Player Matchup

Jormungandr
Jormungandr
MrAlex0806XD
Jormungandr
Level 63
God Stats
8W - 8L
1,567 SR
Queue Stats
150W - 152L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Peibol_03
Gilgamesh
Level 84
God Stats
13W - 4L
1,825 SR
Queue Stats
207W - 199L
1,490 Elo+
Party 1
Lancelot
Lancelot
SradrianMC
Lancelot
Level 66
God Stats
7W - 4L
1,711 SR
Queue Stats
120W - 118L
1,501 Elo+
Party 1
Charybdis
Charybdis
The419Panda
Charybdis
Level 109
God Stats
1W - 1L
1,332 SR
Queue Stats
18W - 5L
1,598 Elo+
Solo
Kukulkan
Kukulkan
salseroman
Kukulkan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 76L
1,447 Elo+
Party 1
Team Averages
Level 70
1,587 SR
1,501 Elo+

VS

Team Averages
Level 79
1,650 SR
1,369 Elo+
Izanami
Izanami
Apacolypso3041
Izanami
Level 47
God Stats
14W - 7L
1,609 SR
Queue Stats
43W - 61L
1,379 Elo+
Solo
Discordia
Discordia
Moondala
Discordia
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 105L
1,245 Elo+
Solo
King Arthur
King Arthur
MrFlower89
King Arthur
Level 155
God Stats
3W - 2L
1,792 SR
Queue Stats
101W - 106L
1,477 Elo+
Solo
Osiris
Osiris
OfficialManny_
Osiris
Level 43
God Stats
14W - 7L
1,500 SR
Queue Stats
83W - 88L
1,360 Elo+
Solo
Ares
Ares
gohankid123
Ares
Level 109
God Stats
3W - 1L
1,847 SR
Queue Stats
218W - 241L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrAlex0806XD
Jormungandr
13
1 / 3 / 2
8,194
455
9,871
16,641
10,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Peibol_03
Gilgamesh
14
0 / 2 / 1
8,283
460
5,050
12,008
7,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
SradrianMC
Lancelot
12
0 / 2 / 2
7,767
432
7,962
15,746
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
The419Panda
Charybdis
14
2 / 8 / 1
9,031
502
7,923
18,172
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
salseroman
Kukulkan
14
1 / 3 / 0
8,784
488
6,262
8,421
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 2
10,671
593
15,659
12,803
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Moondala
Discordia
14
0 / 0 / 2
8,238
458
7,604
6,889
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MrFlower89
King Arthur
16
2 / 0 / 1
9,818
545
8,460
11,410
13,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 0
8,318
462
8,685
13,009
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 3
8,671
482
7,726
17,781
18,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
18
18
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
2
3
W
Discordia
Moondala
Discordia
0
0
2
1
L
Jormungandr
MrAlex0806XD
Jormungandr
1
3
2
0.67
W
King Arthur
MrFlower89
King Arthur
2
0
1
2.5
W
4
1
0
4
L
Gilgamesh
Peibol_03
Gilgamesh
0
2
1
0.25
L
Lancelot
SradrianMC
Lancelot
0
2
2
0.5
L
Charybdis
The419Panda
Charybdis
2
8
1
0.31
W
4
1
3
5.5
L
Kukulkan
salseroman
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
48,134
70,988
Taken
61,892
35,157
Mitigated
52,084
16,427
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,659
12,406
470
4,328
12,803
5,513
1,514
1,596
11,125
0
94,062
W
Discordia
Moondala
Discordia
7,604
883
0
500
6,889
3,071
0
2,657
4,232
60,696
0
L
Jormungandr
MrAlex0806XD
Jormungandr
9,871
3,678
0
1,042
16,641
10,544
0
4,346
12,128
60,542
0
W
King Arthur
MrFlower89
King Arthur
8,460
740
0
2,186
11,410
13,710
0
3,037
7,910
0
67,262
W
8,685
2,838
0
3,806
13,009
11,228
0
2,310
10,636
0
62,116
L
Gilgamesh
Peibol_03
Gilgamesh
5,050
891
0
3,429
12,008
7,101
0
1,710
9,849
0
53,746
L
Lancelot
SradrianMC
Lancelot
7,962
2,095
0
4,787
15,746
6,800
0
2,407
13,209
0
58,079
L
Charybdis
The419Panda
Charybdis
7,923
5,019
0
5,119
18,172
6,916
3,738
2,153
15,933
0
63,001
W
7,726
141
0
1,686
17,781
18,562
211
6,533
11,208
26,240
0
L
Kukulkan
salseroman
Kukulkan
6,262
1,508
0
2,050
8,421
3,796
1,285
4,714
3,707
60,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
45,716
498
Minions Killed
496
0
Camps Cleared
0
1,594,278
Distance Traveled
1,740,861
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,671
593
161
9
0
325,894
1
W
Discordia
8,238
458
100
6
0
328,262
6
L
Jormungandr
8,194
455
88
5
0
323,431
4
W
King Arthur
9,818
545
126
7
0
325,791
1
W
Osiris
8,318
462
85
5
0
380,994
2
L
Gilgamesh
8,283
460
105
6
0
305,276
2
L
Lancelot
7,767
432
84
5
0
413,768
2
L
Charybdis
9,031
502
102
6
0
273,305
2
W
Ares
8,671
482
24
1
0
379,920
8
L
Kukulkan
8,784
488
119
7
0
278,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role