Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Alabisi27
He Bo
Level 142
God Stats
5W - 6L
1,430 SR
Queue Stats
465W - 474L
1,463 Elo+
Party 2
Cupid
Cupid
FRANKINSTEIN323
Cupid
Level 97
God Stats
3W - 1L
1,796 SR
Queue Stats
15W - 10L
1,488 Elo+
Solo
Arachne
Arachne
Furacaoz
Arachne
Level 128
God Stats
3W - 2L
1,725 SR
Queue Stats
306W - 300L
1,490 Elo+
Party 2
Chaac
Chaac
kiankia1388
Chaac
Level 65
God Stats
2W - 5L
1,382 SR
Queue Stats
100W - 116L
1,332 Elo+
Solo
Team Averages
Level 111
1,567 SR
1,455 Elo+

VS

Team Averages
Level 113
1,493 SR
1,422 Elo+
Chiron
Chiron
 
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dandeeylion
King Arthur
Level 129
God Stats
11W - 13L
1,424 SR
Queue Stats
208W - 191L
1,403 Elo+
Party 1
Da Ji
Da Ji
Mandalorian3395
Da Ji
Level 86
God Stats
6W - 5L
1,526 SR
Queue Stats
53W - 56L
1,399 Elo+
Party 1
Ares
Ares
Nugs--NOT--Drugs
Ares
Level 128
God Stats
6W - 5L
1,393 SR
Queue Stats
665W - 719L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Synergize_NPG
Baron Samedi
Level 127
God Stats
11W - 6L
1,621 SR
Queue Stats
288W - 278L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 0
4,889
407
3,479
11,178
5,125
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Alabisi27
He Bo
10
2 / 3 / 0
6,186
516
3,016
5,199
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,191
433
5,807
4,625
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Furacaoz
Arachne
10
0 / 1 / 2
5,930
494
2,346
11,226
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 2 / 0
6,713
559
5,612
9,933
6,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 1 / 2
5,630
469
7,655
7,887
2,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Dandeeylion
King Arthur
11
0 / 2 / 2
6,337
528
6,008
8,916
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 0
7,116
593
6,692
7,374
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
6,100
508
3,830
9,131
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Synergize_NPG
Baron Samedi
11
1 / 2 / 0
6,500
542
3,606
5,566
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Chiron
 
Chiron
1
1
2
2
L
He Bo
Alabisi27
He Bo
2
3
0
0.67
W
King Arthur
Dandeeylion
King Arthur
0
2
2
0.5
L
0
1
0
0
L
Arachne
Furacaoz
Arachne
0
1
2
1
W
6
0
0
6
W
0
0
2
1
W
Baron Samedi
Synergize_NPG
Baron Samedi
1
2
0
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
27,791
42,161
Taken
38,874
18,523
Mitigated
20,255
13,231
Healing
11,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,479
218
63
3,661
11,178
5,125
94
2,100
9,078
25,864
0
W
Chiron
 
Chiron
7,655
3,434
502
2,403
7,887
2,666
0
1,737
6,150
0
40,567
L
He Bo
Alabisi27
He Bo
3,016
232
0
452
5,199
1,533
0
1,547
3,652
33,475
0
W
King Arthur
Dandeeylion
King Arthur
6,008
1,441
0
1,369
8,916
3,783
0
0
8,916
0
42,364
L
5,807
2,923
472
1,890
4,625
1,392
93
1,448
3,177
0
32,160
L
Arachne
Furacaoz
Arachne
2,346
1,475
0
3,676
11,226
3,972
0
2,341
8,885
0
40,971
W
6,692
2,058
0
2,877
7,374
3,499
0
285
7,049
0
43,279
W
3,830
402
142
2,541
9,131
7,115
0
1,742
7,389
28,883
0
W
Baron Samedi
Synergize_NPG
Baron Samedi
3,606
84
104
1,628
5,566
3,192
0
2,505
2,875
49,762
0
L
5,612
856
0
3,017
9,933
6,501
246
0
9,933
0
44,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
31,683
355
Minions Killed
366
0
Camps Cleared
0
1,121,194
Distance Traveled
1,111,516
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,889
407
49
4
0
220,835
1
W
Chiron
5,630
469
67
6
0
214,041
1
L
He Bo
6,186
516
74
6
0
209,623
2
W
King Arthur
6,337
528
77
6
0
213,135
3
L
Cupid
5,191
433
63
5
0
203,551
1
L
Arachne
5,930
494
78
7
0
262,991
0
W
Da Ji
7,116
593
80
7
0
264,807
3
W
Ares
6,100
508
42
4
0
211,398
1
W
Baron Samedi
6,500
542
100
8
0
208,135
2
L
Chaac
6,713
559
91
8
0
224,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role