Player Matchup

Arachne
Arachne
DryTortiIIa
Arachne
Level 27
God Stats
45W - 29L
1,632 SR
Queue Stats
140W - 112L
1,536 Elo+
Party 1
Artemis
Artemis
Tuff Isnt It
Artemis
Level 145
God Stats
6W - 5L
1,578 SR
Queue Stats
219W - 185L
1,533 Elo+
Party 1
Chaac
Chaac
jimmddd
Chaac
Level 125
God Stats
8W - 6L
1,657 SR
Queue Stats
306W - 314L
1,432 Elo+
Solo
Athena
Athena
viking-of-east
Athena
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
18W - 25L
1,396 Elo+
Solo
Agni
Agni
yuzutaka34
Agni
Level 44
God Stats
0W - 4L
1,171 SR
Queue Stats
396W - 378L
1,544 Elo+
Solo
Team Averages
Level 81
1,508 SR
1,488 Elo+

VS

Team Averages
Level 63
1,542 SR
1,504 Elo+
Cabrakan
Cabrakan
CHRISMO66
Cabrakan
Level 5
God Stats
3W - 3L
1,523 SR
Queue Stats
3W - 3L
1,472 Elo+
Party 3
He Bo
He Bo
FlashOfTheLeaf
He Bo
Level 109
God Stats
4W - 3L
1,614 SR
Queue Stats
609W - 603L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
FrostyApple19
Cthulhu
Level 43
God Stats
18W - 12L
1,557 SR
Queue Stats
231W - 238L
1,552 Elo+
Party 2
Thor
Thor
LuckyToast935
Thor
Level 108
God Stats
13W - 13L
1,495 SR
Queue Stats
196W - 160L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
greedyShadow666
Danzaburou
Level 48
God Stats
2W - 0L
1,521 SR
Queue Stats
38W - 37L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DryTortiIIa
Arachne
15
4 / 3 / 5
9,199
511
9,841
18,417
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
Tuff Isnt It
Artemis
15
6 / 3 / 5
9,357
520
15,950
14,704
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
jimmddd
Chaac
13
1 / 6 / 0
7,999
444
7,414
18,722
19,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 1 / 5
8,957
498
6,680
16,428
18,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 3 / 1
8,665
481
6,014
12,447
6,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CHRISMO66
Cabrakan
17
4 / 1 / 3
10,731
596
16,049
15,708
16,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 3
9,798
544
12,279
12,342
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 5 / 3
7,984
444
8,360
18,339
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 1 / 2
10,704
595
9,652
14,273
7,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
greedyShadow666
Danzaburou
12
1 / 7 / 3
8,200
456
6,184
12,318
3,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
16
Kills
16
16
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CHRISMO66
Cabrakan
4
1
3
5.5
L
Arachne
DryTortiIIa
Arachne
4
3
5
2.17
W
3
2
3
2.25
W
Cthulhu
1
5
3
0.5
W
7
1
2
8
L
Artemis
Tuff Isnt It
Artemis
6
3
5
2.83
W
Danzaburou
greedyShadow666
Danzaburou
1
7
3
0.36
L
Chaac
jimmddd
Chaac
1
6
0
0.17
L
5
1
5
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
52,524
80,718
Taken
72,980
61,477
Mitigated
49,923
24,555
Healing
27,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CHRISMO66
Cabrakan
16,049
2,510
0
9,437
15,708
16,171
0
1,570
14,138
81,003
0
L
Arachne
DryTortiIIa
Arachne
9,841
5,488
0
7,335
18,417
10,087
0
6,945
11,334
0
61,665
W
12,279
558
62
4,156
12,342
5,119
312
3,931
8,411
84,946
0
W
Cthulhu
8,360
1,379
1,223
2,576
18,339
17,559
0
3,275
15,064
40,229
0
W
9,652
2,111
0
7,106
14,273
7,265
0
2,184
12,089
0
92,516
L
Artemis
Tuff Isnt It
Artemis
15,950
10,580
0
5,558
14,704
7,206
0
6,560
8,122
0
83,635
W
Danzaburou
greedyShadow666
Danzaburou
6,184
3,342
0
2,685
12,318
3,809
1,470
1,734
10,584
0
44,846
L
Chaac
jimmddd
Chaac
7,414
1,705
0
5,808
18,722
19,164
0
9,951
8,021
0
54,160
L
6,680
1,146
0
1,611
16,428
18,439
366
7,953
8,415
30,386
0
L
6,014
384
0
4,243
12,447
6,581
298
4,305
8,138
83,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
47,417
477
Minions Killed
592
0
Camps Cleared
0
1,709,215
Distance Traveled
1,667,447
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,731
596
172
10
0
289,198
1
L
Arachne
9,199
511
96
5
0
400,823
6
W
He Bo
9,798
544
144
8
0
349,557
5
W
Cthulhu
7,984
444
57
3
0
337,773
3
W
Thor
10,704
595
162
9
0
377,721
0
L
Artemis
9,357
520
126
7
0
276,782
3
W
Danzaburou
8,200
456
57
3
0
313,198
0
L
Chaac
7,999
444
88
5
0
295,062
3
L
Athena
8,957
498
38
2
0
369,937
9
L
Agni
8,665
481
129
7
0
366,611
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role