Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DRAGONKWT
Anubis
Level 21
God Stats
19W - 14L
1,673 SR
Queue Stats
20W - 16L
1,559 Elo+
Party 1
Charybdis
Charybdis
HavenSatyr
Charybdis
Level 125
God Stats
7W - 0L
1,601 SR
Queue Stats
26W - 15L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
MMT97
Hun Batz
Level 147
God Stats
1W - 0L
1,261 SR
Queue Stats
54W - 40L
1,604 Elo+
Party 1
Poseidon
Poseidon
NotFhad
Poseidon
Level 27
God Stats
5W - 4L
1,419 SR
Queue Stats
18W - 20L
1,386 Elo+
Party 1
Team Averages
Level 96
1,491 SR
1,505 Elo+

VS

Team Averages
Level 54
1,500 SR
1,374 Elo+
Bacchus
Bacchus
Buddy3553
Bacchus
Level 16
God Stats
0W - 2L
1,268 SR
Queue Stats
68W - 99L
1,367 Elo+
Party 2
Da Ji
Da Ji
MaTTin093
Da Ji
Level 84
God Stats
36W - 31L
1,746 SR
Queue Stats
142W - 158L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrZandar4830
Cu Chulainn
Level 16
God Stats
0W - 6L
1,143 SR
Queue Stats
74W - 104L
1,282 Elo+
Party 2
Chang'e
Chang'e
mahan_38297
Chang'e
Level 68
God Stats
16W - 7L
1,628 SR
Queue Stats
148W - 175L
1,443 Elo+
Party 2
Neith
Neith
u_Aslan_
Neith
Level 86
God Stats
1W - 1L
1,717 SR
Queue Stats
88W - 107L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 2 / 14
9,674
537
10,358
15,722
17,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
DRAGONKWT
Anubis
16
12 / 4 / 3
10,172
565
18,571
9,992
6,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
HavenSatyr
Charybdis
14
3 / 1 / 6
8,942
497
11,084
14,505
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
MMT97
Hun Batz
15
3 / 2 / 11
9,316
518
7,791
14,284
6,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
NotFhad
Poseidon
14
2 / 3 / 2
8,641
480
9,108
8,410
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buddy3553
Bacchus
10
0 / 4 / 4
7,404
411
7,511
14,690
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MaTTin093
Da Ji
13
8 / 6 / 1
9,288
516
9,897
17,113
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MrZandar4830
Cu Chulainn
14
2 / 4 / 1
8,561
476
6,960
19,206
13,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
mahan_38297
Chang'e
12
1 / 6 / 2
7,874
437
6,991
15,881
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
u_Aslan_
Neith
10
1 / 4 / 0
6,969
387
5,037
8,464
3,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
12
12
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
14
5.5
L
Bacchus
Buddy3553
Bacchus
0
4
4
0.5
W
Anubis
DRAGONKWT
Anubis
12
4
3
3.38
W
Charybdis
HavenSatyr
Charybdis
3
1
6
6
W
Hun Batz
MMT97
Hun Batz
3
2
11
4.25
L
Da Ji
MaTTin093
Da Ji
8
6
1
1.42
L
Cu Chulainn
MrZandar4830
Cu Chulainn
2
4
1
0.63
W
Poseidon
NotFhad
Poseidon
2
3
2
1
L
Chang'e
mahan_38297
Chang'e
1
6
2
0.33
L
Neith
u_Aslan_
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,912
Damage
36,396
62,913
Taken
75,354
40,451
Mitigated
46,444
20,706
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,358
1,286
0
2,289
15,722
17,541
0
4,151
11,321
32,171
0
L
Bacchus
Buddy3553
Bacchus
7,511
635
0
1,188
14,690
17,266
0
6,785
7,905
22,682
0
W
Anubis
DRAGONKWT
Anubis
18,571
1,647
0
3,722
9,992
6,350
132
2,900
6,772
65,719
0
W
Charybdis
HavenSatyr
Charybdis
11,084
7,228
0
8,774
14,505
6,497
3,885
2,512
11,989
0
68,482
W
Hun Batz
MMT97
Hun Batz
7,791
1,591
0
5,609
14,284
6,927
0
3,763
10,277
0
70,156
L
Da Ji
MaTTin093
Da Ji
9,897
1,919
1
3,860
17,113
7,487
0
7,736
9,377
0
44,087
L
Cu Chulainn
MrZandar4830
Cu Chulainn
6,960
1,092
0
666
19,206
13,382
0
12,916
6,290
0
60,244
W
Poseidon
NotFhad
Poseidon
9,108
1,642
0
312
8,410
3,136
360
310
8,052
60,529
0
L
Chang'e
mahan_38297
Chang'e
6,991
670
752
5,487
15,881
4,899
0
9,228
6,653
41,213
0
L
Neith
u_Aslan_
Neith
5,037
1,991
0
3,152
8,464
3,410
0
1,372
7,092
0
42,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,745
Gold Earned
40,096
422
Minions Killed
339
0
Camps Cleared
0
1,666,028
Distance Traveled
1,535,577
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,674
537
31
2
0
371,401
6
L
Bacchus
7,404
411
25
1
0
339,154
1
W
Anubis
10,172
565
94
5
0
303,854
3
W
Charybdis
8,942
497
106
6
0
275,981
0
W
Hun Batz
9,316
518
94
5
0
377,864
0
L
Da Ji
9,288
516
67
4
0
350,857
2
L
Cu Chulainn
8,561
476
88
5
0
316,876
1
W
Poseidon
8,641
480
97
5
0
336,928
4
L
Chang'e
7,874
437
80
4
0
308,073
2
L
Neith
6,969
387
79
4
0
220,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role