Player Matchup

Da Ji
Da Ji
BakerSama
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Citykingwill
Guan Yu
Level 106
God Stats
9W - 8L
1,769 SR
Queue Stats
430W - 396L
1,559 Elo+
Solo
Olorun
Olorun
STR7X
Olorun
Level 104
God Stats
0W - 1L
1,319 SR
Queue Stats
76W - 83L
1,474 Elo+
Solo
Loki
Loki
Sеrotonin
Loki
Level 160
God Stats
4W - 2L
1,800 SR
Queue Stats
693W - 325L
1,668 Elo+
Solo
Hera
Hera
thegman34
Hera
Level 81
God Stats
20W - 23L
1,511 SR
Queue Stats
158W - 155L
1,488 Elo+
Solo
Team Averages
Level 112
1,580 SR
1,538 Elo+

VS

Team Averages
Level 106
1,551 SR
1,554 Elo+
Charybdis
Charybdis
Blythster
Charybdis
Level 65
God Stats
15W - 18L
1,370 SR
Queue Stats
540W - 551L
1,526 Elo+
Solo
Chang'e
Chang'e
ChaoticIrony
Chang'e
Level 137
God Stats
146W - 148L
1,493 SR
Queue Stats
470W - 489L
1,489 Elo+
Solo
Kukulkan
Kukulkan
DerekakaDerek
Kukulkan
Level 109
God Stats
7W - 4L
1,706 SR
Queue Stats
227W - 233L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mraresome
Tsukuyomi
Level 74
God Stats
4W - 0L
1,684 SR
Queue Stats
344W - 320L
1,590 Elo+
Solo
Sobek
Sobek
tooorrryyy333
Sobek
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
275W - 252L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BakerSama
Da Ji
14
0 / 11 / 2
8,723
872
2,067
18,619
9,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Citykingwill
Guan Yu
15
2 / 3 / 1
10,651
1,065
6,783
22,721
28,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
STR7X
Olorun
15
1 / 1 / 1
9,896
990
8,651
11,173
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 0 / 4
9,462
946
4,180
5,699
2,785
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
1 / 3 / 3
9,568
957
6,564
10,005
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

144

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blythster
Charybdis
16
4 / 0 / 12
10,427
1,043
19,265
6,675
3,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ChaoticIrony
Chang'e
16
3 / 1 / 12
9,761
976
9,091
9,800
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
DerekakaDerek
Kukulkan
16
1 / 1 / 15
10,097
1,010
18,359
3,754
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Mraresome
Tsukuyomi
16
5 / 1 / 11
10,670
1,067
12,147
5,182
2,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 11
11,143
1,114
5,992
11,280
14,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
4
Kills
18
18
Deaths
4
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BakerSama
Da Ji
0
11
2
0.09
W
Charybdis
Blythster
Charybdis
4
0
12
10
W
Chang'e
ChaoticIrony
Chang'e
3
1
12
9
L
Guan Yu
Citykingwill
Guan Yu
2
3
1
0.83
W
Kukulkan
DerekakaDerek
Kukulkan
1
1
15
8.5
W
Tsukuyomi
Mraresome
Tsukuyomi
5
1
11
10.5
L
Olorun
STR7X
Olorun
1
1
1
1.5
L
0
0
4
2
L
Hera
1
3
3
0.83
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,245
Damage
64,854
68,217
Taken
36,691
51,000
Mitigated
27,058
9,702
Healing
15,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BakerSama
Da Ji
2,067
370
0
0
18,619
9,186
0
8,982
9,523
0
3,110
W
Charybdis
Blythster
Charybdis
19,265
11,501
0
582
6,675
3,033
0
2,815
3,860
0
41,748
W
Chang'e
ChaoticIrony
Chang'e
9,091
1,002
5,232
5,170
9,800
4,900
0
4,657
5,143
19,198
0
L
Guan Yu
Citykingwill
Guan Yu
6,783
967
1,616
4,903
22,721
28,188
0
7,699
14,557
0
13,318
W
Kukulkan
DerekakaDerek
Kukulkan
18,359
971
0
375
3,754
2,019
0
1,193
2,561
49,711
0
W
Tsukuyomi
Mraresome
Tsukuyomi
12,147
3,047
0
190
5,182
2,840
0
1,393
3,789
0
37,322
L
Olorun
STR7X
Olorun
8,651
3,220
891
2,292
11,173
5,693
0
5,407
5,673
51,901
0
L
4,180
1,054
0
0
5,699
2,785
0
3,260
2,361
0
17,038
L
Hera
6,564
1,038
0
0
10,005
5,148
0
7,268
2,661
19,035
0
W
5,992
754
1,545
2,756
11,280
14,266
0
5,157
4,195
15,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
52,098
172
Minions Killed
223
5
Camps Cleared
12
854,452
Distance Traveled
966,920
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,723
872
4
0
0
141,807
1
W
Charybdis
10,427
1,043
52
5
1
184,091
0
W
Chang'e
9,761
976
33
3
1
195,645
1
L
Guan Yu
10,651
1,065
3
0
0
210,578
4
W
Kukulkan
10,097
1,010
75
8
3
196,719
2
W
Tsukuyomi
10,670
1,067
52
5
7
219,041
1
L
Olorun
9,896
990
101
10
3
192,746
2
L
Loki
9,462
946
31
3
2
153,486
0
L
Hera
9,568
957
33
3
0
155,835
1
W
Sobek
11,143
1,114
11
1
0
171,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role