Player Matchup

Janus
Janus
Fuderu98
Janus
Level 96
God Stats
5W - 6L
1,491 SR
Queue Stats
110W - 113L
1,496 Elo+
Solo
Mercury
Mercury
ManoCaliente
Mercury
Level 156
God Stats
68W - 72L
1,470 SR
Queue Stats
385W - 376L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
Sensay101
Ao Kuang
Level 121
God Stats
0W - 2L
1,311 SR
Queue Stats
286W - 271L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
dreamusic23
Cthulhu
Level 147
God Stats
1W - 2L
1,266 SR
Queue Stats
565W - 608L
1,575 Elo+
Solo
Bellona
Bellona
x5GTxFRESHx
Bellona
Level 87
God Stats
0W - 4L
1,147 SR
Queue Stats
230W - 241L
1,373 Elo+
Party 1
Team Averages
Level 121
1,337 SR
1,469 Elo+

VS

Team Averages
Level 104
1,468 SR
1,490 Elo+
Ganesha
Ganesha
BackwardsShark
Ganesha
Level 69
God Stats
1W - 3L
1,315 SR
Queue Stats
161W - 170L
1,482 Elo+
Solo
Bakasura
Bakasura
Danuellitoo777
Bakasura
Level 105
God Stats
4W - 3L
1,590 SR
Queue Stats
113W - 118L
1,473 Elo+
Solo
Apollo
Apollo
EseGuey646
Apollo
Level 153
God Stats
2W - 6L
1,500 SR
Queue Stats
412W - 440L
1,559 Elo+
Solo
Tyr
Tyr
LUVTAZZ27
Tyr
Level 88
God Stats
52W - 60L
1,443 SR
Queue Stats
574W - 649L
1,432 Elo+
Solo
Kukulkan
Kukulkan
ThreeSideGamble
Kukulkan
Level 105
God Stats
37W - 50L
1,493 SR
Queue Stats
228W - 256L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fuderu98
Janus
16
1 / 3 / 5
10,126
1,013
15,474
6,671
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ManoCaliente
Mercury
16
6 / 0 / 3
11,837
1,184
11,713
10,726
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Sensay101
Ao Kuang
15
2 / 5 / 5
10,154
1,015
7,909
15,836
7,263
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dreamusic23
Cthulhu
15
0 / 4 / 5
9,369
937
8,293
12,231
12,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
x5GTxFRESHx
Bellona
16
1 / 3 / 6
9,756
976
9,072
15,645
10,016
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

186

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 13
11,592
1,159
8,397
13,046
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
16
6 / 2 / 7
11,118
1,112
17,438
13,739
10,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
EseGuey646
Apollo
16
4 / 2 / 7
10,885
1,089
7,600
9,190
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 2 / 6
9,617
962
7,958
12,422
12,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
16
5 / 2 / 5
10,560
1,056
13,640
8,184
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
10
Kills
15
15
Deaths
10
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
W
Bakasura
6
2
7
4.75
W
Apollo
EseGuey646
Apollo
4
2
7
3.75
L
Janus
Fuderu98
Janus
1
3
5
1.17
W
0
2
6
1.5
L
Mercury
ManoCaliente
Mercury
6
0
3
7.5
L
Ao Kuang
Sensay101
Ao Kuang
2
5
5
0.9
W
Kukulkan
5
2
5
3.75
L
Cthulhu
dreamusic23
Cthulhu
0
4
5
0.63
L
Bellona
x5GTxFRESHx
Bellona
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,461
Damage
55,033
61,109
Taken
56,581
37,548
Mitigated
47,836
4,617
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,397
551
0
1,406
13,046
16,487
0
6,963
5,878
28,036
0
W
Bakasura
17,438
11,636
0
2,080
13,739
10,050
0
7,022
6,504
0
19,485
W
Apollo
EseGuey646
Apollo
7,600
4,752
0
655
9,190
5,185
0
4,546
4,543
0
29,221
L
Janus
Fuderu98
Janus
15,474
1,359
0
220
6,671
2,354
0
1,991
4,460
37,260
0
W
7,958
873
0
2,193
12,422
12,153
0
5,805
6,470
0
22,722
L
Mercury
ManoCaliente
Mercury
11,713
6,091
0
321
10,726
5,129
0
3,733
6,407
0
40,787
L
Ao Kuang
Sensay101
Ao Kuang
7,909
3,270
0
1,839
15,836
7,263
0
3,190
10,812
13,856
0
W
Kukulkan
13,640
1,337
0
0
8,184
3,961
0
6,494
1,510
24,656
0
L
Cthulhu
dreamusic23
Cthulhu
8,293
861
136
706
12,231
12,786
0
6,646
4,902
21,428
0
L
Bellona
x5GTxFRESHx
Bellona
9,072
4,257
0
1,395
15,645
10,016
0
6,477
8,179
0
20,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,242
Gold Earned
53,772
183
Minions Killed
194
7
Camps Cleared
9
1,041,192
Distance Traveled
1,035,353
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,592
1,159
7
1
0
202,572
1
W
Bakasura
11,118
1,112
36
4
3
224,650
0
W
Apollo
10,885
1,089
72
7
2
192,807
1
L
Janus
10,126
1,013
43
4
1
186,273
2
W
Tyr
9,617
962
38
4
2
221,804
0
L
Mercury
11,837
1,184
76
8
4
247,918
0
L
Ao Kuang
10,154
1,015
16
2
2
206,087
0
W
Kukulkan
10,560
1,056
41
4
2
193,520
0
L
Cthulhu
9,369
937
23
2
0
191,095
0
L
Bellona
9,756
976
25
3
0
209,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role