Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LizardWizard69
Chaac
Level 148
God Stats
5W - 4L
1,293 SR
Queue Stats
139W - 144L
1,571 Elo+
Solo
Hera
Hera
Metalmnky
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrYerba
Ah Muzen Cab
Level 139
God Stats
4W - 1L
1,704 SR
Queue Stats
224W - 234L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
WastedAs
Nu Wa
Level 152
God Stats
10W - 4L
1,663 SR
Queue Stats
359W - 395L
1,423 Elo+
Party 1
Team Averages
Level 142
1,532 SR
1,487 Elo+

VS

Team Averages
Level 136
1,571 SR
1,533 Elo+
Thoth
Thoth
AmpsAndBolts
Thoth
Level 140
God Stats
0W - 2L
1,349 SR
Queue Stats
8W - 12L
1,425 Elo+
Solo
Ravana
Ravana
Apes EveryWhere
Ravana
Level 160
God Stats
0W - 1L
1,603 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
KekJC
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
KingTwinkies
Merlin
Level 129
God Stats
1W - 1L
1,752 SR
Queue Stats
153W - 126L
1,513 Elo+
Solo
King Arthur
King Arthur
ZachMolls
King Arthur
Level 155
God Stats
0W - 1L
1,650 SR
Queue Stats
15W - 7L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
5 / 3 / 18
11,144
796
11,265
18,221
22,779
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 0 / 19
11,364
812
20,828
14,252
21,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hera
18
6 / 3 / 19
10,697
764
17,841
9,659
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MrYerba
Ah Muzen Cab
18
9 / 1 / 14
11,068
791
16,573
11,887
7,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
WastedAs
Nu Wa
16
3 / 1 / 22
10,013
715
18,582
7,934
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,845
560
5,331
13,668
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 1
8,095
578
9,378
18,611
14,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
KekJC
Hachiman
17
2 / 5 / 3
9,587
685
11,841
18,088
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
14
1 / 5 / 1
8,606
615
7,728
12,372
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZachMolls
King Arthur
16
2 / 8 / 2
9,105
650
7,360
26,144
21,515
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
14
31
Kills
6
8
Deaths
31
92
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
3
18
4.67
L
0
7
1
0.07
L
1
6
1
0.25
L
Hachiman
KekJC
Hachiman
2
5
3
0.7
L
Merlin
1
5
1
0.3
W
8
0
19
17.5
W
Hera
6
3
19
5.17
W
Ah Muzen Cab
MrYerba
Ah Muzen Cab
9
1
14
16
W
Nu Wa
WastedAs
Nu Wa
3
1
22
14
L
King Arthur
ZachMolls
King Arthur
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,089
Damage
41,638
61,953
Taken
88,883
61,748
Mitigated
55,543
26,068
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,265
954
909
3,770
18,221
22,779
563
2,741
15,480
18,061
0
L
5,331
723
940
747
13,668
5,336
0
7,250
6,099
25,174
0
L
9,378
1,799
185
4,088
18,611
14,943
0
10,469
7,865
0
16,539
L
Hachiman
KekJC
Hachiman
11,841
5,642
992
4,055
18,088
8,362
0
7,595
10,094
0
39,577
L
Merlin
7,728
469
1,350
2,154
12,372
5,387
0
6,132
5,993
25,975
0
W
20,828
1,610
2,173
8,876
14,252
21,773
899
2,520
11,732
0
35,022
W
Hera
17,841
4,297
748
456
9,659
5,477
1,203
1,453
8,206
34,181
0
W
Ah Muzen Cab
MrYerba
Ah Muzen Cab
16,573
7,886
1,505
4,463
11,887
7,485
3,287
3,586
8,301
0
44,195
W
Nu Wa
WastedAs
Nu Wa
18,582
10,563
1,591
1,577
7,934
4,234
2,815
2,759
5,175
32,306
0
L
King Arthur
ZachMolls
King Arthur
7,360
496
1,156
4,152
26,144
21,515
0
16,242
9,706
0
25,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,286
Gold Earned
43,238
149
Minions Killed
192
0
Camps Cleared
0
1,362,722
Distance Traveled
1,115,168
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,144
796
18
1
0
288,940
0
L
Thoth
7,845
560
42
3
0
210,920
0
L
Ravana
8,095
578
15
1
0
228,412
0
L
Hachiman
9,587
685
53
4
0
210,250
0
L
Merlin
8,606
615
45
3
0
222,621
0
W
Chaac
11,364
812
36
3
0
302,717
0
W
Hera
10,697
764
25
2
0
247,011
0
W
Ah Muzen Cab
11,068
791
41
3
0
273,989
0
W
Nu Wa
10,013
715
29
2
0
250,065
3
L
King Arthur
9,105
650
37
3
0
242,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role