Player Matchup

Cerberus
Cerberus
ForrTheGump
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Neith
Neith
SWORDSPLOSION
Neith
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
15W - 13L
1,279 Elo+
Party 2
Janus
Janus
Sc00per
Janus
Level 112
God Stats
0W - 3L
1,708 SR
Queue Stats
51W - 43L
1,495 Elo+
Party 2
Skadi
Skadi
TreeTopOcelot
Skadi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,467 Elo+
Solo
Hel
Hel
brudew
Hel
Level 29
God Stats
1W - 1L
1,743 SR
Queue Stats
26W - 36L
1,523 Elo+
Solo
Team Averages
Level 37
1,590 SR
1,419 Elo+

VS

Team Averages
Level 93
1,420 SR
1,527 Elo+
Tyr
Tyr
BIOLYN2
Tyr
Level 107
God Stats
5W - 4L
1,541 SR
Queue Stats
177W - 139L
1,615 Elo+
Party 1
Yu Huang
Yu Huang
Chickentoes5963
Yu Huang
Level 29
God Stats
1W - 0L
1,256 SR
Queue Stats
56W - 62L
1,385 Elo+
Solo
Agni
Agni
Dynnasty-King
Agni
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 202L
1,599 Elo+
Party 1
Apollo
Apollo
Strahinja665
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 98L
1,473 Elo+
Solo
Ravana
Ravana
protigy-15
Ravana
Level 160
God Stats
1W - 2L
1,301 SR
Queue Stats
682W - 494L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForrTheGump
Cerberus
12
0 / 4 / 0
6,785
679
4,596
15,490
10,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 0
7,195
720
2,459
3,080
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Sc00per
Janus
15
1 / 3 / 2
7,926
793
9,076
9,116
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 0
6,455
646
5,193
13,386
4,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
brudew
Hel
14
1 / 6 / 1
7,471
747
3,066
12,273
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
3 / 1 / 10
7,698
770
9,474
10,067
7,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
17
7 / 1 / 6
9,257
926
9,465
5,439
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 0 / 12
8,641
864
11,544
5,188
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
1 / 1 / 5
7,694
769
5,500
8,748
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
protigy-15
Ravana
15
6 / 1 / 9
8,579
858
13,370
9,801
5,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
22
22
Deaths
4
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
1
10
8
W
Yu Huang
7
1
6
10
W
5
0
12
11
L
Cerberus
ForrTheGump
Cerberus
0
4
0
0
L
2
1
0
2
L
Janus
Sc00per
Janus
1
3
2
0.67
W
Apollo
1
1
5
3.5
L
0
8
0
0
L
Hel
brudew
Hel
1
6
1
0.25
W
Ravana
protigy-15
Ravana
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,390
Damage
49,353
53,345
Taken
39,243
27,839
Mitigated
20,714
8,323
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
9,474
2,261
0
1,159
10,067
7,093
0
3,768
6,299
0
19,382
W
Yu Huang
9,465
0
262
773
5,439
2,812
130
3,096
2,343
34,731
0
W
11,544
608
0
470
5,188
2,070
801
2,264
2,924
29,939
0
L
Cerberus
ForrTheGump
Cerberus
4,596
677
0
1,460
15,490
10,516
0
5,109
10,088
7,544
0
L
2,459
1,019
0
205
3,080
1,450
54
1,095
1,964
0
7,759
L
Janus
Sc00per
Janus
9,076
165
0
329
9,116
3,608
41
3,120
5,866
32,977
0
W
Apollo
5,500
2,767
0
2,774
8,748
3,652
72
3,398
5,350
0
28,609
L
5,193
2,277
0
170
13,386
4,845
306
6,127
7,047
0
12,110
L
Hel
brudew
Hel
3,066
42
2,143
4,016
12,273
7,420
0
4,562
7,371
23,310
0
W
Ravana
protigy-15
Ravana
13,370
4,917
0
3,118
9,801
5,087
425
4,212
5,589
0
28,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
41,869
148
Minions Killed
220
0
Camps Cleared
0
1,003,309
Distance Traveled
1,051,550
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,698
770
21
2
0
227,369
1
W
Yu Huang
9,257
926
60
6
0
203,252
1
W
Agni
8,641
864
57
6
0
206,795
3
L
Cerberus
6,785
679
9
1
0
201,891
0
L
Neith
7,195
720
16
2
0
232,323
0
L
Janus
7,926
793
59
6
0
210,930
0
W
Apollo
7,694
769
45
5
0
200,321
4
L
Skadi
6,455
646
10
1
0
167,682
0
L
Hel
7,471
747
54
5
0
190,483
3
W
Ravana
8,579
858
37
4
0
213,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role