Player Matchup

Xing Tian
Xing Tian
DAmien36
Xing Tian
Level 66
God Stats
4W - 3L
1,504 SR
Queue Stats
81W - 126L
1,323 Elo+
Party 2
Scylla
Scylla
EASG Penguin
Scylla
Level 27
God Stats
4W - 8L
1,634 SR
Queue Stats
31W - 62L
1,276 Elo+
Party 2
Fenrir
Fenrir
Lin the glaceon
Fenrir
Level 24
God Stats
2W - 7L
1,304 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 2
Team Averages
Level 39
1,481 SR
1,319 Elo+

VS

Team Averages
Level 46
1,462 SR
1,292 Elo+
Da Ji
Da Ji
GotCramps
Da Ji
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,288 Elo+
Party 1
Ao Kuang
Ao Kuang
ShoresyGYBAT549
Ao Kuang
Level 68
God Stats
2W - 0L
1,682 SR
Queue Stats
11W - 14L
1,320 Elo+
Party 1
Chaac
Chaac
monkeyDmerveille
Chaac
Level 50
God Stats
1W - 2L
1,205 SR
Queue Stats
28W - 43L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DAmien36
Xing Tian
12
2 / 3 / 2
8,467
651
9,793
15,409
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
11
1 / 7 / 2
7,478
575
5,715
11,171
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 2
7,477
575
6,411
12,776
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GotCramps
Da Ji
15
10 / 0 / 4
10,462
805
17,662
9,728
4,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
12
1 / 3 / 11
9,091
699
6,734
13,188
7,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 1 / 9
9,620
740
9,159
14,368
10,605
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DAmien36
Xing Tian
2
3
2
1
L
Scylla
1
7
2
0.29
W
Da Ji
GotCramps
Da Ji
10
0
4
12
L
1
6
2
0.33
W
Ao Kuang
1
3
11
2.17
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,919
Damage
33,555
39,356
Taken
37,284
27,212
Mitigated
23,119
1,557
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DAmien36
Xing Tian
9,793
1,068
476
996
15,409
17,543
0
2,457
12,952
24,960
0
L
Scylla
5,715
669
0
0
11,171
3,836
0
2,556
8,615
20,385
0
W
Da Ji
GotCramps
Da Ji
17,662
2,950
0
1,378
9,728
4,758
485
3,300
6,428
0
42,012
L
6,411
898
0
85
12,776
5,833
0
2,546
10,230
0
11,286
W
Ao Kuang
6,734
2,247
1,222
4,432
13,188
7,756
0
6,195
6,993
13,953
0
W
9,159
1,462
0
2,693
14,368
10,605
303
6,346
8,022
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,422
Gold Earned
29,173
76
Minions Killed
125
3
Camps Cleared
8
634,799
Distance Traveled
704,957
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,467
651
32
2
1
234,287
1
L
Scylla
7,478
575
24
2
1
192,860
1
W
Da Ji
10,462
805
47
4
7
243,540
2
L
Fenrir
7,477
575
20
2
1
207,652
2
W
Ao Kuang
9,091
699
22
2
0
223,176
1
W
Chaac
9,620
740
56
4
1
238,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role