Player Matchup

Zhong Kui
Zhong Kui
Hard and Steady
Zhong Kui
Level 144
God Stats
2W - 2L
1,720 SR
Queue Stats
119W - 146L
1,603 Elo+
Solo
Ne Zha
Ne Zha
Kililk
Ne Zha
Level 144
God Stats
28W - 29L
1,411 SR
Queue Stats
48W - 70L
1,389 Elo+
Solo
Tiamat
Tiamat
ghhhhhhhh
Tiamat
Level 39
God Stats
2W - 5L
1,181 SR
Queue Stats
2W - 6L
1,215 Elo+
Solo
Team Averages
Level 109
1,437 SR
1,402 Elo+

VS

Team Averages
Level 120
1,540 SR
1,463 Elo+
Hel
Hel
GGTAYLOR_4
Hel
Level 105
God Stats
6W - 7L
1,501 SR
Queue Stats
108W - 126L
1,422 Elo+
Solo
Horus
Horus
SimpleRecatangle
Horus
Level 126
God Stats
0W - 1L
1,424 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Neith
Neith
dax426
Neith
Level 129
God Stats
3W - 3L
1,694 SR
Queue Stats
91W - 105L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hard and Steady
Zhong Kui
20
11 / 3 / 4
14,400
758
31,490
31,934
25,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Kililk
Ne Zha
15
2 / 6 / 10
11,396
600
14,150
20,180
9,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ghhhhhhhh
Tiamat
19
3 / 4 / 11
13,006
685
22,031
13,931
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
12,036
633
14,657
24,822
12,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
5 / 1 / 8
14,255
750
11,800
32,939
51,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
dax426
Neith
18
6 / 7 / 4
13,719
722
23,089
25,327
12,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
13
13
Deaths
16
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
8
9
0.81
W
Zhong Kui
Hard and Steady
Zhong Kui
11
3
4
4.33
W
Ne Zha
Kililk
Ne Zha
2
6
10
1.17
L
5
1
8
9
L
Neith
dax426
Neith
6
7
4
1.14
W
Tiamat
ghhhhhhhh
Tiamat
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,671
Damage
49,546
66,045
Taken
83,088
43,328
Mitigated
76,023
26,915
Healing
42,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,657
1,250
9,156
6,397
24,822
12,328
171
14,316
10,506
38,002
0
W
Zhong Kui
Hard and Steady
Zhong Kui
31,490
3,474
0
17,343
31,934
25,127
1,767
4,432
27,502
97,618
0
W
Ne Zha
Kililk
Ne Zha
14,150
2,218
583
5,553
20,180
9,627
659
7,879
12,301
0
43,352
L
11,800
5,696
8,031
14,366
32,939
51,194
352
19,968
12,971
0
21,752
L
Neith
dax426
Neith
23,089
8,312
0
4,452
25,327
12,501
2,038
19,426
5,901
0
68,657
W
Tiamat
ghhhhhhhh
Tiamat
22,031
2,434
0
3,436
13,931
8,574
544
2,958
10,973
54,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
40,010
225
Minions Killed
181
11
Camps Cleared
5
903,773
Distance Traveled
969,680
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,036
633
43
2
3
304,661
1
W
Zhong Kui
14,400
758
120
6
5
280,594
0
W
Ne Zha
11,396
600
32
2
2
316,380
1
L
Horus
14,255
750
13
1
0
363,834
7
L
Neith
13,719
722
125
7
2
301,185
3
W
Tiamat
13,006
685
73
4
4
306,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role