Player Matchup

Cupid
Cupid
Legalo
Cupid
Level 125
God Stats
1W - 1L
1,431 SR
Queue Stats
78W - 40L
1,500 Elo+
Party 2
Fenrir
Fenrir
Noroi
Fenrir
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 40L
1,500 Elo+
Party 2
Zeus
Zeus
Rakunnot
Zeus
Level 134
God Stats
5W - 1L
1,500 SR
Queue Stats
74W - 38L
1,558 Elo+
Party 2
Team Averages
Level 128
1,477 SR
1,520 Elo+

VS

Team Averages
Level 57
1,435 SR
1,425 Elo+
Merlin
Merlin
Felianz
Merlin
Level 46
God Stats
2W - 3L
1,531 SR
Queue Stats
15W - 36L
1,322 Elo+
Party 1
King Arthur
King Arthur
Iatsu
King Arthur
Level 44
God Stats
2W - 15L
1,274 SR
Queue Stats
14W - 33L
1,340 Elo+
Party 1
Ne Zha
Ne Zha
Monothestic
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Legalo
Cupid
12
2 / 0 / 5
7,079
708
4,108
4,267
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Noroi
Fenrir
11
2 / 0 / 5
6,766
677
3,798
5,823
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
3 / 0 / 4
7,155
716
7,578
3,413
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Felianz
Merlin
11
0 / 1 / 0
6,431
643
5,643
4,720
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Iatsu
King Arthur
10
0 / 2 / 0
5,873
587
1,341
6,820
5,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
8
0 / 4 / 0
5,811
581
2,621
5,966
3,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
Felianz
Merlin
0
1
0
0
L
King Arthur
Iatsu
King Arthur
0
2
0
0
W
Cupid
Legalo
Cupid
2
0
5
4.5
L
Ne Zha
0
4
0
0
W
Fenrir
Noroi
Fenrir
2
0
5
4.5
W
Zeus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,484
Damage
9,605
13,503
Taken
17,506
5,258
Mitigated
10,263
4,718
Healing
731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Felianz
Merlin
5,643
208
0
510
4,720
2,125
0
2,504
2,216
31,416
0
L
King Arthur
Iatsu
King Arthur
1,341
92
0
0
6,820
5,090
0
3,032
3,788
0
4,430
W
Cupid
Legalo
Cupid
4,108
2,452
580
1,547
4,267
1,656
346
1,991
2,161
0
18,450
L
Ne Zha
2,621
267
0
221
5,966
3,048
0
2,346
3,620
0
11,012
W
Fenrir
Noroi
Fenrir
3,798
287
0
1,722
5,823
2,502
0
2,432
3,335
0
8,694
W
Zeus
7,578
677
0
869
3,413
1,100
0
1,487
1,802
31,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,000
Gold Earned
18,115
109
Minions Killed
95
6
Camps Cleared
3
558,737
Distance Traveled
497,810
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,431
643
59
6
1
181,704
2
L
King Arthur
5,873
587
11
1
2
185,546
4
W
Cupid
7,079
708
41
4
1
149,866
1
L
Ne Zha
5,811
581
25
3
0
130,560
4
W
Fenrir
6,766
677
18
2
3
216,244
4
W
Zeus
7,155
716
50
5
2
192,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role