Player Matchup

Cthulhu
Cthulhu
MojaveRanger
Cthulhu
Level 108
God Stats
1W - 1L
1,730 SR
Queue Stats
57W - 54L
1,504 Elo+
Solo
Nox
Nox
VladiSome
Nox
Level 127
God Stats
15W - 17L
1,460 SR
Queue Stats
147W - 181L
1,371 Elo+
Party 1
Lancelot
Lancelot
redbat101
Lancelot
Level 117
God Stats
31W - 42L
1,312 SR
Queue Stats
158W - 244L
1,324 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,400 Elo+

VS

Team Averages
Level 125
1,547 SR
1,504 Elo+
Olorun
Olorun
Stormixxx
Olorun
Level 129
God Stats
5W - 4L
1,453 SR
Queue Stats
105W - 115L
1,458 Elo+
Solo
Achilles
Achilles
mikorozis
Achilles
Level 119
God Stats
3W - 2L
1,542 SR
Queue Stats
285W - 277L
1,599 Elo+
Solo
Xbalanque
Xbalanque
ℓεıтσ
Xbalanque
Level 126
God Stats
3W - 2L
1,646 SR
Queue Stats
77W - 89L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MojaveRanger
Cthulhu
14
0 / 4 / 4
10,118
632
11,794
23,191
25,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 4 / 2
10,752
672
10,537
15,666
8,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
redbat101
Lancelot
13
3 / 5 / 2
10,211
638
9,497
17,393
15,083
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Stormixxx
Olorun
17
7 / 1 / 3
11,569
723
20,213
14,597
8,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
mikorozis
Achilles
16
5 / 1 / 6
11,043
690
18,742
21,091
23,446
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ℓεıтσ
Xbalanque
13
1 / 4 / 8
10,139
634
10,249
14,451
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
13
13
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MojaveRanger
Cthulhu
0
4
4
0.5
W
Olorun
Stormixxx
Olorun
7
1
3
8.5
L
3
4
2
1
W
Achilles
mikorozis
Achilles
5
1
6
8
L
Lancelot
redbat101
Lancelot
3
5
2
0.8
W
Xbalanque
ℓεıтσ
Xbalanque
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
49,204
56,250
Taken
50,139
49,119
Mitigated
37,636
7,694
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MojaveRanger
Cthulhu
11,794
1,361
292
1,978
23,191
25,407
0
7,585
15,606
29,618
0
W
Olorun
Stormixxx
Olorun
20,213
9,734
1,856
7,068
14,597
8,022
1,228
7,209
7,208
47,894
4,847
L
10,537
1,150
0
2,821
15,666
8,629
162
3,675
11,991
48,908
0
W
Achilles
mikorozis
Achilles
18,742
3,105
299
5,422
21,091
23,446
55
9,179
11,542
0
40,700
L
Lancelot
redbat101
Lancelot
9,497
563
0
2,603
17,393
15,083
0
7,023
10,370
0
25,979
W
Xbalanque
ℓεıтσ
Xbalanque
10,249
5,079
0
4,103
14,451
6,168
2,288
5,763
8,536
0
51,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
32,751
138
Minions Killed
180
4
Camps Cleared
10
845,432
Distance Traveled
869,608
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,118
632
36
2
1
286,252
0
W
Olorun
11,569
723
68
4
3
290,543
2
L
Nox
10,752
672
81
5
0
285,282
4
W
Achilles
11,043
690
40
3
1
316,269
2
L
Lancelot
10,211
638
21
1
3
273,898
0
W
Xbalanque
10,139
634
72
5
6
262,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role