Player Matchup

Neith
Neith
BellaChewy
Neith
Level 12
God Stats
31W - 29L
1,518 SR
Queue Stats
62W - 67L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
H20SMOKE
Sylvanus
Level 108
God Stats
5W - 8L
1,366 SR
Queue Stats
65W - 75L
1,350 Elo+
Party 2
Mercury
Mercury
SugarDs
Mercury
Level 102
God Stats
1W - 0L
1,620 SR
Queue Stats
18W - 12L
1,582 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,430 Elo+

VS

Team Averages
Level 59
1,282 SR
1,261 Elo+
Mulan
Mulan
AngryPandazZ
Mulan
Level 122
God Stats
2W - 2L
1,382 SR
Queue Stats
109W - 139L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
DarkAngelFL
Sylvanus
Level 48
God Stats
4W - 11L
1,254 SR
Queue Stats
80W - 115L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SapphireRain365
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,209 SR
Queue Stats
34W - 54L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 3 / 12
12,133
714
20,109
16,492
9,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
H20SMOKE
Sylvanus
17
6 / 0 / 15
12,547
738
19,421
20,119
28,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SugarDs
Mercury
17
11 / 5 / 8
12,774
751
20,255
20,188
14,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 1
10,736
632
13,809
26,403
25,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
DarkAngelFL
Sylvanus
16
4 / 1 / 2
10,957
645
12,125
30,059
42,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
SapphireRain365
Morgan Le Fay
14
0 / 10 / 3
9,851
579
5,458
16,888
7,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
22
Kills
7
8
Deaths
22
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
Neith
5
3
12
3.67
L
Sylvanus
DarkAngelFL
Sylvanus
4
1
2
5
W
Sylvanus
H20SMOKE
Sylvanus
6
0
15
13.5
L
Morgan Le Fay
SapphireRain365
Morgan Le Fay
0
10
3
0.15
W
Mercury
SugarDs
Mercury
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,785
Damage
31,392
56,799
Taken
73,350
52,003
Mitigated
75,358
23,557
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,809
3,653
0
5,456
26,403
25,348
32
6,501
19,902
0
35,089
W
Neith
20,109
12,616
0
5,593
16,492
9,683
2,420
4,965
11,337
0
49,950
L
Sylvanus
DarkAngelFL
Sylvanus
12,125
3,402
1,874
3,989
30,059
42,169
51
7,129
22,930
27,728
4,164
W
Sylvanus
H20SMOKE
Sylvanus
19,421
6,968
5,410
9,031
20,119
28,193
383
7,724
12,095
37,893
7,882
L
Morgan Le Fay
SapphireRain365
Morgan Le Fay
5,458
1,179
0
186
16,888
7,841
0
3,383
13,505
24,215
0
W
Mercury
SugarDs
Mercury
20,255
12,762
0
3,523
20,188
14,127
314
4,098
15,906
0
63,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
31,544
198
Minions Killed
147
10
Camps Cleared
3
845,900
Distance Traveled
757,453
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,736
632
29
2
2
246,502
0
W
Neith
12,133
714
80
5
3
242,961
4
L
Sylvanus
10,957
645
63
4
1
272,929
2
W
Sylvanus
12,547
738
55
3
2
274,078
0
L
Morgan Le Fay
9,851
579
55
3
0
238,022
1
W
Mercury
12,774
751
63
4
5
328,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role