Player Matchup

Bellona
Bellona
Bronze I
Erixenn
Bellona
Bronze I
Level 65
God Stats
2W - 10L
1,302 SR
Queue Stats
13W - 35L
969 MMR
Solo
Jormungandr
Jormungandr
Silver III
HabziK
Jormungandr
Silver III
Level 157
God Stats
6W - 10L
1,415 SR
Queue Stats
205W - 235L
835 MMR
Solo
Horus
Horus
Gold IV
Loruzar
Horus
Gold IV
Level 160
God Stats
6W - 7L
1,688 SR
Queue Stats
73W - 82L
1,363 MMR
Solo
Agni
Agni
Silver IV
WUYINGNAN
Agni
Silver IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
833 MMR
Solo
Izanami
Izanami
Silver III
hesoyamPWNZ
Izanami
Silver III
Level 65
God Stats
4W - 2L
1,700 SR
Queue Stats
43W - 62L
859 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,521 SR
972 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,536 SR
1,165 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze IV
 
Yemoja
Bronze IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
JustAPerson1337
Cliodhna
Silver I
Level 128
God Stats
5W - 1L
1,761 SR
Queue Stats
93W - 101L
1,021 MMR
Party 1
Scylla
Scylla
Silver II
Venidraco
Scylla
Silver II
Level 148
God Stats
10W - 9L
1,535 SR
Queue Stats
119W - 128L
917 MMR
Party 1
Guan Yu
Guan Yu
Silver II
thelordofking
Guan Yu
Silver II
Level 105
God Stats
3W - 4L
1,382 SR
Queue Stats
46W - 59L
890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erixenn
Bellona
16
2 / 4 / 2
10,591
441
8,485
21,269
17,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
HabziK
Jormungandr
16
2 / 2 / 1
9,956
415
13,175
20,804
13,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Loruzar
Horus
18
2 / 7 / 1
11,213
467
9,895
23,003
11,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
16
1 / 9 / 2
10,209
425
13,867
18,351
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
hesoyamPWNZ
Izanami
18
1 / 4 / 1
11,332
472
8,601
16,453
6,557
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AtlasLancelotMercury

VS

Bans
AnubisGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
3 / 4 / 4
13,044
544
12,819
18,520
8,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
 
Yemoja
18
2 / 0 / 9
12,234
510
2,620
11,772
11,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
20
10 / 2 / 7
14,391
600
19,926
21,637
10,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Venidraco
Scylla
20
5 / 1 / 7
13,912
580
18,580
16,243
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
20
6 / 1 / 8
14,414
601
22,014
32,754
53,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
26
26
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
4
4
1.25
W
Yemoja
 
Yemoja
2
0
9
6.5
L
Bellona
Erixenn
Bellona
2
4
2
0.75
L
Jormungandr
HabziK
Jormungandr
2
2
1
1.25
W
Cliodhna
10
2
7
6.75
L
Horus
Loruzar
Horus
2
7
1
0.36
W
Scylla
Venidraco
Scylla
5
1
7
8.5
L
Agni
1
9
2
0.22
L
Izanami
hesoyamPWNZ
Izanami
1
4
1
0.38
W
Guan Yu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
75,959
99,880
Taken
100,926
55,591
Mitigated
91,882
24,823
Healing
49,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,819
5,455
1
3,759
18,520
8,024
3,875
7,551
10,969
0
139,417
W
Yemoja
 
Yemoja
2,620
885
8,659
4,469
11,772
11,621
594
5,756
6,016
29,714
0
L
Bellona
Erixenn
Bellona
8,485
2,262
0
6,500
21,269
17,247
0
5,155
16,114
0
72,245
L
Jormungandr
HabziK
Jormungandr
13,175
2,952
0
2,756
20,804
13,555
0
1,391
19,413
60,603
0
W
Cliodhna
19,926
3,366
0
10,022
21,637
10,753
2,875
6,608
15,029
0
161,646
L
Horus
Loruzar
Horus
9,895
4,814
2,001
8,824
23,003
11,379
1,521
4,488
18,515
0
104,070
W
Scylla
Venidraco
Scylla
18,580
5,333
0
8,688
16,243
8,289
2,523
4,457
11,786
98,726
9,143
L
Agni
13,867
789
0
1,264
18,351
6,853
0
5,611
12,740
75,266
0
L
Izanami
hesoyamPWNZ
Izanami
8,601
6,577
0
3,478
16,453
6,557
0
2,567
13,886
0
125,287
W
Guan Yu
22,014
2,006
1,139
12,677
32,754
53,195
1,087
6,452
26,302
0
134,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,301
Gold Earned
67,995
750
Minions Killed
805
0
Camps Cleared
0
2,362,758
Distance Traveled
2,437,192
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,044
544
205
9
0
449,632
7
W
Yemoja
12,234
510
43
2
0
437,210
3
L
Bellona
10,591
441
126
5
0
505,712
4
L
Jormungandr
9,956
415
114
5
0
473,754
13
W
Cliodhna
14,391
600
163
7
0
580,125
4
L
Horus
11,213
467
160
7
0
504,830
8
W
Scylla
13,912
580
187
8
0
441,911
0
L
Agni
10,209
425
125
5
0
438,949
0
L
Izanami
11,332
472
225
9
0
439,513
3
W
Guan Yu
14,414
601
207
9
0
528,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role