Player Matchup

Fenrir
Fenrir
CaN0n1yBeOne
Fenrir
Level 159
God Stats
6W - 11L
1,473 SR
Queue Stats
571W - 596L
1,544 Elo+
Solo
Nu Wa
Nu Wa
GameSlayer2091
Nu Wa
Level 127
God Stats
9W - 6L
1,675 SR
Queue Stats
70W - 63L
1,541 Elo+
Solo
Sol
Sol
Jhae_Dior
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,571 Elo+
Solo
Thor
Thor
MURATALLAA
Thor
Level 82
God Stats
7W - 2L
1,626 SR
Queue Stats
209W - 208L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
Shadow_Xros
Erlang Shen
Level 160
God Stats
16W - 6L
1,500 SR
Queue Stats
354W - 364L
1,476 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,533 Elo+

VS

Team Averages
Level 53
1,364 SR
1,396 Elo+
Ra
Ra
Gurdion
Ra
Level 80
God Stats
8W - 15L
1,409 SR
Queue Stats
74W - 90L
1,462 Elo+
Solo
Neith
Neith
SWORDSPLOSION
Neith
Level 5
God Stats
0W - 6L
1,146 SR
Queue Stats
15W - 13L
1,146 Elo+
Party 1
Bellona
Bellona
Sc00per
Bellona
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 43L
1,316 Elo+
Party 1
Zeus
Zeus
Skieww
Zeus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 53L
1,697 Elo+
Solo
Cliodhna
Cliodhna
robe609
Cliodhna
Level 23
God Stats
6W - 16L
1,267 SR
Queue Stats
25W - 53L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 1 / 1
8,020
802
3,647
12,151
8,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 1 / 2
7,714
771
8,154
5,002
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 3
8,179
818
9,415
9,483
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 1 / 4
7,550
755
4,826
9,753
4,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Shadow_Xros
Erlang Shen
14
1 / 1 / 7
7,725
773
4,833
12,497
9,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,253
725
3,924
7,494
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 1
6,835
684
3,204
5,577
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Sc00per
Bellona
14
0 / 3 / 4
7,263
726
6,587
10,702
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Skieww
Zeus
15
3 / 3 / 1
7,841
784
16,528
7,221
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
robe609
Cliodhna
12
0 / 2 / 1
6,578
658
7,057
7,242
3,198
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
11
Kills
5
5
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
1
4.5
W
0
1
2
1
L
1
3
3
0.83
W
5
1
3
6.5
W
1
1
4
3
L
1
0
1
1.5
L
Bellona
Sc00per
Bellona
0
3
4
0.67
W
Erlang Shen
Shadow_Xros
Erlang Shen
1
1
7
4.5
L
Zeus
Skieww
Zeus
3
3
1
1.17
L
Cliodhna
robe609
Cliodhna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
37,300
48,886
Taken
38,236
29,955
Mitigated
20,666
15,549
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,647
431
0
3,095
12,151
8,907
0
4,298
7,853
0
14,978
W
8,154
3,326
0
1,527
5,002
2,175
1,406
1,961
3,041
29,581
0
L
3,924
266
433
1,239
7,494
3,561
0
3,757
3,737
17,948
0
W
9,415
2,193
0
4,252
9,483
4,568
708
5,367
4,116
27,609
2,416
W
4,826
344
0
2,831
9,753
4,364
0
3,885
5,868
0
23,782
L
3,204
951
0
980
5,577
2,482
0
4,385
1,192
0
16,863
L
Bellona
Sc00per
Bellona
6,587
2,176
0
1,866
10,702
8,597
0
3,828
6,874
0
27,573
W
Erlang Shen
Shadow_Xros
Erlang Shen
4,833
1,851
0
3,844
12,497
9,941
172
4,941
7,556
0
23,754
L
Zeus
Skieww
Zeus
16,528
2,346
0
722
7,221
2,828
0
2,900
4,321
40,385
0
L
Cliodhna
robe609
Cliodhna
7,057
609
0
273
7,242
3,198
0
2,128
5,114
0
16,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
35,770
212
Minions Killed
180
0
Camps Cleared
0
1,066,924
Distance Traveled
1,075,896
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,020
802
29
3
0
235,827
2
W
Nu Wa
7,714
771
56
6
0
202,235
1
L
Ra
7,253
725
36
4
0
196,722
1
W
Sol
8,179
818
57
6
0
184,827
3
W
Thor
7,550
755
39
4
0
221,933
4
L
Neith
6,835
684
25
3
0
230,632
0
L
Bellona
7,263
726
43
4
0
238,984
1
W
Erlang Shen
7,725
773
31
3
0
222,102
2
L
Zeus
7,841
784
54
5
0
216,569
1
L
Cliodhna
6,578
658
22
2
0
192,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role