Player Matchup

Heimdallr
Heimdallr
CaleTheScale
Heimdallr
Level 120
God Stats
3W - 2L
1,313 SR
Queue Stats
29W - 32L
1,466 Elo+
Solo
Chaac
Chaac
Flipmeg
Chaac
Level 119
God Stats
0W - 1L
1,502 SR
Queue Stats
230W - 237L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Fordgary12
Cthulhu
Level 137
God Stats
11W - 17L
1,586 SR
Queue Stats
675W - 768L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
LanaBananaG
Zhong Kui
Level 84
God Stats
2W - 3L
1,560 SR
Queue Stats
247W - 237L
1,568 Elo+
Solo
Janus
Janus
betrua
Janus
Level 159
God Stats
422W - 523L
1,440 SR
Queue Stats
999W - 1,067L
1,497 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,486 Elo+

VS

Team Averages
Level 119
1,545 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jubacid
Pele
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 117L
1,488 Elo+
Solo
Agni
Agni
LeiEgg
Agni
Level 87
God Stats
12W - 15L
1,447 SR
Queue Stats
1,019W - 1,037L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
darkknyght
Ah Muzen Cab
Level 160
God Stats
43W - 34L
1,559 SR
Queue Stats
435W - 454L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
吃闲饭的人
Morgan Le Fay
Level 89
God Stats
5W - 3L
1,718 SR
Queue Stats
23W - 28L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaleTheScale
Heimdallr
14
3 / 6 / 2
9,660
1,073
10,238
15,836
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Flipmeg
Chaac
16
3 / 2 / 5
10,865
1,207
10,449
16,176
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Fordgary12
Cthulhu
15
1 / 3 / 6
10,278
1,142
9,011
20,307
23,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
LanaBananaG
Zhong Kui
14
0 / 1 / 0
8,055
895
1,282
2,056
1,058
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
betrua
Janus
15
2 / 1 / 5
10,405
1,156
14,487
13,703
6,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

200

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 1 / 7
10,031
1,115
11,213
10,144
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Jubacid
Pele
15
2 / 5 / 6
9,791
1,088
7,832
14,429
6,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
LeiEgg
Agni
15
0 / 0 / 6
9,945
1,105
8,051
5,899
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
darkknyght
Ah Muzen Cab
16
8 / 2 / 3
11,367
1,263
24,414
11,096
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
吃闲饭的人
Morgan Le Fay
16
1 / 1 / 8
9,756
1,084
12,281
6,847
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
13
13
Deaths
9
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
7
5.5
L
Heimdallr
CaleTheScale
Heimdallr
3
6
2
0.67
L
Chaac
Flipmeg
Chaac
3
2
5
2.75
L
Cthulhu
Fordgary12
Cthulhu
1
3
6
1.33
W
Pele
Jubacid
Pele
2
5
6
1
L
Zhong Kui
LanaBananaG
Zhong Kui
0
1
0
0
W
Agni
LeiEgg
Agni
0
0
6
3
L
Janus
betrua
Janus
2
1
5
4.5
W
Ah Muzen Cab
darkknyght
Ah Muzen Cab
8
2
3
4.75
W
Morgan Le Fay
吃闲饭的人
Morgan Le Fay
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,467
Damage
63,791
68,078
Taken
48,415
54,214
Mitigated
21,712
10,143
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,213
3,668
0
2,919
10,144
4,483
0
5,436
4,576
27,692
2,347
L
Heimdallr
CaleTheScale
Heimdallr
10,238
6,938
0
629
15,836
7,777
0
6,030
9,806
0
20,950
L
Chaac
Flipmeg
Chaac
10,449
938
0
3,847
16,176
16,278
0
8,164
8,012
787
47,084
L
Cthulhu
Fordgary12
Cthulhu
9,011
147
380
1,978
20,307
23,070
0
8,903
11,404
26,897
0
W
Pele
Jubacid
Pele
7,832
1,088
0
1,988
14,429
6,246
0
7,141
7,093
0
21,990
L
Zhong Kui
LanaBananaG
Zhong Kui
1,282
128
0
65
2,056
1,058
0
779
1,277
2,116
0
W
Agni
LeiEgg
Agni
8,051
708
0
250
5,899
2,417
0
3,414
2,409
39,469
0
L
Janus
betrua
Janus
14,487
1,442
1,380
1,864
13,703
6,031
0
6,615
7,088
25,258
0
W
Ah Muzen Cab
darkknyght
Ah Muzen Cab
24,414
13,748
0
3,984
11,096
5,320
0
6,082
4,858
0
39,734
W
Morgan Le Fay
吃闲饭的人
Morgan Le Fay
12,281
1,187
247
900
6,847
3,246
0
3,174
3,596
17,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
50,890
203
Minions Killed
207
5
Camps Cleared
13
772,965
Distance Traveled
1,025,892
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,031
1,115
53
6
1
191,335
0
L
Heimdallr
9,660
1,073
33
4
2
144,690
0
L
Chaac
10,865
1,207
102
11
3
209,569
3
L
Cthulhu
10,278
1,142
41
5
0
197,791
3
W
Pele
9,791
1,088
22
2
1
188,401
0
L
Zhong Kui
8,055
895
2
0
0
26,167
0
W
Agni
9,945
1,105
88
10
7
202,048
4
L
Janus
10,405
1,156
25
3
0
194,748
0
W
Ah Muzen Cab
11,367
1,263
34
4
4
224,419
0
W
Morgan Le Fay
9,756
1,084
10
1
0
219,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role