
Queue Stats
13W - 8L
1,429 Elo+
Party 2
Team Averages
Level 95
1,506 SR
1,461 Elo+

VS

Team Averages
Level 66
1,444 SR
1,307 Elo+
Cupid
Cupid
Junpei_lucrene21
Cupid
Level 61
God Stats
3W - 4L
1,543 SR
Queue Stats
91W - 123L
1,345 Elo+
Solo
Kali
Kali
PhonicCashew59
Kali
Level 97
God Stats
3W - 6L
1,415 SR
Queue Stats
142W - 166L
1,257 Elo+
Party 1
King Arthur
King Arthur
RedneckNation86
King Arthur
Level 47
God Stats
3W - 4L
1,426 SR
Queue Stats
198W - 223L
1,237 Elo+
Party 1
Ra
Ra
Sanjeev_7
Ra
Level 59
God Stats
1W - 4L
1,253 SR
Queue Stats
64W - 64L
1,396 Elo+
Solo
Anubis
Anubis
iiMadara-89ii
Anubis
Level 68
God Stats
12W - 14L
1,583 SR
Queue Stats
252W - 280L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bwcky
Horus
8
2 / 0 / 6
5,177
647
4,909
4,795
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Fresh Kang
Medusa
8
3 / 0 / 2
4,824
603
4,655
3,007
921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 5
4,591
574
2,134
6,246
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 2
4,874
609
3,155
5,310
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
8 / 0 / 2
6,053
757
4,661
2,599
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,522
440
1,623
4,904
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,804
476
586
10,024
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
RedneckNation86
King Arthur
6
0 / 2 / 1
3,920
490
1,553
5,436
2,560
5
0 / 2 / 0
3,609
451
1,088
3,119
1,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
1 / 4 / 0
4,027
503
2,712
4,726
1,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
1
2
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Bwcky
Horus
2
0
6
5
W
Medusa
Fresh Kang
Medusa
3
0
2
4
L
0
2
0
0
L
0
4
0
0
L
King Arthur
RedneckNation86
King Arthur
0
2
1
0.25
L
0
2
0
0
W
0
1
5
2.5
W
1
1
2
2
W
8
0
2
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
7,562
21,957
Taken
28,209
10,932
Mitigated
9,061
9,834
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bwcky
Horus
4,909
2,383
283
2,711
4,795
1,904
0
683
4,112
0
26,784
W
Medusa
Fresh Kang
Medusa
4,655
2,231
0
250
3,007
921
1,142
347
2,660
0
31,438
L
1,623
1,314
120
1,868
4,904
1,196
150
1,246
3,658
0
13,210
L
586
104
0
628
10,024
2,527
0
2,881
7,143
0
16,662
L
King Arthur
RedneckNation86
King Arthur
1,553
133
0
250
5,436
2,560
0
552
4,575
0
14,098
L
1,088
342
639
572
3,119
1,109
0
144
2,975
11,061
0
W
2,134
756
281
1,981
6,246
2,776
18
1,494
4,752
8,424
0
W
3,155
371
0
2,331
5,310
4,049
39
385
4,925
0
25,606
W
4,661
464
0
1,997
2,599
1,282
0
891
1,708
28,930
0
L
2,712
985
0
1,016
4,726
1,669
66
1,972
2,692
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
18,882
241
Minions Killed
111
0
Camps Cleared
0
821,844
Distance Traveled
661,272
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,177
647
71
9
0
205,338
3
W
Medusa
4,824
603
47
6
0
140,800
0
L
Cupid
3,522
440
20
3
0
94,719
0
L
Kali
3,804
476
33
4
0
153,612
0
L
King Arthur
3,920
490
20
3
0
162,528
0
L
Ra
3,609
451
15
2
0
126,344
3
W
Athena
4,591
574
17
2
0
158,112
2
W
Chaac
4,874
609
56
7
0
162,762
3
W
Anubis
6,053
757
50
6
0
154,832
1
L
Anubis
4,027
503
23
3
0
124,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role