Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SupportOrTroll69
Ares
Level 47
God Stats
3W - 1L
1,877 SR
Queue Stats
61W - 29L
1,594 Elo+
Party 1
Anubis
Anubis
moodycheats
Anubis
Level 159
God Stats
1W - 0L
1,670 SR
Queue Stats
16W - 8L
1,537 Elo+
Party 1
Team Averages
Level 90
1,682 SR
1,544 Elo+

VS

Team Averages
Level 112
1,515 SR
1,491 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BigDaddyTocino
Lancelot
Level 100
God Stats
11W - 13L
1,499 SR
Queue Stats
177W - 213L
1,488 Elo+
Party 2
Shiva
Shiva
EX-MO-3
Shiva
Level 99
God Stats
18W - 15L
1,547 SR
Queue Stats
86W - 94L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 0 / 10
10,457
654
13,091
12,619
19,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 8
11,740
734
7,900
17,615
26,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
18
7 / 0 / 4
11,651
728
16,146
11,204
7,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 3 / 2
9,439
590
12,453
11,479
5,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
12
1 / 5 / 0
9,327
583
6,768
12,582
4,433
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
EX-MO-3
Shiva
14
1 / 3 / 1
9,387
587
11,729
18,696
14,162
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
10
6
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
L
Lancelot
1
5
0
0.2
L
Shiva
EX-MO-3
Shiva
1
3
1
0.5
W
3
2
8
3.5
W
Anubis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
30,950
41,438
Taken
42,757
53,485
Mitigated
24,254
11,177
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,091
2,336
0
1,592
12,619
19,697
984
4,005
8,614
0
31,103
L
Baron Samedi
 
Baron Samedi
12,453
396
2,130
2,412
11,479
5,659
0
6,705
4,774
49,671
0
L
Lancelot
6,768
1,342
0
909
12,582
4,433
126
7,267
5,315
0
26,274
L
Shiva
EX-MO-3
Shiva
11,729
1,300
537
2,405
18,696
14,162
158
10,362
8,334
0
31,449
W
7,900
425
116
2,306
17,615
26,058
531
5,230
12,385
16,300
0
W
Anubis
16,146
358
0
7,163
11,204
7,730
1,105
3,682
7,522
77,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
28,153
178
Minions Killed
163
8
Camps Cleared
6
908,407
Distance Traveled
864,446
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,457
654
27
2
1
336,219
6
L
Baron Samedi
9,439
590
80
5
3
266,208
6
L
Lancelot
9,327
583
39
2
2
300,182
7
L
Shiva
9,387
587
44
3
1
298,056
2
W
Ares
11,740
734
17
1
0
279,355
5
W
Anubis
11,651
728
134
8
7
292,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role