Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Deeezhandz
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,652 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,551 Elo+

VS

Team Averages
Level 72
1,470 SR
1,655 Elo+
Anubis
Anubis
DixieLongated
Anubis
Level 29
God Stats
59W - 48L
1,554 SR
Queue Stats
229W - 192L
1,694 Elo+
Party 2
Artio
Artio
Nictorious1
Artio
Level 122
God Stats
1W - 1L
1,364 SR
Queue Stats
17W - 10L
1,691 Elo+
Solo
Danzaburou
Danzaburou
Sandye
Danzaburou
Level 66
God Stats
74W - 71L
1,492 SR
Queue Stats
75W - 72L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 1 / 7
7,861
786
9,266
10,620
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
 
Awilix
10
1 / 2 / 6
6,552
655
5,178
9,067
2,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Deeezhandz
Ah Puch
13
6 / 0 / 5
8,356
836
12,780
6,355
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
6,977
698
8,232
9,795
4,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,760
676
5,934
11,404
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Sandye
Danzaburou
9
0 / 4 / 2
6,187
619
4,385
9,744
3,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
7
8.5
W
Awilix
 
Awilix
1
2
6
2
W
Ah Puch
Deeezhandz
Ah Puch
6
0
5
8.5
L
2
6
0
0.33
L
1
2
1
0.75
L
Danzaburou
Sandye
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,224
Damage
18,551
26,042
Taken
30,943
14,384
Mitigated
18,995
6,453
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,266
3,554
868
3,282
10,620
8,899
53
4,105
6,515
0
15,131
W
Awilix
 
Awilix
5,178
2,222
0
527
9,067
2,852
0
6,972
2,095
0
16,757
W
Ah Puch
Deeezhandz
Ah Puch
12,780
822
0
1,776
6,355
2,633
0
3,460
2,895
32,466
0
L
8,232
174
0
1,174
9,795
4,817
0
4,327
5,468
32,799
0
L
5,934
1,110
508
4,021
11,404
11,056
0
5,183
6,221
9,677
0
L
Danzaburou
Sandye
Danzaburou
4,385
1,679
0
1,690
9,744
3,122
0
3,425
6,319
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,769
Gold Earned
19,924
97
Minions Killed
117
5
Camps Cleared
4
579,578
Distance Traveled
493,412
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,861
786
11
1
1
186,549
3
W
Awilix
6,552
655
20
2
2
189,442
4
W
Ah Puch
8,356
836
66
7
2
203,587
1
L
Anubis
6,977
698
56
6
3
149,925
4
L
Artio
6,760
676
13
1
0
180,008
1
L
Danzaburou
6,187
619
48
5
1
163,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role