Player Matchup

Merlin
Merlin
CrisisAtHand
Merlin
Level 112
God Stats
2W - 2L
1,373 SR
Queue Stats
169W - 198L
1,451 Elo+
Solo
Olorun
Olorun
HatedHaiku
Olorun
Level 114
God Stats
1W - 1L
1,326 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 2
Lancelot
Lancelot
bunkyboy99
Lancelot
Level 119
God Stats
5W - 4L
1,432 SR
Queue Stats
202W - 184L
1,531 Elo+
Party 2
Team Averages
Level 115
1,377 SR
1,514 Elo+

VS

Team Averages
Level 103
1,667 SR
1,481 Elo+
Izanami
Izanami
CanineBrush4716
Izanami
Level 25
God Stats
4W - 3L
1,861 SR
Queue Stats
17W - 13L
1,493 Elo+
Party 1
Osiris
Osiris
Iggy3655
Osiris
Level 129
God Stats
5W - 3L
1,461 SR
Queue Stats
153W - 171L
1,425 Elo+
Party 1
Eset
Eset
Sancho1013
Eset
Level 155
God Stats
0W - 2L
1,678 SR
Queue Stats
365W - 328L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 1 / 6
8,873
683
5,219
6,130
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
HatedHaiku
Olorun
14
4 / 0 / 6
9,460
728
9,364
9,458
4,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
bunkyboy99
Lancelot
16
9 / 2 / 3
10,826
833
22,984
10,570
5,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,172
629
4,630
14,726
4,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Iggy3655
Osiris
12
2 / 2 / 1
8,393
646
9,243
15,363
15,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 6 / 1
8,288
638
6,703
11,562
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
3
3
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Merlin
1
1
6
4
W
Olorun
HatedHaiku
Olorun
4
0
6
7
L
Osiris
Iggy3655
Osiris
2
2
1
1.25
L
1
6
1
0.25
W
Lancelot
bunkyboy99
Lancelot
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,567
Damage
20,576
26,158
Taken
41,651
12,416
Mitigated
24,327
8,718
Healing
5,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,630
3,145
158
1,053
14,726
4,842
0
4,333
10,393
0
30,709
W
Merlin
5,219
491
0
1,430
6,130
2,747
15
1,479
4,651
32,736
0
W
Olorun
HatedHaiku
Olorun
9,364
5,050
2,462
4,356
9,458
4,479
1,953
2,635
6,823
24,715
0
L
Osiris
Iggy3655
Osiris
9,243
3,981
421
920
15,363
15,883
0
8,084
7,279
0
18,938
L
6,703
328
908
1,895
11,562
3,602
0
2,304
9,258
36,363
0
W
Lancelot
bunkyboy99
Lancelot
22,984
4,883
0
470
10,570
5,190
915
3,080
7,490
0
50,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
24,853
172
Minions Killed
145
7
Camps Cleared
5
724,533
Distance Traveled
677,750
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,172
629
54
4
1
213,858
2
W
Merlin
8,873
683
51
4
4
203,017
3
W
Olorun
9,460
728
40
3
2
228,001
0
L
Osiris
8,393
646
19
1
2
245,036
2
L
Eset
8,288
638
72
6
2
218,856
7
W
Lancelot
10,826
833
81
6
1
293,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role