Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Camchee-
Shiva
Level 56
God Stats
1W - 4L
1,193 SR
Queue Stats
11W - 19L
1,211 Elo+
Party 2
Medusa
Medusa
SirNube
Medusa
Level 116
God Stats
3W - 1L
1,446 SR
Queue Stats
49W - 44L
1,466 Elo+
Party 2
Bakasura
Bakasura
Strugglenet
Bakasura
Level 158
God Stats
74W - 40L
1,773 SR
Queue Stats
539W - 318L
1,663 Elo+
Party 2
Vulcan
Vulcan
TurretAkagi
Vulcan
Level 17
God Stats
2W - 0L
1,141 SR
Queue Stats
14W - 9L
1,507 Elo+
Party 2
Team Averages
Level 87
1,410 SR
1,469 Elo+

VS

Team Averages
Level 36
1,461 SR
1,407 Elo+
Bakasura
Bakasura
AlohaFoot
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,301 Elo+
Party 1
Achilles
Achilles
Coolguyicis
Achilles
Level 48
God Stats
2W - 8L
1,480 SR
Queue Stats
17W - 34L
1,301 Elo+
Party 1
Tiamat
Tiamat
Fushiii
Tiamat
Level 40
God Stats
3W - 3L
1,530 SR
Queue Stats
100W - 88L
1,559 Elo+
Solo
Ullr
Ullr
KINGKALARE52
Ullr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 100L
1,500 Elo+
Solo
Terra
Terra
Shrima
Terra
Level 35
God Stats
1W - 2L
1,296 SR
Queue Stats
23W - 41L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 2 / 2
6,085
609
3,572
3,272
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Camchee-
Shiva
9
0 / 0 / 0
5,285
529
2,181
2,915
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
SirNube
Medusa
9
0 / 0 / 0
5,258
526
2,140
5,687
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Strugglenet
Bakasura
13
8 / 1 / 0
7,508
751
11,864
9,240
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
10
0 / 0 / 0
5,833
583
3,547
3,027
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlohaFoot
Bakasura
9
2 / 5 / 1
5,808
581
3,663
10,824
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Coolguyicis
Achilles
8
0 / 1 / 0
4,839
484
2,340
7,971
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Fushiii
Tiamat
10
1 / 3 / 2
5,492
549
2,873
7,259
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 0
4,800
480
2,348
3,904
1,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
Shrima
Terra
8
0 / 0 / 2
5,300
530
1,629
4,885
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
9
Kills
3
3
Deaths
9
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
2
1
L
Bakasura
AlohaFoot
Bakasura
2
5
1
0.5
W
Shiva
Camchee-
Shiva
0
0
0
0
L
Achilles
Coolguyicis
Achilles
0
1
0
0
L
Tiamat
Fushiii
Tiamat
1
3
2
0.67
L
0
0
0
0
L
Terra
Shrima
Terra
0
0
2
1
W
Medusa
SirNube
Medusa
0
0
0
0
W
Bakasura
Strugglenet
Bakasura
8
1
0
8
W
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
12,853
24,141
Taken
34,843
11,128
Mitigated
16,787
8,740
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,572
138
0
290
3,272
1,108
0
1,534
1,511
38,136
0
L
Bakasura
AlohaFoot
Bakasura
3,663
2,614
0
3,026
10,824
3,821
0
836
8,786
0
24,114
W
Shiva
Camchee-
Shiva
2,181
314
145
843
2,915
1,665
0
672
2,243
0
18,523
L
Achilles
Coolguyicis
Achilles
2,340
378
0
2,308
7,971
3,856
0
3,000
4,144
0
20,868
L
Tiamat
Fushiii
Tiamat
2,873
419
0
1,664
7,259
4,158
0
2,549
4,453
32,401
0
L
2,348
751
0
772
3,904
1,204
0
0
3,904
0
41,327
L
Terra
Shrima
Terra
1,629
359
799
2,001
4,885
3,748
0
187
4,410
7,872
0
W
Medusa
SirNube
Medusa
2,140
387
0
2,134
5,687
1,767
110
756
4,931
0
38,058
W
Bakasura
Strugglenet
Bakasura
11,864
7,149
0
3,812
9,240
4,272
0
1,285
7,035
0
54,861
W
Vulcan
3,547
617
0
1,516
3,027
2,316
804
0
2,713
31,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
26,239
345
Minions Killed
253
0
Camps Cleared
0
1,067,837
Distance Traveled
1,002,371
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,085
609
68
7
0
205,300
3
L
Bakasura
5,808
581
60
6
0
205,019
0
W
Shiva
5,285
529
25
3
0
218,930
2
L
Achilles
4,839
484
42
4
0
214,637
4
L
Tiamat
5,492
549
66
7
0
182,470
2
L
Ullr
4,800
480
59
6
0
189,957
3
L
Terra
5,300
530
26
3
0
210,288
5
W
Medusa
5,258
526
84
8
0
183,171
2
W
Bakasura
7,508
751
116
12
0
265,149
4
W
Vulcan
5,833
583
52
5
0
195,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role