Player Matchup

Discordia
Discordia
BearlyeNVious
Discordia
Level 12
God Stats
5W - 3L
1,441 SR
Queue Stats
26W - 17L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
OniOkamiX
Danzaburou
Level 146
God Stats
6W - 2L
1,111 SR
Queue Stats
113W - 102L
1,463 Elo+
Solo
Bellona
Bellona
YepItsRapha92
Bellona
Level 69
God Stats
6W - 7L
1,435 SR
Queue Stats
138W - 169L
1,395 Elo+
Party 1
Team Averages
Level 76
1,329 SR
1,441 Elo+

VS

Team Averages
Level 69
1,556 SR
1,552 Elo+
King Arthur
King Arthur
NZL_kawaiti
King Arthur
Level 124
God Stats
2W - 2L
1,827 SR
Queue Stats
148W - 205L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
StylezzXO
Baron Samedi
Level 78
God Stats
23W - 18L
1,611 SR
Queue Stats
428W - 418L
1,586 Elo+
Party 2
Thanatos
Thanatos
xjdm100
Thanatos
Level 6
God Stats
8W - 6L
1,230 SR
Queue Stats
50W - 54L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BearlyeNVious
Discordia
19
10 / 3 / 8
13,910
773
20,838
9,248
4,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OniOkamiX
Danzaburou
18
6 / 5 / 11
13,968
776
16,779
20,194
10,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
17
6 / 7 / 12
13,132
730
19,450
20,724
23,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NZL_kawaiti
King Arthur
17
3 / 8 / 9
12,703
706
13,681
28,588
32,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
StylezzXO
Baron Samedi
19
9 / 7 / 3
14,050
781
20,096
25,342
16,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
xjdm100
Thanatos
15
3 / 7 / 7
11,882
660
5,719
18,101
9,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
22
Kills
15
15
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
BearlyeNVious
Discordia
10
3
8
4.67
L
King Arthur
NZL_kawaiti
King Arthur
3
8
9
0.94
W
Danzaburou
OniOkamiX
Danzaburou
6
5
11
2.3
L
Baron Samedi
StylezzXO
Baron Samedi
9
7
3
1.5
W
Bellona
6
7
12
1.71
L
Thanatos
xjdm100
Thanatos
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,067
Damage
39,496
50,166
Taken
72,031
37,940
Mitigated
58,003
10,058
Healing
17,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BearlyeNVious
Discordia
20,838
540
0
2,318
9,248
4,235
425
3,294
5,954
57,085
0
L
King Arthur
NZL_kawaiti
King Arthur
13,681
1,356
0
1,689
28,588
32,464
324
6,348
22,240
0
36,624
W
Danzaburou
OniOkamiX
Danzaburou
16,779
2,985
0
3,976
20,194
10,614
455
10,690
9,504
0
54,227
L
Baron Samedi
StylezzXO
Baron Samedi
20,096
1,222
4,169
8,078
25,342
16,307
1,780
8,779
16,563
61,493
0
W
Bellona
19,450
6,628
0
3,764
20,724
23,091
199
6,960
13,764
0
35,965
L
Thanatos
xjdm100
Thanatos
5,719
1,281
0
4,031
18,101
9,232
46
6,239
11,862
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,010
Gold Earned
38,635
176
Minions Killed
162
6
Camps Cleared
8
883,773
Distance Traveled
933,731
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,910
773
80
4
3
301,819
2
L
King Arthur
12,703
706
39
2
0
317,776
0
W
Danzaburou
13,968
776
70
4
2
278,021
3
L
Baron Samedi
14,050
781
98
5
6
290,047
2
W
Bellona
13,132
730
26
1
1
303,933
2
L
Thanatos
11,882
660
25
1
2
325,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role