Player Matchup

Sun Wukong
Sun Wukong
Azula-ay-non
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,392 Elo+
Party 2
Raijin
Raijin
DayumDahlia
Raijin
Level 30
God Stats
5W - 2L
1,812 SR
Queue Stats
102W - 52L
1,778 Elo+
Party 2
Geb
Geb
RayniX9
Geb
Level 128
God Stats
2W - 1L
1,652 SR
Queue Stats
59W - 62L
1,417 Elo+
Party 4
Loki
Loki
overduekingmob
Loki
Level 6
God Stats
4W - 1L
1,296 SR
Queue Stats
20W - 21L
1,247 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
sãse
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,666 SR
Queue Stats
48W - 22L
1,790 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,525 Elo+

VS

Team Averages
Level 79
1,543 SR
1,493 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CaptainCuchulain
Poseidon
Level 107
God Stats
7W - 8L
1,707 SR
Queue Stats
1,183W - 828L
1,618 Elo+
Party 1
Horus
Horus
Gearkus
Horus
Level 45
God Stats
17W - 18L
1,508 SR
Queue Stats
42W - 48L
1,496 Elo+
Party 3
Cabrakan
Cabrakan
Xcanjy
Cabrakan
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 145L
1,384 Elo+
Solo
Charybdis
Charybdis
unsafebear
Charybdis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azula-ay-non
Sun Wukong
13
0 / 3 / 2
8,331
490
5,638
15,447
10,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
16
4 / 1 / 5
9,779
575
17,808
10,796
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
12
0 / 1 / 6
8,083
475
4,545
10,225
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 3 / 0
8,382
493
6,707
12,090
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
sãse
Ah Muzen Cab
17
6 / 1 / 1
10,291
605
14,587
13,984
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
4 / 0 / 2
10,729
631
17,735
14,285
9,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 1
8,256
486
7,769
11,215
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Gearkus
Horus
9
1 / 3 / 2
6,866
404
4,917
16,505
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Xcanjy
Cabrakan
15
2 / 2 / 3
8,921
525
7,387
15,809
11,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
unsafebear
Charybdis
12
0 / 5 / 0
7,266
427
5,124
14,214
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
9
9
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
0
2
5
W
Sun Wukong
Azula-ay-non
Sun Wukong
0
3
2
0.33
L
2
5
1
0.5
W
Raijin
4
1
5
6.5
L
Horus
Gearkus
Horus
1
3
2
0.67
W
Geb
0
1
6
3
L
Cabrakan
Xcanjy
Cabrakan
2
2
3
1.75
W
5
3
0
1.67
W
Ah Muzen Cab
sãse
Ah Muzen Cab
6
1
1
6.5
L
Charybdis
unsafebear
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,285
Damage
42,932
62,542
Taken
72,028
37,429
Mitigated
39,740
21,490
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
17,735
5,599
0
8,328
14,285
9,703
0
1,488
12,797
0
99,766
W
Sun Wukong
Azula-ay-non
Sun Wukong
5,638
1,072
0
5,331
15,447
10,143
0
0
15,447
0
62,589
L
7,769
796
0
2,974
11,215
3,685
0
5,699
5,516
63,087
0
W
Raijin
17,808
2,413
98
4,015
10,796
5,121
0
6,135
4,366
109,170
0
L
Horus
Gearkus
Horus
4,917
2,364
746
5,921
16,505
10,564
18
7,365
9,140
0
14,970
W
Geb
4,545
441
0
1,860
10,225
11,149
51
1,880
8,183
14,532
0
L
Cabrakan
Xcanjy
Cabrakan
7,387
969
0
6,384
15,809
11,199
0
5,865
9,944
67,130
0
W
6,707
1,616
0
3,782
12,090
4,924
0
3,826
8,220
0
52,825
W
Ah Muzen Cab
sãse
Ah Muzen Cab
14,587
6,687
0
6,404
13,984
6,092
6,337
2,704
11,170
0
108,927
L
Charybdis
unsafebear
Charybdis
5,124
2,632
0
3,775
14,214
4,589
20
1,936
12,278
0
62,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
42,038
578
Minions Killed
555
0
Camps Cleared
0
1,637,965
Distance Traveled
1,600,899
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,729
631
183
11
0
360,489
3
W
Sun Wukong
8,331
490
116
7
0
328,720
9
L
Poseidon
8,256
486
128
8
0
300,753
2
W
Raijin
9,779
575
189
11
0
313,799
3
L
Horus
6,866
404
27
2
0
333,540
8
W
Geb
8,083
475
19
1
0
323,791
7
L
Cabrakan
8,921
525
111
7
0
298,930
0
W
Loki
8,382
493
75
4
0
352,266
1
W
Ah Muzen Cab
10,291
605
179
11
0
319,389
1
L
Charybdis
7,266
427
106
6
0
307,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role