Player Matchup

Discordia
Discordia
Creeper Cian
Discordia
Level 45
God Stats
2W - 0L
1,734 SR
Queue Stats
30W - 37L
1,300 Elo+
Solo
Cupid
Cupid
MENACE MISFIT
Cupid
Level 96
God Stats
2W - 6L
1,087 SR
Queue Stats
57W - 90L
1,317 Elo+
Party 2
Mulan
Mulan
Winota2486
Mulan
Level 49
God Stats
2W - 1L
1,295 SR
Queue Stats
15W - 18L
1,309 Elo+
Party 2
Team Averages
Level 63
1,372 SR
1,309 Elo+

VS

Team Averages
Level 86
1,398 SR
1,206 Elo+
Neith
Neith
Azaezlle
Neith
Level 86
God Stats
0W - 3L
1,309 SR
Queue Stats
58W - 135L
1,107 Elo+
Party 1
Lancelot
Lancelot
CoachPathe
Lancelot
Level 84
God Stats
4W - 9L
1,430 SR
Queue Stats
242W - 265L
1,396 Elo+
Solo
Aphrodite
Aphrodite
Starxfallen
Aphrodite
Level 87
God Stats
9W - 16L
1,455 SR
Queue Stats
46W - 118L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Creeper Cian
Discordia
20
1 / 9 / 11
18,968
593
15,147
27,091
13,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 6 / 4
22,570
705
46,171
32,026
19,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
20
7 / 3 / 12
21,457
671
35,550
36,807
59,027
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azaezlle
Neith
20
5 / 9 / 9
20,167
630
39,683
39,028
21,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
CoachPathe
Lancelot
20
11 / 4 / 7
22,112
691
31,581
38,416
90,668
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Starxfallen
Aphrodite
20
1 / 6 / 11
18,231
570
6,382
32,801
29,323
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
19
Kills
17
18
Deaths
19
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Azaezlle
Neith
5
9
9
1.06
L
Lancelot
CoachPathe
Lancelot
11
4
7
3.63
W
Discordia
Creeper Cian
Discordia
1
9
11
0.72
W
11
6
4
2.17
L
Aphrodite
Starxfallen
Aphrodite
1
6
11
1.08
W
Mulan
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,868
Damage
77,646
95,924
Taken
110,245
92,176
Mitigated
141,475
24,112
Healing
36,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Azaezlle
Neith
39,683
12,222
0
7,631
39,028
21,484
1,198
7,060
31,445
0
142,034
L
Lancelot
CoachPathe
Lancelot
31,581
3,493
0
2,175
38,416
90,668
414
4,844
31,787
0
115,024
W
Discordia
Creeper Cian
Discordia
15,147
796
2,400
4,281
27,091
13,909
540
1,952
25,139
76,622
0
W
46,171
22,711
901
10,435
32,026
19,240
2,423
1,471
30,555
0
145,030
L
Aphrodite
Starxfallen
Aphrodite
6,382
1,058
14,158
12,916
32,801
29,323
521
4,824
27,381
40,619
0
W
Mulan
35,550
4,641
0
6,095
36,807
59,027
324
3,183
33,624
0
59,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
60,510
295
Minions Killed
363
10
Camps Cleared
14
1,533,083
Distance Traveled
1,595,178
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,167
630
190
6
4
376,721
3
L
Lancelot
22,112
691
113
4
6
674,700
4
W
Discordia
18,968
593
108
3
0
452,249
3
W
Cupid
22,570
705
138
4
7
490,090
5
L
Aphrodite
18,231
570
60
2
4
543,757
1
W
Mulan
21,457
671
49
2
3
590,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role