Player Matchup

Baron Samedi
Baron Samedi
MackeyBledi
Baron Samedi
Level 149
God Stats
1W - 4L
1,518 SR
Queue Stats
21W - 29L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
MrManuelRuiz
Danzaburou
Level 82
God Stats
35W - 30L
1,570 SR
Queue Stats
181W - 191L
1,496 Elo+
Solo
Ganesha
Ganesha
TMES_Wyp
Ganesha
Level 109
God Stats
2W - 10L
1,174 SR
Queue Stats
175W - 155L
1,533 Elo+
Party 1
Chronos
Chronos
kessho22
Chronos
Level 108
God Stats
130W - 102L
1,567 SR
Queue Stats
342W - 314L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
star-luc66
Hou Yi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 143L
1,508 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,495 Elo+

VS

Team Averages
Level 102
1,529 SR
1,447 Elo+
Shiva
Shiva
GambitSSRE
Shiva
Level 75
God Stats
2W - 4L
1,511 SR
Queue Stats
262W - 296L
1,500 Elo+
Solo
Chronos
Chronos
IBeechy
Chronos
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 160L
1,473 Elo+
Solo
Osiris
Osiris
NautiIuss
Osiris
Level 106
God Stats
37W - 30L
1,562 SR
Queue Stats
68W - 75L
1,467 Elo+
Solo
Thoth
Thoth
Patrochilles_
Thoth
Level 126
God Stats
1W - 2L
1,286 SR
Queue Stats
250W - 260L
1,450 Elo+
Solo
Yemoja
Yemoja
TomBoel
Yemoja
Level 96
God Stats
1W - 1L
1,787 SR
Queue Stats
306W - 354L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MackeyBledi
Baron Samedi
19
6 / 5 / 5
12,948
498
22,471
22,004
13,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
MrManuelRuiz
Danzaburou
20
2 / 2 / 2
14,999
577
17,186
21,372
11,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TMES_Wyp
Ganesha
18
0 / 4 / 14
12,692
488
9,169
24,637
36,156
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
kessho22
Chronos
20
9 / 2 / 5
14,727
566
18,889
29,759
16,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
star-luc66
Hou Yi
20
6 / 2 / 6
14,086
542
22,776
22,093
11,449
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
2 / 6 / 5
10,989
423
14,651
25,410
24,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
IBeechy
Chronos
19
3 / 4 / 0
12,128
466
16,614
25,766
12,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
NautiIuss
Osiris
17
4 / 6 / 4
11,646
448
16,443
25,977
18,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 5 / 1
11,356
437
14,366
19,150
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
TomBoel
Yemoja
17
3 / 2 / 7
11,586
446
9,008
18,560
19,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
23
Kills
15
15
Deaths
23
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
2
6
5
0.75
L
Chronos
IBeechy
Chronos
3
4
0
0.75
W
Baron Samedi
MackeyBledi
Baron Samedi
6
5
5
1.7
W
Danzaburou
MrManuelRuiz
Danzaburou
2
2
2
1.5
L
Osiris
NautiIuss
Osiris
4
6
4
1
L
3
5
1
0.7
W
Ganesha
TMES_Wyp
Ganesha
0
4
14
1.75
L
Yemoja
TomBoel
Yemoja
3
2
7
3.25
W
Chronos
kessho22
Chronos
9
2
5
5.75
W
Hou Yi
star-luc66
Hou Yi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,491
Damage
71,082
119,865
Taken
114,863
89,342
Mitigated
83,084
54,881
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
14,651
1,944
492
4,912
25,410
24,101
0
8,179
17,231
0
69,645
L
Chronos
IBeechy
Chronos
16,614
6,083
0
10,206
25,766
12,883
0
4,040
21,726
121,691
0
W
Baron Samedi
MackeyBledi
Baron Samedi
22,471
1,962
2,499
6,490
22,004
13,669
248
10,054
11,950
112,397
0
W
Danzaburou
MrManuelRuiz
Danzaburou
17,186
8,957
0
13,179
21,372
11,601
6,898
13,213
8,159
0
146,522
L
Osiris
NautiIuss
Osiris
16,443
4,968
0
3,244
25,977
18,392
0
13,857
12,120
1,586
97,725
L
14,366
226
0
1,662
19,150
8,640
0
11,971
7,179
94,680
0
W
Ganesha
TMES_Wyp
Ganesha
9,169
842
756
5,251
24,637
36,156
87
8,296
16,341
41,323
0
L
Yemoja
TomBoel
Yemoja
9,008
1,422
5,296
5,001
18,560
19,068
0
11,284
7,276
36,243
0
W
Chronos
kessho22
Chronos
18,889
7,273
0
18,022
29,759
16,467
837
7,390
22,369
132,091
18,218
W
Hou Yi
star-luc66
Hou Yi
22,776
11,797
0
8,684
22,093
11,449
2,026
3,877
18,216
0
131,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
57,705
767
Minions Killed
613
0
Camps Cleared
0
2,377,844
Distance Traveled
2,354,743
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,989
423
96
4
0
459,604
1
L
Chronos
12,128
466
184
7
0
420,425
3
W
Baron Samedi
12,948
498
175
7
0
444,628
1
W
Danzaburou
14,999
577
247
10
0
437,438
4
L
Osiris
11,646
448
122
5
0
551,335
1
L
Thoth
11,356
437
164
6
0
479,541
1
W
Ganesha
12,692
488
6
0
0
515,563
4
L
Yemoja
11,586
446
47
2
0
443,838
5
W
Chronos
14,727
566
174
7
0
531,982
10
W
Hou Yi
14,086
542
165
6
0
448,233
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role