Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alex_Ntatin
Ra
Level 155
God Stats
2W - 6L
1,531 SR
Queue Stats
54W - 46L
1,570 Elo+
Solo
Nemesis
Nemesis
FireNejiFire
Nemesis
Level 124
God Stats
6W - 5L
1,333 SR
Queue Stats
153W - 157L
1,506 Elo+
Solo
Charybdis
Charybdis
firebud
Charybdis
Level 160
God Stats
29W - 20L
1,676 SR
Queue Stats
668W - 626L
1,633 Elo+
Solo
Team Averages
Level 149
1,508 SR
1,542 Elo+

VS

Team Averages
Level 98
1,574 SR
1,501 Elo+
Olorun
Olorun
EatMyMacMuffin
Olorun
Level 128
God Stats
1W - 3L
1,832 SR
Queue Stats
154W - 147L
1,554 Elo+
Party 1
Loki
Loki
Kingmorrow
Loki
Level 78
God Stats
10W - 13L
1,540 SR
Queue Stats
63W - 75L
1,450 Elo+
Party 1
Fenrir
Fenrir
LoveKlutchz
Fenrir
Level 62
God Stats
6W - 6L
1,481 SR
Queue Stats
306W - 270L
1,540 Elo+
Party 1
Bellona
Bellona
Shakin Pm
Bellona
Level 62
God Stats
7W - 10L
1,416 SR
Queue Stats
96W - 92L
1,421 Elo+
Party 1
Freya
Freya
Team510 Stunna
Freya
Level 158
God Stats
2W - 2L
1,600 SR
Queue Stats
241W - 257L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 2 / 0
8,184
585
9,658
9,370
3,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
 
Hades
11
1 / 0 / 1
6,848
489
4,165
8,112
7,401
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 4
7,428
531
7,149
10,411
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FireNejiFire
Nemesis
13
4 / 1 / 2
8,021
573
6,561
8,333
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
firebud
Charybdis
14
2 / 0 / 0
7,924
566
8,301
7,770
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,689
478
9,023
11,919
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 0
6,359
454
2,825
11,615
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
10
0 / 1 / 2
5,730
409
3,317
11,743
5,793
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Shakin Pm
Bellona
10
0 / 4 / 1
5,963
426
2,724
9,950
3,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 0
6,496
464
4,941
8,406
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
16
Kills
5
6
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
0
3.5
W
Hades
 
Hades
1
0
1
1.5
W
2
3
4
1.33
L
2
5
1
0.5
W
Nemesis
FireNejiFire
Nemesis
4
1
2
5
L
1
4
0
0.25
L
Fenrir
0
1
2
1
L
Bellona
Shakin Pm
Bellona
0
4
1
0.13
L
2
2
0
1
W
Charybdis
firebud
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
22,830
43,996
Taken
53,633
22,818
Mitigated
20,459
17,159
Healing
16,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,658
2,164
0
2,506
9,370
3,376
227
0
9,370
0
49,099
W
Hades
 
Hades
4,165
730
337
3,789
8,112
7,401
511
3,952
3,973
27,102
0
W
7,149
1,399
608
2,994
10,411
5,641
49
6,091
4,242
58,197
0
L
9,023
5,178
353
4,283
11,919
4,515
0
5,965
5,954
50,252
0
W
Nemesis
FireNejiFire
Nemesis
6,561
2,740
0
1,296
8,333
3,424
118
1,691
6,628
0
62,002
L
2,825
858
0
4,017
11,615
4,053
0
1,549
10,066
0
40,692
L
Fenrir
3,317
866
295
2,796
11,743
5,793
0
2,739
9,004
0
22,589
L
Bellona
Shakin Pm
Bellona
2,724
1,014
0
816
9,950
3,347
78
31
9,919
0
32,426
L
4,941
1,626
0
3,903
8,406
2,751
0
1,030
7,376
37,503
0
W
Charybdis
firebud
Charybdis
8,301
4,514
0
5,629
7,770
2,976
0
1,779
5,819
0
78,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
31,237
471
Minions Killed
355
0
Camps Cleared
0
1,333,730
Distance Traveled
1,246,074
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,184
585
84
6
0
263,563
4
W
Hades
6,848
489
50
4
0
251,811
6
W
Ra
7,428
531
105
8
0
256,877
6
L
Olorun
6,689
478
84
6
0
232,841
0
W
Nemesis
8,021
573
107
8
0
314,338
4
L
Loki
6,359
454
70
5
0
263,435
0
L
Fenrir
5,730
409
51
4
0
277,974
0
L
Bellona
5,963
426
75
5
0
242,171
1
L
Freya
6,496
464
75
5
0
229,653
3
W
Charybdis
7,924
566
125
9
0
247,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role