Player Matchup

Rama
Rama
A smal1 0rphan
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,333 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EmeporEggRoll
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
IDZHOUND
Sun Wukong
Level 48
God Stats
2W - 5L
1,689 SR
Queue Stats
58W - 73L
1,425 Elo+
Solo
Bakasura
Bakasura
Level 6 Door
Bakasura
Level 108
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 19L
1,358 Elo+
Party 1
Hel
Hel
SSJGokuBlack816
Hel
Level 27
God Stats
2W - 1L
1,814 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 1
Team Averages
Level 76
1,646 SR
1,384 Elo+

VS

Team Averages
Level 80
1,541 SR
1,433 Elo+
Cupid
Cupid
DemonYouth24
Cupid
Level 101
God Stats
5W - 6L
1,524 SR
Queue Stats
69W - 77L
1,463 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HITMAN8102
Kumbhakarna
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 253L
1,367 Elo+
Solo
Achilles
Achilles
Mooicalibre
Achilles
Level 129
God Stats
3W - 6L
1,694 SR
Queue Stats
98W - 92L
1,532 Elo+
Party 2
Chang'e
Chang'e
PINKXPARIS
Chang'e
Level 80
God Stats
5W - 14L
1,461 SR
Queue Stats
84W - 102L
1,441 Elo+
Party 2
Amaterasu
Amaterasu
Sp1r1tzCap
Amaterasu
Level 31
God Stats
6W - 5L
1,528 SR
Queue Stats
59W - 81L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 3
11,943
373
17,610
25,244
11,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
EmeporEggRoll
Morgan Le Fay
20
4 / 9 / 2
15,826
495
34,401
27,702
15,963
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IDZHOUND
Sun Wukong
20
3 / 4 / 6
14,685
459
26,007
39,798
44,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Level 6 Door
Bakasura
20
8 / 12 / 4
15,375
480
22,521
44,375
25,508
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 9 / 2
11,095
347
9,677
27,247
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 10
16,865
527
40,886
27,585
14,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
HITMAN8102
Kumbhakarna
19
2 / 2 / 20
14,434
451
9,965
36,709
60,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Mooicalibre
Achilles
20
16 / 6 / 9
17,038
532
33,708
41,992
40,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
PINKXPARIS
Chang'e
20
7 / 4 / 15
14,287
446
16,175
33,861
18,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Sp1r1tzCap
Amaterasu
20
2 / 4 / 9
14,881
465
17,405
31,056
34,200
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
15
Kills
43
43
Deaths
16
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
16
0
10
21
L
Morgan Le Fay
EmeporEggRoll
Morgan Le Fay
4
9
2
0.56
W
Kumbhakarna
HITMAN8102
Kumbhakarna
2
2
20
6
L
Sun Wukong
IDZHOUND
Sun Wukong
3
4
6
1.5
L
Bakasura
Level 6 Door
Bakasura
8
12
4
0.83
W
Achilles
Mooicalibre
Achilles
16
6
9
3.42
W
Chang'e
PINKXPARIS
Chang'e
7
4
15
3.63
L
0
9
2
0.11
W
Amaterasu
Sp1r1tzCap
Amaterasu
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,216
Damage
118,139
164,366
Taken
171,203
118,863
Mitigated
168,034
50,625
Healing
73,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,610
11,189
504
1,664
25,244
11,880
1,174
4,801
20,443
0
105,521
W
40,886
28,413
1,592
14,643
27,585
14,791
7,345
9,691
17,243
0
159,676
L
Morgan Le Fay
EmeporEggRoll
Morgan Le Fay
34,401
1,988
111
5,349
27,702
15,963
1,455
3,996
23,706
161,250
0
W
Kumbhakarna
HITMAN8102
Kumbhakarna
9,965
1,150
159
5,626
36,709
60,555
777
7,186
28,441
51,359
0
L
Sun Wukong
IDZHOUND
Sun Wukong
26,007
5,218
0
15,307
39,798
44,386
408
5,279
34,519
0
120,460
L
Bakasura
Level 6 Door
Bakasura
22,521
11,537
0
16,396
44,375
25,508
459
5,759
38,616
0
132,856
W
Achilles
Mooicalibre
Achilles
33,708
12,924
0
15,635
41,992
40,096
3,319
11,506
29,237
0
145,110
W
Chang'e
PINKXPARIS
Chang'e
16,175
1,356
9,683
15,593
33,861
18,392
713
11,063
22,176
79,676
0
L
9,677
1,267
6,048
5,246
27,247
21,126
620
6,305
20,942
41,527
0
W
Amaterasu
Sp1r1tzCap
Amaterasu
17,405
10,127
403
9,925
31,056
34,200
4,164
4,632
26,021
0
116,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,924
Gold Earned
77,505
755
Minions Killed
698
0
Camps Cleared
0
2,640,571
Distance Traveled
3,125,815
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,943
373
165
5
0
457,647
4
W
Cupid
16,865
527
210
7
0
624,799
4
L
Morgan Le Fay
15,826
495
192
6
0
488,472
2
W
Kumbhakarna
14,434
451
55
2
0
586,750
5
L
Sun Wukong
14,685
459
165
5
0
599,336
3
L
Bakasura
15,375
480
191
6
0
605,103
8
W
Achilles
17,038
532
140
4
0
587,541
0
W
Chang'e
14,287
446
109
3
0
609,671
5
L
Hel
11,095
347
42
1
0
490,013
1
W
Amaterasu
14,881
465
184
6
0
717,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role