Player Matchup

Xing Tian
Xing Tian
Silver III
BDB x JDATCH
Xing Tian
Silver III
Level 105
God Stats
1W - 5L
1,317 SR
Queue Stats
646W - 692L
884 MMR
Solo
Kukulkan
Kukulkan
Silver V
Camillo2br
Kukulkan
Silver V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
943 MMR
Solo
Medusa
Medusa
Silver II
x1Fry_Boy1x
Medusa
Silver II
Level 123
God Stats
15W - 10L
1,500 SR
Queue Stats
459W - 481L
1,226 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,439 SR
1,018 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,595 SR
979 MMR
Yu Huang
Yu Huang
Bronze I
HOOD_OC
Yu Huang
Bronze I
Level 85
God Stats
2W - 4L
1,485 SR
Queue Stats
120W - 191L
306 MMR
Solo
Shiva
Shiva
Gold III
LickOffHeads
Shiva
Gold III
Level 86
God Stats
2W - 1L
1,742 SR
Queue Stats
235W - 221L
1,288 MMR
Solo
Artemis
Artemis
Silver I
WAR_CRAP234
Artemis
Silver I
Level 56
God Stats
31W - 27L
1,558 SR
Queue Stats
228W - 253L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BDB x JDATCH
Xing Tian
13
0 / 3 / 2
10,086
630
8,978
23,553
30,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
Camillo2br
Kukulkan
14
4 / 4 / 1
10,201
638
12,223
14,486
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
2 / 7 / 3
9,868
617
10,848
15,604
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AphroditeBastetGilgameshAresAtlas

VS

Bans
VulcanBaba YagaCthulhuHadesGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HOOD_OC
Yu Huang
15
0 / 5 / 13
10,645
665
13,544
11,637
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 10
12,285
768
11,579
18,067
22,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
WAR_CRAP234
Artemis
18
10 / 0 / 4
12,853
803
22,999
11,935
6,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
14
14
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BDB x JDATCH
Xing Tian
0
3
2
0.33
L
Kukulkan
Camillo2br
Kukulkan
4
4
1
1.13
W
Yu Huang
HOOD_OC
Yu Huang
0
5
13
1.3
W
4
1
10
9
W
Artemis
WAR_CRAP234
Artemis
10
0
4
12
L
Medusa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,049
Damage
48,122
53,643
Taken
41,639
45,900
Mitigated
34,631
8,069
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BDB x JDATCH
Xing Tian
8,978
610
812
5,431
23,553
30,381
0
5,196
17,941
22,467
0
L
Kukulkan
Camillo2br
Kukulkan
12,223
1,278
187
789
14,486
6,985
0
4,574
9,754
36,750
0
W
Yu Huang
HOOD_OC
Yu Huang
13,544
532
92
784
11,637
5,657
276
5,294
6,343
35,834
0
W
11,579
2,051
1,123
3,468
18,067
22,210
433
8,840
9,227
0
28,855
W
Artemis
WAR_CRAP234
Artemis
22,999
10,123
424
2,760
11,935
6,764
1,708
7,762
4,173
0
73,815
L
Medusa
10,848
3,999
0
850
15,604
8,534
0
3,490
12,050
0
40,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
35,783
154
Minions Killed
186
7
Camps Cleared
8
796,922
Distance Traveled
920,292
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,086
630
17
1
0
299,012
0
L
Kukulkan
10,201
638
75
5
5
249,475
2
W
Yu Huang
10,645
665
53
3
1
283,467
2
W
Shiva
12,285
768
24
2
3
325,012
2
W
Artemis
12,853
803
109
7
4
311,813
4
L
Medusa
9,868
617
62
4
2
248,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role