Player Matchup

Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Buick6
Hera
Level 54
God Stats
2W - 1L
1,361 SR
Queue Stats
87W - 60L
1,693 Elo+
Solo
Nemesis
Nemesis
Eluvic
Nemesis
Level 106
God Stats
1W - 3L
1,365 SR
Queue Stats
65W - 52L
1,724 Elo+
Solo
Hachiman
Hachiman
GSNaiZo
Hachiman
Level 150
God Stats
2W - 1L
1,565 SR
Queue Stats
137W - 135L
1,669 Elo+
Solo
King Arthur
King Arthur
Moonticore
King Arthur
Level 157
God Stats
9W - 6L
1,673 SR
Queue Stats
108W - 66L
1,760 Elo+
Solo
Team Averages
Level 125
1,493 SR
1,669 Elo+

VS

Team Averages
Level 134
1,574 SR
1,613 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BigusPinus
Bakasura
Level 155
God Stats
2W - 2L
1,677 SR
Queue Stats
147W - 118L
1,665 Elo+
Solo
Sylvanus
Sylvanus
DerMarmorkuchen
Sylvanus
Level 156
God Stats
8W - 10L
1,598 SR
Queue Stats
126W - 120L
1,632 Elo+
Solo
Hou Yi
Hou Yi
LÖST
Hou Yi
Level 138
God Stats
15W - 14L
1,598 SR
Queue Stats
625W - 588L
1,640 Elo+
Solo
Gilgamesh
Gilgamesh
Rubbikss
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 447L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 2 / 8
9,405
523
8,885
19,623
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
Buick6
Hera
18
6 / 0 / 4
11,253
625
12,633
7,456
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Eluvic
Nemesis
18
8 / 0 / 7
11,035
613
7,348
11,931
5,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
GSNaiZo
Hachiman
15
1 / 4 / 3
9,043
502
14,050
15,770
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Moonticore
King Arthur
18
4 / 0 / 4
10,883
605
18,049
16,812
20,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 5 / 1
8,224
457
6,971
10,459
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
BigusPinus
Bakasura
13
0 / 5 / 2
7,941
441
9,304
17,693
8,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
12
1 / 4 / 2
7,719
429
5,163
14,451
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
LÖST
Hou Yi
15
5 / 4 / 0
9,190
511
15,995
19,210
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Rubbikss
Gilgamesh
15
0 / 4 / 0
9,002
500
7,200
19,198
14,871
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
8
3.5
L
Discordia
 
Discordia
0
5
1
0.1
L
Bakasura
BigusPinus
Bakasura
0
5
2
0.2
W
Hera
Buick6
Hera
6
0
4
8
L
Sylvanus
1
4
2
0.5
W
Nemesis
Eluvic
Nemesis
8
0
7
11.5
W
Hachiman
GSNaiZo
Hachiman
1
4
3
0.63
L
Hou Yi
LÖST
Hou Yi
5
4
0
1.25
W
King Arthur
Moonticore
King Arthur
4
0
4
6
L
Gilgamesh
Rubbikss
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,965
Damage
44,633
71,592
Taken
81,011
51,871
Mitigated
51,668
19,526
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,885
745
814
8,410
19,623
16,930
0
3,096
15,309
31,831
0
L
Discordia
 
Discordia
6,971
844
0
611
10,459
4,692
0
4,108
6,351
73,635
0
L
Bakasura
BigusPinus
Bakasura
9,304
5,498
0
3,002
17,693
8,375
0
4,870
12,823
0
61,164
W
Hera
Buick6
Hera
12,633
4,903
0
1,241
7,456
3,289
414
2,934
4,284
108,707
0
L
Sylvanus
5,163
1,057
1,985
3,647
14,451
15,189
0
7,228
7,223
18,765
0
W
Nemesis
Eluvic
Nemesis
7,348
3,081
0
2,130
11,931
5,380
0
1,352
10,509
0
102,547
W
Hachiman
GSNaiZo
Hachiman
14,050
7,995
0
4,698
15,770
5,816
711
2,047
13,197
0
81,900
L
Hou Yi
LÖST
Hou Yi
15,995
10,352
0
6,585
19,210
8,541
0
4,715
14,495
0
79,597
W
King Arthur
Moonticore
King Arthur
18,049
2,209
0
2,233
16,812
20,456
40
2,705
13,499
0
103,232
L
Gilgamesh
Rubbikss
Gilgamesh
7,200
2,243
0
4,085
19,198
14,871
0
597
18,601
0
74,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,619
Gold Earned
42,076
682
Minions Killed
533
0
Camps Cleared
0
1,893,056
Distance Traveled
1,675,016
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,405
523
44
2
0
390,426
7
L
Discordia
8,224
457
132
7
0
339,888
9
L
Bakasura
7,941
441
112
6
0
408,186
6
W
Hera
11,253
625
182
10
0
355,664
8
L
Sylvanus
7,719
429
19
1
0
265,080
4
W
Nemesis
11,035
613
149
8
0
458,121
4
W
Hachiman
9,043
502
130
7
0
307,097
6
L
Hou Yi
9,190
511
127
7
0
305,860
4
W
King Arthur
10,883
605
177
10
0
381,748
3
L
Gilgamesh
9,002
500
143
8
0
356,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role