Player Matchup

Gilgamesh
Gilgamesh
OGWATERMALONE
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 1
Poseidon
Poseidon
OversizeMeat056
Poseidon
Level 2
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Fenrir
Fenrir
Rraus1
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,223 Elo+
Party 1
Ah Puch
Ah Puch
VC The Dark
Ah Puch
Level 128
God Stats
1W - 4L
1,134 SR
Queue Stats
20W - 28L
1,388 Elo+
Party 1
Chaac
Chaac
picklefunnytext
Chaac
Level 3
God Stats
0W - 4L
1,257 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 1
Team Averages
Level 47
1,330 SR
1,301 Elo+

VS

Team Averages
Level 64
1,507 SR
1,514 Elo+
Ares
Ares
Siegebreaker41
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinChuf
Tsukuyomi
Level 30
God Stats
1W - 0L
1,775 SR
Queue Stats
4W - 0L
1,781 Elo+
Solo
Anubis
Anubis
The_Telefragger
Anubis
Level 47
God Stats
2W - 2L
1,163 SR
Queue Stats
167W - 140L
1,455 Elo+
Solo
Xbalanque
Xbalanque
VonTheGamer1829
Xbalanque
Level 100
God Stats
4W - 4L
1,521 SR
Queue Stats
627W - 682L
1,553 Elo+
Solo
Shiva
Shiva
m0rt3m
Shiva
Level 96
God Stats
31W - 26L
1,575 SR
Queue Stats
242W - 251L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OGWATERMALONE
Gilgamesh
18
2 / 7 / 7
12,349
950
11,052
25,779
24,447
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
19
0 / 17 / 11
12,271
944
11,878
27,691
9,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Rraus1
Fenrir
18
7 / 10 / 6
13,919
1,071
17,043
27,702
16,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
VC The Dark
Ah Puch
19
3 / 0 / 11
13,041
1,003
26,117
10,599
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 7 / 9
13,239
1,018
24,969
31,698
32,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 23
14,257
1,097
15,318
23,808
25,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SinChuf
Tsukuyomi
20
4 / 5 / 19
13,654
1,050
15,538
20,528
9,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 1 / 17
15,848
1,219
28,769
10,873
7,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
VonTheGamer1829
Xbalanque
20
10 / 2 / 19
14,412
1,109
24,167
15,247
7,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
m0rt3m
Shiva
20
9 / 2 / 24
14,735
1,133
30,426
26,755
22,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
143
16
Kills
41
41
Deaths
16
44
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
OGWATERMALONE
Gilgamesh
2
7
7
0.79
L
Poseidon
0
17
11
0.32
L
Fenrir
Rraus1
Fenrir
7
10
6
1
W
3
6
23
2.42
W
Tsukuyomi
SinChuf
Tsukuyomi
4
5
19
2.7
W
15
1
17
23.5
L
Ah Puch
VC The Dark
Ah Puch
3
0
11
8.5
W
Xbalanque
VonTheGamer1829
Xbalanque
10
2
19
9.75
W
Shiva
m0rt3m
Shiva
9
2
24
10.5
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,059
Damage
114,218
123,469
Taken
97,211
86,793
Mitigated
73,224
17,300
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
OGWATERMALONE
Gilgamesh
11,052
3,445
0
821
25,779
24,447
0
6,899
18,501
0
26,242
L
Poseidon
11,878
1,921
0
93
27,691
9,629
0
12,287
15,202
38,946
0
L
Fenrir
Rraus1
Fenrir
17,043
1,947
0
1,354
27,702
16,126
0
10,764
16,609
0
30,517
W
15,318
1,459
1,599
4,873
23,808
25,993
0
8,461
13,924
21,953
0
W
Tsukuyomi
SinChuf
Tsukuyomi
15,538
2,770
0
4,422
20,528
9,438
0
6,573
13,081
449
36,064
W
28,769
210
0
6,598
10,873
7,779
0
4,700
5,744
71,944
0
L
Ah Puch
VC The Dark
Ah Puch
26,117
1,830
210
5,391
10,599
4,452
0
2,949
7,554
43,712
0
W
Xbalanque
VonTheGamer1829
Xbalanque
24,167
11,804
0
1,948
15,247
7,272
0
4,920
9,747
0
43,530
W
Shiva
m0rt3m
Shiva
30,426
8,475
1,108
2,810
26,755
22,742
0
11,800
13,901
0
50,528
L
24,969
4,811
0
9,431
31,698
32,139
0
11,637
19,828
84
52,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,819
Gold Earned
72,906
218
Minions Killed
263
7
Camps Cleared
13
1,170,211
Distance Traveled
1,176,955
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,349
950
34
3
1
229,820
0
L
Poseidon
12,271
944
46
4
1
191,742
0
L
Fenrir
13,919
1,071
30
2
4
251,839
0
W
Ares
14,257
1,097
13
1
0
192,969
1
W
Tsukuyomi
13,654
1,050
44
3
2
231,049
0
W
Anubis
15,848
1,219
123
9
5
222,020
2
L
Ah Puch
13,041
1,003
48
4
0
255,461
1
W
Xbalanque
14,412
1,109
34
3
2
259,328
1
W
Shiva
14,735
1,133
49
4
4
271,589
1
L
Chaac
13,239
1,018
60
5
1
241,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role