Player Matchup

Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Masters
LieutenantKitty
Achilles
Masters
Level 146
God Stats
80W - 69L
1,663 SR
Queue Stats
545W - 477L
1,913 MMR
Party 1
Yu Huang
Yu Huang
Masters
xCás
Yu Huang
Masters
Level 157
God Stats
35W - 4L
2,095 SR
Queue Stats
90W - 29L
2,441 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,753 SR
1,951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,422 SR
1,259 MMR
Ra
Ra
Silver I
Lomjaria
Ra
Silver I
Level 109
God Stats
0W - 3L
1,162 SR
Queue Stats
22W - 26L
1,509 MMR
Party 2
Hou Yi
Hou Yi
Silver II
lukiane
Hou Yi
Silver II
Level 122
God Stats
23W - 21L
1,603 SR
Queue Stats
99W - 143L
1,398 MMR
Party 2
Tyr
Tyr
Silver IV
tonikole
Tyr
Silver IV
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 198L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 0 / 8
9,529
733
8,637
16,997
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
13
4 / 2 / 6
9,708
747
16,527
22,266
31,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
xCás
Yu Huang
14
5 / 1 / 5
9,602
739
17,632
10,196
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabPersephoneAtlasUllr

VS

Bans
Baron SamediThothGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,085
622
10,092
12,760
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
lukiane
Hou Yi
12
1 / 4 / 2
8,212
632
11,154
14,068
5,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 1
8,269
636
6,418
19,176
17,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
8
5
W
Achilles
4
2
6
3.5
L
1
4
2
0.5
L
Hou Yi
lukiane
Hou Yi
1
4
2
0.5
L
1
2
1
0.75
W
Yu Huang
xCás
Yu Huang
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,796
Damage
27,664
49,459
Taken
46,004
58,706
Mitigated
28,492
18,112
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,637
442
3,689
7,652
16,997
21,795
309
3,428
13,569
22,140
0
W
Achilles
16,527
2,812
1,167
4,904
22,266
31,320
253
5,476
16,790
0
26,918
L
10,092
926
2,971
2,299
12,760
5,096
0
7,389
5,371
31,591
0
L
Hou Yi
lukiane
Hou Yi
11,154
6,475
0
1,680
14,068
5,655
0
8,362
5,706
0
29,083
L
6,418
1,000
198
2,633
19,176
17,741
0
10,539
8,637
0
14,756
W
Yu Huang
xCás
Yu Huang
17,632
2,542
0
700
10,196
5,591
1,785
1,666
8,530
56,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,839
Gold Earned
24,566
145
Minions Killed
119
7
Camps Cleared
3
792,384
Distance Traveled
724,458
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,529
733
27
2
2
285,035
6
W
Achilles
9,708
747
20
2
2
277,765
3
L
Ra
8,085
622
40
3
0
244,630
4
L
Hou Yi
8,212
632
57
4
2
216,966
5
L
Tyr
8,269
636
22
2
1
262,862
2
W
Yu Huang
9,602
739
98
8
3
229,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role