Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Coolman_919
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 173L
1,607 Elo+
Solo
Nemesis
Nemesis
SaertHD
Nemesis
Level 83
God Stats
0W - 1L
1,270 SR
Queue Stats
22W - 21L
1,567 Elo+
Party 1
Sol
Sol
estantor
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
tkc2608
Guan Yu
Level 113
God Stats
4W - 2L
1,497 SR
Queue Stats
399W - 435L
1,436 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,522 Elo+

VS

Team Averages
Level 105
1,702 SR
1,529 Elo+
Cthulhu
Cthulhu
Carlomagnos
Cthulhu
Level 88
God Stats
5W - 5L
1,600 SR
Queue Stats
428W - 425L
1,551 Elo+
Solo
Hou Yi
Hou Yi
Clarky1502
Hou Yi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,541 Elo+
Solo
Chang'e
Chang'e
XOPCYH
Chang'e
Level 128
God Stats
8W - 3L
1,817 SR
Queue Stats
202W - 182L
1,543 Elo+
Solo
Arachne
Arachne
arda__abi
Arachne
Level 104
God Stats
2W - 1L
1,681 SR
Queue Stats
54W - 50L
1,489 Elo+
Solo
Thor
Thor
cooooooola
Thor
Level 159
God Stats
5W - 0L
1,912 SR
Queue Stats
246W - 239L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 2 / 3
6,983
776
15,783
11,555
7,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
14
1 / 3 / 3
7,497
833
5,858
13,038
15,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SaertHD
Nemesis
13
1 / 3 / 1
7,401
822
10,983
14,706
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 4
7,229
803
11,758
8,270
4,761
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
tkc2608
Guan Yu
1
0 / 0 / 0
2,364
263
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carlomagnos
Cthulhu
15
4 / 1 / 5
8,126
903
11,285
14,971
17,067
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Clarky1502
Hou Yi
15
3 / 0 / 7
7,845
872
10,121
8,236
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
XOPCYH
Chang'e
14
1 / 1 / 7
7,268
808
7,890
13,811
7,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
arda__abi
Arachne
12
1 / 2 / 4
6,991
777
6,811
8,321
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 6
7,224
803
8,149
11,309
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
5
Kills
10
10
Deaths
6
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
3
1.25
W
Cthulhu
Carlomagnos
Cthulhu
4
1
5
6.5
W
Hou Yi
Clarky1502
Hou Yi
3
0
7
6.5
L
Khepri
1
3
3
0.83
L
Nemesis
SaertHD
Nemesis
1
3
1
0.5
W
Chang'e
XOPCYH
Chang'e
1
1
7
4.5
W
Arachne
arda__abi
Arachne
1
2
4
1.5
W
1
2
6
2
L
2
2
4
2
L
Guan Yu
tkc2608
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
44,256
47,569
Taken
56,648
41,721
Mitigated
41,769
20,125
Healing
36,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
15,783
4,146
1,621
4,101
11,555
7,553
0
5,386
6,169
32,756
0
W
Cthulhu
Carlomagnos
Cthulhu
11,285
416
4,138
4,507
14,971
17,067
0
8,537
6,434
26,438
0
W
Hou Yi
Clarky1502
Hou Yi
10,121
6,647
0
2,186
8,236
4,834
874
5,768
2,468
0
18,816
L
Khepri
5,858
372
2,518
2,694
13,038
15,762
0
4,711
8,327
15,575
0
L
Nemesis
SaertHD
Nemesis
10,983
1,651
2,628
4,277
14,706
13,645
0
6,106
8,600
0
16,629
W
Chang'e
XOPCYH
Chang'e
7,890
314
12,470
7,621
13,811
7,679
134
7,900
5,911
21,561
0
W
Arachne
arda__abi
Arachne
6,811
2,707
976
2,379
8,321
5,358
0
5,036
3,285
0
9,675
W
8,149
1,156
1,672
805
11,309
6,831
0
6,158
5,151
0
12,305
L
11,758
4,716
0
2,286
8,270
4,761
0
2,972
5,298
23,679
0
L
Guan Yu
tkc2608
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
37,454
102
Minions Killed
105
0
Camps Cleared
0
708,840
Distance Traveled
881,787
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,983
776
42
5
0
147,040
0
W
Cthulhu
8,126
903
34
4
0
173,978
0
W
Hou Yi
7,845
872
17
2
0
169,271
0
L
Khepri
7,497
833
24
3
0
184,563
4
L
Nemesis
7,401
822
13
1
0
211,574
0
W
Chang'e
7,268
808
33
4
0
207,139
0
W
Arachne
6,991
777
7
1
0
136,608
1
W
Thor
7,224
803
14
2
0
194,791
0
L
Sol
7,229
803
23
3
0
165,663
0
L
Guan Yu
2,364
263
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role