Player Matchup

Mulan
Mulan
PH_Reign
Mulan
Level 79
God Stats
0W - 3L
1,516 SR
Queue Stats
4W - 6L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
davidSAMA2
Cabrakan
Level 64
God Stats
4W - 2L
1,836 SR
Queue Stats
4W - 2L
1,689 Elo+
Party 1
Mercury
Mercury
lilmonster_YT
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,689 Elo+
Party 1
Team Averages
Level 69
1,617 SR
1,630 Elo+

VS

Team Averages
Level 111
1,650 SR
1,516 Elo+
Yu Huang
Yu Huang
Dankstank360
Yu Huang
Level 65
God Stats
2W - 1L
1,721 SR
Queue Stats
6W - 4L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Kiichigo_V
Gilgamesh
Level 124
God Stats
6W - 5L
1,630 SR
Queue Stats
60W - 73L
1,479 Elo+
Solo
Bakasura
Bakasura
toxic-ninja1998
Bakasura
Level 144
God Stats
46W - 51L
1,600 SR
Queue Stats
190W - 214L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PH_Reign
Mulan
14
3 / 4 / 1
10,221
639
13,241
18,588
10,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
davidSAMA2
Cabrakan
12
0 / 8 / 2
8,538
534
6,641
12,795
9,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
13
1 / 6 / 2
9,179
574
3,510
12,271
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dankstank360
Yu Huang
14
2 / 1 / 13
10,313
645
6,289
4,353
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Kiichigo_V
Gilgamesh
16
3 / 1 / 15
11,202
700
12,046
13,045
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
18
13 / 2 / 4
12,750
797
16,802
16,143
11,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
18
18
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Dankstank360
Yu Huang
2
1
13
8.5
W
Gilgamesh
Kiichigo_V
Gilgamesh
3
1
15
10.5
L
Mulan
PH_Reign
Mulan
3
4
1
0.88
L
Cabrakan
davidSAMA2
Cabrakan
0
8
2
0.13
L
Mercury
1
6
2
0.33
W
Bakasura
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,392
Damage
35,137
43,654
Taken
33,541
25,827
Mitigated
23,542
5,010
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Dankstank360
Yu Huang
6,289
940
272
195
4,353
1,883
415
964
3,319
20,850
0
W
Gilgamesh
Kiichigo_V
Gilgamesh
12,046
3,393
0
1,618
13,045
10,214
693
1,555
11,444
0
31,264
L
Mulan
PH_Reign
Mulan
13,241
3,010
0
4,418
18,588
10,856
0
2,666
14,465
0
46,748
L
Cabrakan
davidSAMA2
Cabrakan
6,641
736
0
592
12,795
9,567
0
1,924
10,195
12,757
0
L
Mercury
3,510
2,106
0
0
12,271
5,404
0
2,323
9,610
0
16,397
W
Bakasura
16,802
13,440
0
7,276
16,143
11,445
1,681
4,253
11,572
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,938
Gold Earned
34,265
128
Minions Killed
160
3
Camps Cleared
11
642,960
Distance Traveled
803,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,313
645
29
2
1
215,816
0
W
Gilgamesh
11,202
700
35
2
2
289,097
0
L
Mulan
10,221
639
68
4
2
236,397
4
L
Cabrakan
8,538
534
30
2
0
175,194
0
L
Mercury
9,179
574
30
2
1
231,369
0
W
Bakasura
12,750
797
96
6
8
298,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role