Player Matchup

Terra
Terra
 
Terra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Flxz_Djungleboy
Artio
Level 114
God Stats
6W - 3L
1,605 SR
Queue Stats
70W - 60L
1,450 Elo+
Party 1
Freya
Freya
Flxz_Dovahkiin
Freya
Level 103
God Stats
5W - 7L
1,206 SR
Queue Stats
105W - 85L
1,371 Elo+
Party 1
Mercury
Mercury
Flxz_JoHnSoN
Mercury
Level 124
God Stats
2W - 1L
1,794 SR
Queue Stats
77W - 69L
1,362 Elo+
Party 1
Zeus
Zeus
erik battle cat
Zeus
Level 70
God Stats
1W - 2L
1,449 SR
Queue Stats
96W - 115L
1,349 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,406 Elo+

VS

Team Averages
Level 74
1,496 SR
1,416 Elo+
Ares
Ares
BensOnToast3213
Ares
Level 68
God Stats
4W - 2L
1,727 SR
Queue Stats
61W - 49L
1,415 Elo+
Solo
Cernunnos
Cernunnos
FallensFinest
Cernunnos
Level 65
God Stats
60W - 42L
1,536 SR
Queue Stats
73W - 60L
1,406 Elo+
Party 2
Persephone
Persephone
ISeeDeadpeep659
Persephone
Level 102
God Stats
6W - 9L
1,340 SR
Queue Stats
377W - 415L
1,396 Elo+
Solo
Serqet
Serqet
Lurack74
Serqet
Level 79
God Stats
29W - 27L
1,409 SR
Queue Stats
116W - 126L
1,452 Elo+
Solo
Hou Yi
Hou Yi
Serolimit
Hou Yi
Level 57
God Stats
32W - 29L
1,469 SR
Queue Stats
34W - 34L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 5 / 2
7,056
415
3,348
19,077
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
9,004
530
9,779
20,868
16,258
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 0
6,938
408
9,431
11,772
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Flxz_JoHnSoN
Mercury
15
1 / 2 / 0
8,663
510
4,886
13,602
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 5 / 0
6,620
389
6,555
12,173
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
8,353
491
11,797
15,680
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
FallensFinest
Cernunnos
16
3 / 0 / 3
9,752
574
13,742
10,898
5,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ISeeDeadpeep659
Persephone
16
6 / 0 / 4
10,151
597
10,164
8,967
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
Lurack74
Serqet
14
3 / 1 / 4
8,814
518
9,637
11,505
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Serolimit
Hou Yi
13
3 / 1 / 3
8,358
492
9,480
10,775
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
17
17
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
2
0.2
W
2
1
8
6
W
Cernunnos
FallensFinest
Cernunnos
3
0
3
4.5
L
1
2
1
0.75
L
1
3
0
0.33
L
Mercury
Flxz_JoHnSoN
Mercury
1
2
0
0.5
W
Persephone
ISeeDeadpeep659
Persephone
6
0
4
8
W
Serqet
Lurack74
Serqet
3
1
4
5
W
Hou Yi
Serolimit
Hou Yi
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
54,820
77,492
Taken
57,825
46,713
Mitigated
36,710
21,520
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,348
1,297
1,682
5,257
19,077
16,697
0
8,767
9,981
14,814
0
W
11,797
724
467
5,322
15,680
16,759
188
8,936
6,047
23,717
0
W
Cernunnos
FallensFinest
Cernunnos
13,742
6,163
0
5,972
10,898
5,083
2,700
6,059
4,839
0
87,136
L
9,779
1,029
173
8,696
20,868
16,258
0
1,224
19,450
78,752
0
L
9,431
2,623
0
3,745
11,772
5,046
0
6,367
5,284
42,292
0
L
Mercury
Flxz_JoHnSoN
Mercury
4,886
2,826
0
250
13,602
4,724
0
841
12,753
0
91,118
W
Persephone
ISeeDeadpeep659
Persephone
10,164
1,433
203
4,608
8,967
4,093
337
3,587
5,105
83,142
0
W
Serqet
Lurack74
Serqet
9,637
3,024
0
3,982
11,505
5,219
483
4,696
6,681
0
61,475
W
Hou Yi
Serolimit
Hou Yi
9,480
4,610
0
4,100
10,775
5,556
0
4,419
6,040
0
61,873
L
6,555
712
215
1,502
12,173
3,988
244
4,244
7,535
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
45,428
429
Minions Killed
512
0
Camps Cleared
0
1,633,449
Distance Traveled
1,665,208
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,056
415
17
1
0
316,032
4
W
Ares
8,353
491
18
1
0
345,772
8
W
Cernunnos
9,752
574
148
9
0
298,856
3
L
Artio
9,004
530
127
7
0
330,371
4
L
Freya
6,938
408
80
5
0
310,160
1
L
Mercury
8,663
510
139
8
0
401,359
1
W
Persephone
10,151
597
142
8
0
313,746
2
W
Serqet
8,814
518
107
6
0
406,486
0
W
Hou Yi
8,358
492
97
6
0
300,348
1
L
Zeus
6,620
389
66
4
0
275,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role