Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Luma
Freya
Level 160
God Stats
5W - 3L
1,684 SR
Queue Stats
134W - 134L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
xXMrBeeXx
Baron Samedi
Level 43
God Stats
7W - 6L
1,638 SR
Queue Stats
159W - 177L
1,467 Elo+
Party 3
Team Averages
Level 126
1,564 SR
1,508 Elo+

VS

Team Averages
Level 42
1,530 SR
1,559 Elo+
Ymir
Ymir
DanzaMain420
Ymir
Level 8
God Stats
1W - 1L
1,754 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 2
Izanami
Izanami
NotWorried
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,657 Elo+
Solo
Merlin
Merlin
Platabush
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,520 Elo+
Party 2
King Arthur
King Arthur
REALMRS
King Arthur
Level 86
God Stats
6W - 11L
1,148 SR
Queue Stats
122W - 111L
1,499 Elo+
Solo
Lancelot
Lancelot
TheReal3ch
Lancelot
Level 11
God Stats
6W - 7L
1,746 SR
Queue Stats
47W - 45L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
5 / 0 / 2
6,721
672
4,102
8,643
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
 
Erlang Shen
11
3 / 0 / 0
6,715
672
7,155
13,440
11,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
 
Yemoja
9
1 / 0 / 2
5,392
539
3,157
7,015
4,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Luma
Freya
10
3 / 2 / 0
5,852
585
5,880
7,835
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
xXMrBeeXx
Baron Samedi
10
3 / 1 / 1
5,728
573
5,684
5,442
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,893
489
2,981
6,291
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NotWorried
Izanami
9
2 / 4 / 0
5,309
531
8,159
9,224
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Platabush
Merlin
9
1 / 5 / 0
5,379
538
4,034
6,339
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
REALMRS
King Arthur
8
0 / 4 / 0
4,993
499
7,782
10,999
5,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
TheReal3ch
Lancelot
8
0 / 1 / 0
4,742
474
2,396
7,231
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
15
Kills
3
3
Deaths
15
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
0
2
6
W
Erlang Shen
 
Erlang Shen
3
0
0
3
W
Yemoja
 
Yemoja
1
0
2
2
L
0
1
1
0.5
W
Freya
Luma
Freya
3
2
0
1.5
L
Izanami
NotWorried
Izanami
2
4
0
0.5
L
Merlin
Platabush
Merlin
1
5
0
0.2
L
King Arthur
REALMRS
King Arthur
0
4
0
0
L
Lancelot
TheReal3ch
Lancelot
0
1
0
0
W
Baron Samedi
xXMrBeeXx
Baron Samedi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
25,352
42,375
Taken
40,084
24,112
Mitigated
17,030
18,443
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,102
1,446
0
684
8,643
3,011
0
1,204
7,439
0
50,037
W
Erlang Shen
 
Erlang Shen
7,155
4,355
0
7,777
13,440
11,904
278
80
13,360
0
42,549
W
Yemoja
 
Yemoja
3,157
1,344
1,983
2,623
7,015
4,167
0
2,582
4,433
16,592
0
L
2,981
664
266
1,526
6,291
3,384
0
3,455
2,668
14,431
0
W
Freya
Luma
Freya
5,880
1,950
0
2,463
7,835
2,279
90
503
7,332
32,658
0
L
Izanami
NotWorried
Izanami
8,159
5,417
0
2,647
9,224
3,097
652
5,059
3,853
0
51,002
L
Merlin
Platabush
Merlin
4,034
293
0
595
6,339
2,714
128
3,991
2,348
35,100
0
L
King Arthur
REALMRS
King Arthur
7,782
2,254
0
1,170
10,999
5,043
0
0
10,999
84
31,725
L
Lancelot
TheReal3ch
Lancelot
2,396
787
0
3,402
7,231
2,792
0
1,736
5,495
0
25,674
W
Baron Samedi
xXMrBeeXx
Baron Samedi
5,684
357
469
2,444
5,442
2,751
0
2,726
2,716
37,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
25,316
315
Minions Killed
281
0
Camps Cleared
0
1,039,015
Distance Traveled
993,166
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,721
672
76
8
0
265,349
2
W
Erlang Shen
6,715
672
87
9
0
196,575
4
W
Yemoja
5,392
539
14
1
0
169,590
3
L
Ymir
4,893
489
19
2
0
203,490
3
W
Freya
5,852
585
70
7
0
209,099
1
L
Izanami
5,309
531
94
9
0
172,918
2
L
Merlin
5,379
538
65
7
0
162,459
3
L
King Arthur
4,993
499
50
5
0
212,614
3
L
Lancelot
4,742
474
53
5
0
241,685
0
W
Baron Samedi
5,728
573
68
7
0
198,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role