Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Enssx9
Ravana
Level 115
God Stats
6W - 11L
1,416 SR
Queue Stats
390W - 408L
1,482 Elo+
Party 1
Olorun
Olorun
RoyalRainbow395
Olorun
Level 100
God Stats
7W - 7L
1,493 SR
Queue Stats
139W - 161L
1,390 Elo+
Solo
Hera
Hera
joooshmvp
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,354 Elo+
Party 1
Team Averages
Level 108
1,482 SR
1,445 Elo+

VS

Team Averages
Level 101
1,510 SR
1,488 Elo+
Hades
Hades
CiccioRas
Hades
Level 85
God Stats
23W - 17L
1,584 SR
Queue Stats
101W - 115L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
FRANKINSTEIN323
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,632 Elo+
Solo
Bacchus
Bacchus
Pannach_cz
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 204L
1,439 Elo+
Solo
Fenrir
Fenrir
kieran000708
Fenrir
Level 126
God Stats
3W - 5L
1,485 SR
Queue Stats
158W - 145L
1,548 Elo+
Solo
Xbalanque
Xbalanque
skysofragues
Xbalanque
Level 108
God Stats
23W - 18L
1,481 SR
Queue Stats
341W - 368L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 0
10,710
564
16,563
22,195
21,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
 
Ganesha
13
0 / 1 / 13
9,212
485
8,604
14,214
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Enssx9
Ravana
16
4 / 2 / 6
9,379
494
10,880
11,462
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 2 / 2
10,878
573
16,116
16,019
7,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
13
1 / 3 / 5
8,334
439
10,257
9,897
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CiccioRas
Hades
14
0 / 5 / 4
8,905
469
10,158
19,915
10,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
FRANKINSTEIN323
Zhong Kui
12
4 / 3 / 4
8,273
435
6,416
9,559
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Pannach_cz
Bacchus
12
0 / 3 / 3
7,881
415
7,306
18,973
24,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
15
5 / 2 / 3
9,150
482
15,293
19,449
9,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
skysofragues
Xbalanque
13
2 / 7 / 3
8,568
451
7,789
16,073
5,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
11
11
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
0
2
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Hades
CiccioRas
Hades
0
5
4
0.4
W
Ravana
Enssx9
Ravana
4
2
6
3.5
L
Zhong Kui
FRANKINSTEIN323
Zhong Kui
4
3
4
2
L
Bacchus
Pannach_cz
Bacchus
0
3
3
0.5
W
9
2
2
5
W
Hera
1
3
5
1.17
L
Fenrir
5
2
3
3.25
L
Xbalanque
skysofragues
Xbalanque
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,420
Damage
46,962
73,787
Taken
83,969
53,027
Mitigated
56,104
32,485
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,563
3,266
0
14,180
22,195
21,898
70
7,258
14,266
0
95,284
W
Ganesha
 
Ganesha
8,604
798
0
2,751
14,214
14,041
128
4,756
8,789
29,591
0
L
Hades
CiccioRas
Hades
10,158
1,002
120
8,332
19,915
10,259
0
3,175
16,740
58,985
0
W
Ravana
Enssx9
Ravana
10,880
3,129
0
5,298
11,462
5,917
1,106
3,830
7,570
0
75,286
L
Zhong Kui
FRANKINSTEIN323
Zhong Kui
6,416
75
0
3,104
9,559
6,490
98
4,673
4,886
36,801
0
L
Bacchus
Pannach_cz
Bacchus
7,306
1,283
187
4,951
18,973
24,015
0
11,492
7,481
27,089
0
W
16,116
9,711
651
9,605
16,019
7,490
565
4,019
12,000
89,970
0
W
Hera
10,257
3,133
0
0
9,897
3,681
1,424
3,150
6,747
45,920
0
L
Fenrir
15,293
3,669
0
6,651
19,449
9,748
0
6,800
12,649
0
76,657
L
Xbalanque
skysofragues
Xbalanque
7,789
3,054
12
3,872
16,073
5,592
928
8,837
7,236
0
47,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
42,777
514
Minions Killed
420
0
Camps Cleared
0
1,734,129
Distance Traveled
1,670,409
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,710
564
147
8
0
316,189
0
W
Ganesha
9,212
485
9
0
0
374,393
11
L
Hades
8,905
469
130
7
0
283,676
2
W
Ravana
9,379
494
118
6
0
404,525
4
L
Zhong Kui
8,273
435
74
4
0
321,788
5
L
Bacchus
7,881
415
28
1
0
346,954
0
W
Olorun
10,878
573
148
8
0
318,902
1
W
Hera
8,334
439
92
5
0
320,120
0
L
Fenrir
9,150
482
121
6
0
394,921
3
L
Xbalanque
8,568
451
67
4
0
323,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role