Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BigDaddy22884
Raijin
Level 62
God Stats
0W - 1L
1,805 SR
Queue Stats
21W - 17L
1,531 Elo+
Solo
Cliodhna
Cliodhna
PurpleNumbers
Cliodhna
Level 160
God Stats
22W - 19L
1,666 SR
Queue Stats
333W - 333L
1,501 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,511 Elo+

VS

Team Averages
Level 120
1,374 SR
1,454 Elo+
Shiva
Shiva
QuintinOliver
Shiva
Level 139
God Stats
2W - 2L
1,213 SR
Queue Stats
73W - 56L
1,571 Elo+
Party 1
Merlin
Merlin
StarWars8932
Merlin
Level 67
God Stats
3W - 2L
1,371 SR
Queue Stats
70W - 81L
1,380 Elo+
Solo
Lancelot
Lancelot
joshandsarah888
Lancelot
Level 153
God Stats
38W - 40L
1,537 SR
Queue Stats
404W - 458L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 2
8,353
643
8,647
16,173
16,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 7 / 2
8,975
690
8,043
9,965
4,087
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
PurpleNumbers
Cliodhna
12
0 / 7 / 4
8,165
628
7,409
15,034
6,553
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
10,910
839
14,894
18,309
21,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
3 / 3 / 8
9,580
737
10,034
7,143
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
16
7 / 0 / 10
10,408
801
12,117
16,548
16,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
18
18
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
2
0.75
L
3
7
2
0.57
L
Cliodhna
PurpleNumbers
Cliodhna
0
7
4
0.29
W
8
2
8
6
W
Merlin
3
3
8
2.33
W
Lancelot
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
37,045
41,172
Taken
42,000
26,821
Mitigated
41,780
3,474
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,647
83
0
730
16,173
16,181
0
5,952
10,221
0
22,935
L
8,043
1,319
0
0
9,965
4,087
0
1,151
8,814
23,730
0
L
Cliodhna
PurpleNumbers
Cliodhna
7,409
329
0
2,744
15,034
6,553
0
3,367
11,667
0
22,217
W
14,894
1,980
343
3,113
18,309
21,799
0
4,061
14,248
0
30,633
W
Merlin
10,034
493
0
0
7,143
3,038
1,552
1,648
5,495
35,638
0
W
Lancelot
12,117
2,620
740
1,880
16,548
16,943
0
2,931
13,617
0
34,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
30,898
119
Minions Killed
145
3
Camps Cleared
9
610,174
Distance Traveled
801,954
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,353
643
41
3
2
228,613
2
L
Raijin
8,975
690
39
3
0
155,284
0
L
Cliodhna
8,165
628
39
3
1
226,277
1
W
Shiva
10,910
839
34
3
3
283,434
0
W
Merlin
9,580
737
58
4
3
219,762
1
W
Lancelot
10,408
801
53
4
3
298,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role