Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
A_MCR02
Cupid
Level 88
God Stats
6W - 9L
1,709 SR
Queue Stats
344W - 317L
1,620 Elo+
Solo
Bakasura
Bakasura
NoTyXx_fana
Bakasura
Level 103
God Stats
14W - 6L
1,700 SR
Queue Stats
742W - 725L
1,537 Elo+
Solo
Guan Yu
Guan Yu
Takai07
Guan Yu
Level 160
God Stats
8W - 11L
1,223 SR
Queue Stats
427W - 444L
1,560 Elo+
Solo
Geb
Geb
alex17744
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 211L
1,530 Elo+
Solo
Team Averages
Level 124
1,527 SR
1,549 Elo+

VS

Team Averages
Level 136
1,438 SR
1,521 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AtomRageHnter
Cupid
Level 149
God Stats
21W - 8L
1,640 SR
Queue Stats
740W - 739L
1,508 Elo+
Solo
Sol
Sol
FreeZ_OutGun
Sol
Level 95
God Stats
1W - 1L
1,269 SR
Queue Stats
83W - 76L
1,538 Elo+
Party 2
Ymir
Ymir
aksseI
Ymir
Level 116
God Stats
2W - 3L
1,281 SR
Queue Stats
94W - 78L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 2 / 3
9,043
532
5,863
9,008
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
A_MCR02
Cupid
15
3 / 3 / 0
9,133
537
7,055
13,179
5,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bakasura
NoTyXx_fana
Bakasura
12
2 / 8 / 2
8,217
483
8,984
19,530
9,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Takai07
Guan Yu
13
2 / 5 / 2
8,340
491
10,185
19,405
13,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

3
0 / 2 / 1
5,257
309
997
3,117
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
9 / 3 / 2
9,368
551
14,000
13,922
5,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
 
Yu Huang
15
5 / 2 / 3
9,220
542
13,475
14,366
5,435
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 4
9,504
559
6,833
10,093
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 4
8,977
528
6,746
9,178
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
aksseI
Ymir
12
4 / 1 / 5
8,263
486
4,162
11,845
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
20
20
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
3
1.25
W
Susano
 
Susano
9
3
2
3.33
W
Yu Huang
 
Yu Huang
5
2
3
3.25
L
Cupid
A_MCR02
Cupid
3
3
0
1
W
2
1
4
4
W
0
1
4
2
L
Bakasura
NoTyXx_fana
Bakasura
2
8
2
0.38
L
Guan Yu
Takai07
Guan Yu
2
5
2
0.6
W
Ymir
aksseI
Ymir
4
1
5
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
45,216
64,239
Taken
59,404
33,010
Mitigated
29,284
24,157
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,863
44
620
4,365
9,008
3,589
0
3,506
5,178
67,572
0
W
Susano
 
Susano
14,000
5,017
0
4,498
13,922
5,384
0
1,240
12,271
0
57,244
W
Yu Huang
 
Yu Huang
13,475
1,709
0
5,129
14,366
5,435
330
774
12,660
78,233
0
L
Cupid
A_MCR02
Cupid
7,055
4,464
0
5,007
13,179
5,065
0
1,249
11,854
0
76,074
W
6,833
4,721
0
4,649
10,093
3,946
2,354
1,135
8,958
0
80,634
W
6,746
1,394
0
4,504
9,178
3,857
0
2,081
6,877
87,068
0
L
Bakasura
NoTyXx_fana
Bakasura
8,984
5,452
0
4,845
19,530
9,308
0
6,635
12,757
0
50,332
L
Guan Yu
Takai07
Guan Yu
10,185
2,472
540
8,266
19,405
13,864
18
11,539
7,810
0
50,859
W
Ymir
aksseI
Ymir
4,162
1,491
0
1,652
11,845
10,662
0
1,796
9,906
22,001
0
L
997
144
149
365
3,117
1,184
0
1,017
2,100
2,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
45,332
430
Minions Killed
567
0
Camps Cleared
0
1,405,073
Distance Traveled
1,653,417
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,043
532
124
7
0
333,538
8
W
Susano
9,368
551
96
6
0
375,933
2
W
Yu Huang
9,220
542
131
8
0
303,532
6
L
Cupid
9,133
537
123
7
0
326,424
5
W
Cupid
9,504
559
141
8
0
324,504
6
W
Sol
8,977
528
161
9
0
309,115
5
L
Bakasura
8,217
483
96
6
0
353,023
1
L
Guan Yu
8,340
491
82
5
0
322,858
2
W
Ymir
8,263
486
38
2
0
340,333
1
L
Geb
5,257
309
5
0
0
69,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role