Player Matchup

Ravana
Ravana
Es Pennywise
Ravana
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 41L
1,373 Elo+
Solo
Loki
Loki
Gash_Smasherr
Loki
Level 89
God Stats
55W - 35L
1,610 SR
Queue Stats
109W - 113L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
GuCCi__NuGGeT
Ah Puch
Level 86
God Stats
18W - 12L
1,545 SR
Queue Stats
177W - 199L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
LeatherKnot
Danzaburou
Level 30
God Stats
4W - 3L
1,459 SR
Queue Stats
33W - 41L
1,383 Elo+
Party 2
Bacchus
Bacchus
UC_Sentinel
Bacchus
Level 84
God Stats
4W - 4L
1,463 SR
Queue Stats
125W - 146L
1,422 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,404 Elo+

VS

Team Averages
Level 74
1,535 SR
1,436 Elo+
Xing Tian
Xing Tian
DarkFireDelta
Xing Tian
Level 113
God Stats
4W - 7L
1,827 SR
Queue Stats
282W - 390L
1,379 Elo+
Solo
Nemesis
Nemesis
iPablitoo
Nemesis
Level 122
God Stats
1W - 2L
1,489 SR
Queue Stats
306W - 275L
1,482 Elo+
Party 1
Scylla
Scylla
lDodoo
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,495 Elo+
Party 1
Tyr
Tyr
pablonavarroapar
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,410 Elo+
Solo
Freya
Freya
taysonbauer
Freya
Level 63
God Stats
4W - 5L
1,357 SR
Queue Stats
123W - 129L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
1 / 2 / 2
10,775
539
14,876
11,216
10,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 1 / 3
11,503
575
10,909
15,514
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
17
6 / 1 / 7
10,872
544
10,470
6,895
3,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LeatherKnot
Danzaburou
15
1 / 5 / 4
9,193
460
10,831
17,529
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
UC_Sentinel
Bacchus
14
3 / 0 / 8
9,935
497
7,762
10,721
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkFireDelta
Xing Tian
11
0 / 3 / 2
7,705
385
5,910
19,317
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
iPablitoo
Nemesis
17
5 / 6 / 2
10,517
526
15,435
18,976
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
lDodoo
Scylla
13
0 / 5 / 1
7,850
393
1,085
10,464
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 3 / 1
9,267
463
8,239
23,059
21,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 2
9,133
457
10,564
13,675
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
21
Kills
9
9
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DarkFireDelta
Xing Tian
0
3
2
0.33
W
Ravana
1
2
2
1
W
10
1
3
11.5
W
Ah Puch
6
1
7
9.5
W
Danzaburou
LeatherKnot
Danzaburou
1
5
4
0.6
W
Bacchus
UC_Sentinel
Bacchus
3
0
8
7
L
Nemesis
iPablitoo
Nemesis
5
6
2
1
L
Scylla
lDodoo
Scylla
0
5
1
0.1
L
1
3
1
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,848
Damage
41,233
61,875
Taken
85,491
42,244
Mitigated
58,542
23,672
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DarkFireDelta
Xing Tian
5,910
723
228
3,825
19,317
17,622
0
5,541
13,776
31,988
0
W
Ravana
14,876
4,889
0
6,827
11,216
10,251
46
321
10,855
0
91,745
W
10,909
3,517
0
6,214
15,514
7,211
0
2,388
13,126
0
99,325
W
Ah Puch
10,470
93
0
2,341
6,895
3,384
1,226
625
6,270
80,224
0
W
Danzaburou
LeatherKnot
Danzaburou
10,831
5,531
0
4,790
17,529
7,917
852
7,681
9,848
0
61,670
W
Bacchus
UC_Sentinel
Bacchus
7,762
903
536
2,964
10,721
13,481
150
5,138
5,511
30,729
0
L
Nemesis
iPablitoo
Nemesis
15,435
8,509
0
1,534
18,976
8,914
1,531
5,047
13,929
0
103,070
L
Scylla
lDodoo
Scylla
1,085
158
0
2,013
10,464
4,244
0
3,836
6,628
42,820
0
L
8,239
1,789
0
8,420
23,059
21,126
278
0
23,059
0
58,725
L
10,564
3,115
0
4,438
13,675
6,636
0
3,808
9,867
43,043
3,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,278
Gold Earned
44,472
562
Minions Killed
473
0
Camps Cleared
0
1,983,643
Distance Traveled
1,868,984
41
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,705
385
36
2
0
383,446
0
W
Ravana
10,775
539
172
9
0
385,154
6
W
Loki
11,503
575
142
7
0
458,240
8
W
Ah Puch
10,872
544
119
6
0
379,094
12
W
Danzaburou
9,193
460
90
5
0
360,476
2
W
Bacchus
9,935
497
39
2
0
400,679
13
L
Nemesis
10,517
526
154
8
0
412,390
4
L
Scylla
7,850
393
94
5
0
344,372
11
L
Tyr
9,267
463
98
5
0
374,291
6
L
Freya
9,133
457
91
5
0
354,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role