Player Matchup

Hercules
Hercules
 
Hercules
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Eppidemix
Kuzenbo
Level 39
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 0L
1,777 Elo+
Party 2
Sol
Sol
Yakikage
Sol
Level 89
God Stats
2W - 5L
1,253 SR
Queue Stats
58W - 73L
1,479 Elo+
Party 2
Team Averages
Level 79
1,451 SR
1,585 Elo+

VS

Team Averages
Level 56
1,500 SR
1,599 Elo+
Cupid
Cupid
Dherb420
Cupid
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Terra
Terra
Sereneileen
Terra
Level 48
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SoupDinner
Baron Samedi
Level 58
God Stats
4W - 3L
1,719 SR
Queue Stats
69W - 38L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 7
8,495
850
9,935
9,556
9,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Eppidemix
Kuzenbo
12
2 / 0 / 9
8,189
819
6,409
6,304
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 6
7,697
770
11,005
5,683
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dherb420
Cupid
11
1 / 6 / 1
6,849
685
3,112
10,836
4,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
6,540
654
1,234
12,834
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
SoupDinner
Baron Samedi
10
1 / 2 / 0
6,344
634
7,807
7,610
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
7
8.5
L
Cupid
Dherb420
Cupid
1
6
1
0.25
W
Kuzenbo
Eppidemix
Kuzenbo
2
0
9
6.5
L
0
4
1
0.13
L
Baron Samedi
SoupDinner
Baron Samedi
1
2
0
0.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
12,153
21,543
Taken
31,280
21,342
Mitigated
18,045
6,003
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,935
3,614
0
3,203
9,556
9,767
194
4,021
5,535
0
22,430
L
Cupid
Dherb420
Cupid
3,112
1,391
241
906
10,836
4,695
0
5,260
5,576
0
18,466
W
Kuzenbo
Eppidemix
Kuzenbo
6,409
2,966
0
1,133
6,304
8,922
332
3,519
2,785
15,428
0
L
1,234
765
595
1,933
12,834
9,539
0
7,328
5,506
2,830
0
L
Baron Samedi
SoupDinner
Baron Samedi
7,807
415
1,487
2,559
7,610
3,811
0
3,437
4,173
25,791
0
W
11,005
5,895
0
1,667
5,683
2,653
1,064
1,864
3,819
29,782
3,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
19,733
106
Minions Killed
89
5
Camps Cleared
2
540,762
Distance Traveled
476,147
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,495
850
28
3
4
181,849
1
L
Cupid
6,849
685
33
3
1
147,654
0
W
Kuzenbo
8,189
819
10
1
0
195,104
3
L
Terra
6,540
654
2
0
0
161,412
3
L
Baron Samedi
6,344
634
54
5
1
167,081
1
W
Sol
7,697
770
68
7
1
163,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role