Player Matchup

Geb
Geb
DjalexTV
Geb
Level 5
God Stats
11W - 3L
1,704 SR
Queue Stats
11W - 4L
1,656 Elo+
Party 1
Ra
Ra
Laddyboy
Ra
Level 109
God Stats
1W - 1L
1,364 SR
Queue Stats
53W - 25L
1,553 Elo+
Party 1
Neith
Neith
saucylabia
Neith
Level 42
God Stats
10W - 4L
1,748 SR
Queue Stats
47W - 25L
1,604 Elo+
Party 1
Team Averages
Level 52
1,606 SR
1,604 Elo+

VS

Team Averages
Level 111
1,402 SR
1,289 Elo+
Ao Kuang
Ao Kuang
CHiCk3NxCHAs3R
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,365 Elo+
Solo
Lancelot
Lancelot
EnviousBanshee
Lancelot
Level 135
God Stats
0W - 2L
1,205 SR
Queue Stats
47W - 70L
1,182 Elo+
Party 2
Achilles
Achilles
Jasecase00
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 13
9,725
695
7,501
12,771
9,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 3 / 7
10,614
758
13,983
10,473
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
8 / 2 / 6
11,037
788
26,024
12,067
5,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 5 / 5
8,930
638
2,990
12,392
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
14
2 / 3 / 6
9,774
698
11,866
17,649
10,085
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Jasecase00
Achilles
13
5 / 6 / 3
9,532
681
11,071
27,450
19,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
14
Kills
8
8
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
5
5
0.7
W
0
3
13
2.17
L
Lancelot
2
3
6
1.67
L
Achilles
Jasecase00
Achilles
5
6
3
1.08
W
6
3
7
3.17
W
Neith
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,508
Damage
25,927
35,311
Taken
57,491
19,032
Mitigated
35,505
12,877
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,990
950
0
1,190
12,392
5,869
0
5,074
7,123
15,818
0
W
7,501
1,007
0
2,495
12,771
9,244
0
853
11,718
16,911
0
L
Lancelot
11,866
934
0
1,033
17,649
10,085
0
7,846
9,447
0
36,511
L
Achilles
Jasecase00
Achilles
11,071
2,229
0
11,560
27,450
19,551
0
8,135
18,873
0
28,173
W
13,983
1,735
2,835
3,917
10,473
4,648
54
1,584
8,632
43,553
0
W
Neith
26,024
14,257
0
3,630
12,067
5,140
1,072
899
10,816
0
48,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
28,236
127
Minions Killed
112
6
Camps Cleared
6
788,198
Distance Traveled
810,499
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,930
638
28
2
4
240,050
0
W
Geb
9,725
695
9
1
0
253,623
1
L
Lancelot
9,774
698
57
4
2
312,495
0
L
Achilles
9,532
681
27
2
0
257,954
4
W
Ra
10,614
758
78
6
1
273,740
1
W
Neith
11,037
788
40
3
5
260,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role