Player Matchup

Cthulhu
Cthulhu
AtomicVolcano89
Cthulhu
Level 17
God Stats
3W - 5L
1,643 SR
Queue Stats
4W - 6L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
PhD Vibes
Jing Wei
Level 99
God Stats
1W - 6L
1,305 SR
Queue Stats
455W - 515L
1,524 Elo+
Solo
King Arthur
King Arthur
Stickyblaze
King Arthur
Level 4
God Stats
3W - 5L
1,635 SR
Queue Stats
5W - 7L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
Studster43
Baron Samedi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 28L
1,615 Elo+
Party 1
Loki
Loki
UnownZer0
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,321 Elo+
Party 1
Team Averages
Level 31
1,517 SR
1,519 Elo+

VS

Team Averages
Level 80
1,630 SR
1,496 Elo+
Horus
Horus
DezIV
Horus
Level 125
God Stats
6W - 1L
1,702 SR
Queue Stats
33W - 25L
1,556 Elo+
Party 2
Baron Samedi
Baron Samedi
MikeOxtinks
Baron Samedi
Level 88
God Stats
2W - 1L
1,671 SR
Queue Stats
40W - 30L
1,551 Elo+
Party 2
Merlin
Merlin
NeoBonsai
Merlin
Level 12
God Stats
4W - 5L
1,358 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Ravana
Ravana
PhizBang
Ravana
Level 152
God Stats
1W - 0L
1,944 SR
Queue Stats
37W - 28L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
XBSESSiXN
Danzaburou
Level 23
God Stats
6W - 6L
1,473 SR
Queue Stats
6W - 9L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,593
690
6,852
14,651
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
PhD Vibes
Jing Wei
14
0 / 1 / 3
7,784
708
2,523
8,648
3,220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Stickyblaze
King Arthur
15
3 / 4 / 2
8,160
742
4,530
12,869
9,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Studster43
Baron Samedi
13
2 / 5 / 2
7,479
680
9,102
11,261
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
0 / 6 / 0
6,806
619
3,112
9,533
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DezIV
Horus
15
7 / 1 / 8
8,906
810
10,188
11,203
6,194
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
MikeOxtinks
Baron Samedi
16
4 / 2 / 7
8,799
800
10,053
8,835
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
NeoBonsai
Merlin
15
0 / 0 / 4
8,380
762
4,916
5,251
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
PhizBang
Ravana
14
4 / 1 / 9
8,470
770
11,811
8,230
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XBSESSiXN
Danzaburou
15
4 / 1 / 7
8,652
787
9,582
6,580
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
5
Kills
19
19
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Horus
DezIV
Horus
7
1
8
11
W
Baron Samedi
MikeOxtinks
Baron Samedi
4
2
7
3.75
W
Merlin
NeoBonsai
Merlin
0
0
4
2
L
Jing Wei
PhD Vibes
Jing Wei
0
1
3
1.5
W
Ravana
PhizBang
Ravana
4
1
9
8.5
L
King Arthur
Stickyblaze
King Arthur
3
4
2
1
L
Baron Samedi
Studster43
Baron Samedi
2
5
2
0.6
L
Loki
0
6
0
0
W
Danzaburou
XBSESSiXN
Danzaburou
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
46,550
56,962
Taken
40,099
32,186
Mitigated
20,749
6,308
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,852
463
277
411
14,651
10,926
0
2,764
10,687
17,715
0
W
Horus
DezIV
Horus
10,188
3,777
786
2,621
11,203
6,194
0
5,334
5,869
0
20,184
W
Baron Samedi
MikeOxtinks
Baron Samedi
10,053
1,232
2,271
3,564
8,835
4,674
317
2,759
6,076
32,043
0
W
Merlin
NeoBonsai
Merlin
4,916
224
0
265
5,251
2,034
1,258
1,370
3,881
34,694
0
L
Jing Wei
PhD Vibes
Jing Wei
2,523
2,030
0
1,017
8,648
3,220
1,048
1,613
7,035
0
27,182
W
Ravana
PhizBang
Ravana
11,811
4,195
0
1,847
8,230
5,076
19
2,975
5,255
0
22,274
L
King Arthur
Stickyblaze
King Arthur
4,530
215
0
250
12,869
9,197
0
4,772
6,897
0
15,131
L
Baron Samedi
Studster43
Baron Samedi
9,102
1,170
1,144
2,449
11,261
5,559
0
3,642
7,619
18,011
0
L
Loki
3,112
449
0
760
9,533
3,284
0
2,178
7,355
0
12,788
W
Danzaburou
XBSESSiXN
Danzaburou
9,582
3,469
0
1,915
6,580
2,771
110
3,516
3,064
0
24,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
43,207
146
Minions Killed
188
0
Camps Cleared
0
1,109,237
Distance Traveled
1,154,067
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,593
690
26
2
0
232,645
0
W
Horus
8,906
810
19
2
0
235,222
0
W
Baron Samedi
8,799
800
56
5
0
227,307
4
W
Merlin
8,380
762
59
5
0
238,436
0
L
Jing Wei
7,784
708
52
5
0
211,342
0
W
Ravana
8,470
770
21
2
0
245,676
2
L
King Arthur
8,160
742
23
2
0
229,774
0
L
Baron Samedi
7,479
680
24
2
0
202,953
1
L
Loki
6,806
619
21
2
0
232,523
0
W
Danzaburou
8,652
787
33
3
0
207,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role